Search found 31 matches

by MahaROGa
Fri Oct 31, 2003 1:41 am
Forum: After Action Reports
Topic: Question about after combat
Replies: 4
Views: 213

<t>Welcome Mithril49,<br/>
<br/>
I'll take a shot at answering your questions, since no one else has yet.<br/>
<br/>
MXP=Movement XP's (from sucessful pilot skill rolls)<br/>
CXP=Combat XP's (from weapon hits)<br/>
OXP=Other XP's (from other things like Active Scans, DCS repairs)<br/>
<br/>
The HQ ...
by MahaROGa
Thu Oct 23, 2003 6:15 pm
Forum: Titan's Map Room
Topic: I want single missions that?
Replies: 5
Views: 323

<t>Exactly! The "behavior patterns" that a manually built map can have make the enemy AI seem more realistic and make the missions more interesting then the default behavior that the random map AI's use. I still like to do a random map every now and then, but I generally know what to expect. I don't ...
by MahaROGa
Thu Oct 23, 2003 12:39 am
Forum: Titan's Map Room
Topic: I want single missions that?
Replies: 5
Views: 323

<t>LOL Rosary, Thanks for the new thread on this topic... <br/>
<br/>
Anyhow, on to my responce...<br/>
<br/>
I would prefer single missions that can be played at any time with any squad. Where the enemy units would be "balanced" against my squads number/tonnage/rank (but not necessarrily equal to ...
by MahaROGa
Wed Oct 22, 2003 1:45 am
Forum: Titan's Map Room
Topic: I want campaigns that are:
Replies: 11
Views: 462

<r>Sorry about that.... I must be loosing my mind. I'm sure that in the past when I selected the missions that the only one listed was "Neutron_Device". However based on your comments I went to look again and now I see 4 missions, the above and Agrams_Fortress, The_Rock, and Thorgrims_Lair. I tried ...
by MahaROGa
Tue Oct 21, 2003 11:44 pm
Forum: Titan's Map Room
Topic: I want campaigns that are:
Replies: 11
Views: 462

<t>I want Missions/Campaigns that are....<br/>
<br/>
Like the Metaborlator (spelling is probably incorrect) missions. I'm only on the 3rd mission of that campaign, but the variation of goals and the appearance of multiple waves of enemies is very refreshing. The missions in first two campaigns ...
by MahaROGa
Thu Oct 16, 2003 11:45 pm
Forum: Titans of Steel - Warring Suns
Topic: Things you'd like to see...
Replies: 167
Views: 3004

<t>Thorgrim, I just wanted to clearify which types of "waiting" I was talking about. I wasn't sure if "waiting for a scan" was considered a "wait" in the same way that "wait on recycle" is. Your note brought that distincttion to my mind. <br/>
<br/>
I really am not familiar with how the armor/ammo ...
by MahaROGa
Wed Oct 15, 2003 11:15 pm
Forum: Titans of Steel - Warring Suns
Topic: Things you'd like to see...
Replies: 167
Views: 3004

<t>Yea, I would not want it to "break" an action (like active scan, or a DCS repair) because that could lead to more time lost. As for repair bays... I havn't seen one of those (outside of the tutorial) yet, or the mission ended before I had the time to try to use it. But once again, I really would ...
by MahaROGa
Tue Oct 14, 2003 6:33 pm
Forum: Titans of Steel - Warring Suns
Topic: Things you'd like to see...
Replies: 167
Views: 3004

<t>My 2 cents....<br/>
<br/>
If I'm "waiting on recycle" and I have a scanner link established that I plan on using when the weapon recycles. If the scanner link break would interupt my "wait on recycle" then I would have a chance to reestablish the link before the recycle completes. Otherwise I ...
by MahaROGa
Mon Oct 06, 2003 6:55 pm
Forum: Titans of Steel - Warring Suns
Topic: How did you find out about TOSWS?
Replies: 24
Views: 718

I heard about TOS:WS over at the gonegold.com forums. The chat about this game overthere was about all I need to jump right on it.
by MahaROGa
Tue Sep 30, 2003 7:27 pm
Forum: Titans of Steel - Warring Suns
Topic: Optimal Experience
Replies: 19
Views: 361

<t>Thanks for the explaination BBlue. I didn't understand that you were trying to determine the average XP over the average roll for each skill value. But on my way home I did finally understand what you were doing and your note confirmed that.<br/>
<br/>
I'm surprized that this seems to produce a ...
by MahaROGa
Mon Sep 29, 2003 7:40 pm
Forum: Titan's Map Room
Topic: tips for the built-in campaigns
Replies: 7
Views: 200

<t>Just as an update....<br/>
<br/>
I completed Android Rebellion with two squads over the weekend. One squad had 4 light ATs (jocks were about 3/4ths the way to regular at the start and well into regular at the end). The other squal had 3 heavy AT's, with 2 vet jocks and 1 reg (ended with all the ...
by MahaROGa
Mon Sep 29, 2003 6:56 pm
Forum: Titans of Steel - Warring Suns
Topic: Optimal Experience
Replies: 19
Views: 361

<t>So based on the formula that Larkin posted, wouldn't a 25% skill roll always produce better XP than a 50% skill roll?<br/>
<br/>
375 - (3*50) - (1thru100) = 224thru125xp<br/>
<br/>
where <br/>
<br/>
375 - (3*25) - (1thru100) = 299thru200xp<br/>
<br/>
I was assuming that you only get XP when the ...
by MahaROGa
Mon Sep 29, 2003 6:51 pm
Forum: Titans of Steel - Warring Suns
Topic: HMG vs. AC7
Replies: 18
Views: 218

<t>Smoke rounds? How do you make it happen, just target a hex (like you would to make a woods hex burn with lasers)? <br/>
<br/>
<br/>
Based on this discussion I decided to go with one of each. I replaced an AC12 on one of my Med designs with an AC7 and a HMG (I also has to squeeze some tons from ...
by MahaROGa
Tue Sep 16, 2003 11:04 pm
Forum: Titan's Map Room
Topic: tips for the built-in campaigns
Replies: 7
Views: 200

<t>IMHO.... The "rank" is not really as important as the tonnage.<br/>
<br/>
I'm not a seasoned veteran of ToS, but based on my experiences with C1 and the begining of C2 I would strongly suggest;<br/>
<br/>
Campaign 1<br/>
m1~m5 : squad no larger than 120 tons (3 recon ATs)<br/>
m6 : 1 light AT and ...
by MahaROGa
Mon Sep 15, 2003 10:18 pm
Forum: Tech Support
Topic: Battle Map Display problem
Replies: 1
Views: 128

Battle Map Display problem

<t>While in a battle I had selected the "map display" button (where it shows the whole map, over the normal map display area). But then before I toggled the "map display" off I clicked on the "move forward" button (or somthing that allowed the processing to continue) but the overlay remained. Then ...
by MahaROGa
Mon Sep 15, 2003 10:11 pm
Forum: Tech Support
Topic: Factory Save issue?
Replies: 1
Views: 109

Factory Save issue?

<t>This weekend I wanted to rename one of the AT that I had built. It was named Beta-CEH3 and I was trying to rename it Beta-CE. The interface indicated that the save went OK, and when I tried to save it again, it said that it already existed ("overwrite" message popped up). But when I backed out to ...
by MahaROGa
Sat Sep 06, 2003 10:06 pm
Forum: Titans of Steel - Warring Suns
Topic: Savannah map 5 (I think) *spoilers*
Replies: 16
Views: 338

<t>I did it! I actually beat the mission even with the odds stacked against me. The first few titans to approach my defensive line came down pretty easy. Meanwhile the enemy long range titans were bombarding my position, however many of those volleys were missing due to my titans being in the ...
by MahaROGa
Sat Sep 06, 2003 12:19 am
Forum: Titans of Steel - Warring Suns
Topic: Newbie questions and observations
Replies: 26
Views: 456

<t>I havn't read the PDF yet, but is there somewhere where the linked scanners are explained in more detail (I did read about them in the manual, but was wanting more info)? <br/>
<br/>
I tried doing it once with my LRM titan, but I believe that it caused by "to hit" to go down. I justified this ...
by MahaROGa
Sat Sep 06, 2003 12:09 am
Forum: Titans of Steel - Warring Suns
Topic: Savannah map 5 (I think) *spoilers*
Replies: 16
Views: 338

<r>Thanks for the input, guys... I didn't mean to be complaining, was just trying to figure out what to do next...<br/>
<br/>
I might try playing it out, as it is. I didn't do that the first time because I was in a hopeless spot. I didn't expect to get reinforced by Master Suthira, so when I saw ...
by MahaROGa
Fri Sep 05, 2003 10:36 pm
Forum: Titans of Steel - Warring Suns
Topic: Savannah map 5 (I think) *spoilers*
Replies: 16
Views: 338

<t>So you think I should just give up on this campaign and move on to one that fits my jocks skill level (which I guess would be the 3rd campaign as it is the only one listed as "regular")?<br/>
<br/>
Funny that I did read enough forum posts to pickup the hint that we should do a few random battles ...

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