Search found 74 matches

by warhead2
Tue Dec 09, 2008 9:00 pm
Forum: John Tiller's Campaign Series
Topic: destroying bridges
Replies: 14
Views: 387

RE: destroying bridges

<t> engineers need to be able to remove wrecks<br/>
like 1/turn or 1/turn with a percentage for success<br/>
&nbsp;<br/>
another adjustment I thought of long ago<br/>
attempts to make an improved position should be adjusted for the SP strength of the unit<br/>
maybe like a quarter percent for ...
by warhead2
Tue Dec 09, 2008 8:56 pm
Forum: John Tiller's Campaign Series
Topic: destroying bridges
Replies: 14
Views: 387

RE: destroying bridges

actually I cant at all
it's like the Arnhem bridge
impassable now
by warhead2
Tue Dec 09, 2008 8:55 pm
Forum: John Tiller's Campaign Series
Topic: destroying bridges
Replies: 14
Views: 387

RE: destroying bridges

<t> I've been playing this game since november 1997 and just learned something I didn't know <br/>
so I have to make that bridgehead with attrited units <br/>
fortunately I crossed to the left via boats<br/>
and the right bridge is expanding well<br/>
I really don't need that center bridge to ...
by warhead2
Tue Dec 09, 2008 3:49 pm
Forum: John Tiller's Campaign Series
Topic: A question of scale.
Replies: 25
Views: 425

RE: A question of scale.

bump for bridge trick and where are we getting custom scenarios for JTCS now?
by warhead2
Tue Dec 09, 2008 3:40 pm
Forum: John Tiller's Campaign Series
Topic: destroying bridges
Replies: 14
Views: 387

RE: destroying bridges

<t> I'm playing a DCG river crossing. I've crossed one bridge w/o any problems.but the other bridge has accumulated 14 wrecks (that was fun). So now I can't cross the bridge with any units. I've tried a 6SP infantry which couldn't move into the bridge hex(with full 100AP) and then I tried a 3SP ...
by warhead2
Wed Oct 22, 2008 7:12 pm
Forum: World in Flames
Topic: Traditional Wargames Revived
Replies: 33
Views: 598

RE: Traditional Wargames Revived

<r>
<QUOTE><s>[quote]</s>ORIGINAL: HansHafen<br/>
<br/>
I dare say that there are as many if not more board wargames being produced today as there was in its hayday. Just my impression, not based on statistics. <br/>
<br/>
I'm 41 and I consider myself a board wargamer veteran. Started off at ...
by warhead2
Wed Oct 22, 2008 4:45 pm
Forum: John Tiller's Campaign Series
Topic: Difficulty Levels
Replies: 7
Views: 195

RE: Difficulty Levels

btw the modifier is applied on alternating fires
when I'm in tough position I'll figure out the on/off rotation
make my key shots when the negative mod isn't applied
find some wasteful shot when the neg mod is in effect
then go make a key shot
etc. etc.
by warhead2
Wed Oct 22, 2008 4:42 pm
Forum: John Tiller's Campaign Series
Topic: Difficulty Levels
Replies: 7
Views: 195

RE: Difficulty Levels

<t> I think it's 15%<br/>
I play at hard for dcg<br/>
but for LCG I'll play at hard but adjust the modifier down to 10%<br/>
because of the way LCGs are designed what with having to obtain objectives in a limited time frame<br/>
I find that leaving the AI with a 15% advantage is too much<br ...
by warhead2
Tue Oct 21, 2008 5:21 pm
Forum: John Tiller's Campaign Series
Topic: Which is Better in a DCG, AXIS or ALLIES?
Replies: 24
Views: 316

RE: Which is Better in a DCG, AXIS or ALLIES?

<t> you have to as germans facing france in 1940 or russia in 1941<br/>
though I always play on the hard setting too<br/>
which means half my shots are attenuated and half of the enemie's shots are amplified<br/>
I believe the figure is 15%<br/>
and this mod apllies to arty fire too<br/>
<br ...
by warhead2
Tue Oct 14, 2008 2:17 pm
Forum: John Tiller's Campaign Series
Topic: leader´s command ranges
Replies: 8
Views: 154

RE: leader´s command ranges

<r>
<QUOTE><s>[quote]</s>ORIGINAL: countblue<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: warhead2<br/>
<br/>
you mean HQ's resupply range<br/>

<e>[/quote]</e></QUOTE>
<br/>
Correct,<br/>
I also noticed that the first platoon of any given company (aka the "leading unit" with the little ...
by warhead2
Mon Oct 13, 2008 5:20 pm
Forum: John Tiller's Campaign Series
Topic: German OOB
Replies: 15
Views: 437

RE: German OOB

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Jason Petho<br/>
<br/>
<br/>
Keep in mind, this is a 10 year old game and doing so will affect A LOT of scenarios. But with a basic procedure, it shouldn't be too difficult to replicate. Just time consuming.<br/>
<br/>
Jason Petho<br/>

<e>[/quote]</e ...
by warhead2
Mon Oct 13, 2008 2:26 pm
Forum: John Tiller's Campaign Series
Topic: leader´s command ranges
Replies: 8
Views: 154

RE: leader´s command ranges

<t> you mean HQ's resupply range<br/>
leaders only impart their command value on units of the same org within the hex<br/>
and the leaders expend action points to do so equal to the firing units AP fire cost<br/>
and the morale boost also too only extends itself to units within the leaders hex ...
by warhead2
Tue Jul 15, 2008 5:39 pm
Forum: John Tiller's Campaign Series
Topic: I am Still getting Obliterated by Indirect fire
Replies: 28
Views: 605

RE: I am Still getting Obliterated by Indirect fire

<r> I agree
<QUOTE><s>[quote]</s>ORIGINAL: simovitch<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: willy g<br/>
<br/>
...I am starting to agree that the effectiveness against tanks is way to good for artillery's standards, however, I have not been able to find any documentation with any ...
by warhead2
Tue Jul 15, 2008 5:37 pm
Forum: John Tiller's Campaign Series
Topic: I am Still getting Obliterated by Indirect fire
Replies: 28
Views: 605

RE: I am Still getting Obliterated by Indirect fire

<r> <QUOTE><s>[quote]</s>ORIGINAL: dgk196<br/>
<br/>
Okay, I'll 'byte'.............<br/>
<br/>
A 'friendly' challenge, if you will.........<br/>
<br/>
How many 'real world' Tiger and Panthers where lost to 'small' mortar attacks?<br/>
<br/>
Bet its happened more times in your examples than ...
by warhead2
Fri May 02, 2008 5:38 pm
Forum: John Tiller's Campaign Series
Topic: The 1.03 UPDATE
Replies: 194
Views: 3591

RE: 1.03 UPDATE

how about variable ending game turn?
by warhead2
Fri Apr 25, 2008 6:32 pm
Forum: General Discussion
Topic: Dear alcohol.
Replies: 10
Views: 229

RE: Dear alcohol.

ORIGINAL: andym

I was trying to inject a wee bit of huour amongst all the bad news the world is spawning at the moment.
wesley snipes is going to jail
by warhead2
Tue Apr 01, 2008 4:57 pm
Forum: John Tiller's Campaign Series
Topic: Patch 1.03 ... where are you ???
Replies: 87
Views: 1326

RE: Patch 1.03 ... where are you ???

what about the damn patch?
by warhead2
Mon Mar 24, 2008 3:48 am
Forum: John Tiller’s Campaign Series Support
Topic: 103 patch? current games?
Replies: 5
Views: 119

RE: 103 patch? current games?

so my division level winter tempest campaign has to be restarted?

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