Search found 27 matches

by Isil`Zha
Fri Apr 30, 2004 7:18 pm
Forum: Starshatter Modding Forum
Topic: My linear campaign.
Replies: 5
Views: 187

RE: My linear campaign.

<r> <QUOTE><s>[quote]</s>ORIGINAL: Count Sessine<br/>
<br/>
Yep, the Fire in the Night jumped. First time I played it the ship jumped after I hit it a few times, second time it jumped without getting shot at, as I targeted the others first.<e>[/quote]</e></QUOTE>
<br/>
Hmm, either your point ...
by Isil`Zha
Thu Apr 29, 2004 5:30 am
Forum: Starshatter Modding Forum
Topic: My linear campaign.
Replies: 5
Views: 187

RE: My linear campaign.

heh, thanks. :) Did it work right? (The "Fire in the Night" should've jumped out of the system after being damaged a bit) Anyway, did you try out mission 2 of what's there so far? I haven't worked on it this week, been too busy. :/ I should get back to it soon though.
by Isil`Zha
Sun Apr 25, 2004 5:57 am
Forum: Starshatter: The Gathering Storm
Topic: Space Environments
Replies: 3
Views: 159

RE: Space Environments

<t> A bit OT, but I've wanted to ask someone this: is the gameplay all screwed up like in the multiplayer demo of Klingon Academy (IE: shields go down in only a few shots, weapons have a slow ROF, CPU ships can make whatever manuevers they want to) or did you only play the singleplayer demo? (in ...
by Isil`Zha
Fri Apr 23, 2004 7:33 am
Forum: Starshatter Modding Forum
Topic: My linear campaign.
Replies: 5
Views: 187

My linear campaign.

<r> Heck, this is the best place to post it - a few days ago I started working on my own linear campaign, and I've got a few others helping playtest the missions ect - one person doing all the writing - others just giving ideas.<br/>
<br/>
Anyway, whenever I update the files on the link I'm about ...
by Isil`Zha
Thu Apr 22, 2004 8:41 pm
Forum: Starshatter Modding Forum
Topic: Stupid Question - Bump Maps?
Replies: 5
Views: 194

RE: Stupid Question - Bump Maps?

hah [:D]
by Isil`Zha
Thu Apr 22, 2004 7:59 pm
Forum: Starshatter Modding Forum
Topic: Undocumented Parameters
Replies: 14
Views: 312

RE: Undocumented Parameters

Hey.. what's with this couragous cruiser.. how was it accessed? [&:]
by Isil`Zha
Thu Apr 22, 2004 7:53 pm
Forum: Starshatter Modding Forum
Topic: Stupid Question - Bump Maps?
Replies: 5
Views: 194

RE: Stupid Question - Bump Maps?

You don't come up with new lines much, do you? [:D][;)]
by Isil`Zha
Tue Apr 20, 2004 8:04 pm
Forum: Starshatter Modding Forum
Topic: Farcasting?
Replies: 5
Views: 205

RE: Farcasting?

That's all I needed to know, thanks. [:)][8D]
by Isil`Zha
Tue Apr 20, 2004 8:03 pm
Forum: Starshatter: The Gathering Storm
Topic: Custom Mission conflicts...
Replies: 2
Views: 133

RE: Custom Mission conflicts...

<t> hmmm, I'm not sure how but they stopped conflicting. Anyway, I created them both through the integrated editor, gave them seperate mission names and everything. However, I also noticed that the other one that wouldn't load - when I tried to edit it, it would also go to that other mission that it ...
by Isil`Zha
Tue Apr 20, 2004 8:01 pm
Forum: Starshatter: The Gathering Storm
Topic: Custom mission questions here!
Replies: 5
Views: 209

RE: Custom mission questions here!

could we get a list off all those parameter numbers?

PS: does the damage parameter refer to the % that's displayed in-game?

Oh, and from the response before I got the sound working, just needed the -filesys. :)
by Isil`Zha
Tue Apr 20, 2004 5:14 am
Forum: Starshatter Modding Forum
Topic: Farcasting?
Replies: 5
Views: 205

RE: Farcasting?

While I'm at it... will carriers now automatically launch fighters to fight?
by Isil`Zha
Tue Apr 20, 2004 5:05 am
Forum: Starshatter Modding Forum
Topic: Farcasting?
Replies: 5
Views: 205

RE: Farcasting?

ohhhhhhh, yeah, the code was changed. Thanks :)
by Isil`Zha
Tue Apr 20, 2004 4:39 am
Forum: Starshatter Modding Forum
Topic: Farcasting?
Replies: 5
Views: 205

Farcasting?

I found old code on it I used before, but it's not working... what's the code to connect one farcaster to another?
by Isil`Zha
Tue Apr 20, 2004 2:52 am
Forum: Starshatter: The Gathering Storm
Topic: Custom Mission conflicts...
Replies: 2
Views: 133

Custom Mission conflicts...

I keep having a problem where I'll have two seperate mission files, both will have unique names and everything. But sometimes I'll hit accept to load one, and it'll load a different one in the list instead. [&:] What is it that's causing conflictions?
by Isil`Zha
Mon Apr 19, 2004 11:24 pm
Forum: Starshatter: The Gathering Storm
Topic: Capital Ship Command
Replies: 6
Views: 305

RE: Capital Ship Command

<r> Actually, on another forum I'm gathering people and we're working on a linear campaign. So far I'm the only one actually making the missions, with others as playtesters, story ideas, and someone else that likes to do all the writing for the briefings and such. Actually, we may have a short story ...
by Isil`Zha
Mon Apr 19, 2004 7:15 am
Forum: Starshatter Modding Forum
Topic: Campaigns - Dynamic and Story Driven?
Replies: 10
Views: 239

RE: Campaigns - Dynamic and Story Driven?

Oh! Now it's working [8D][:D]
by Isil`Zha
Mon Apr 19, 2004 5:54 am
Forum: Starshatter Modding Forum
Topic: Campaigns - Dynamic and Story Driven?
Replies: 10
Views: 239

RE: Campaigns - Dynamic and Story Driven?

<t> hmmm, it's not working for me.. unless I'm doing the sounds wrong? Just to test it out I grabbed chimes.wav from the windows sounds. I put in a time triggered message event and put "test" just to see when the sound should play (I put "chimes" and "chimes.wav" in the sound parameter), but nothing ...
by Isil`Zha
Sun Apr 18, 2004 8:06 pm
Forum: Starshatter Modding Forum
Topic: Campaigns - Dynamic and Story Driven?
Replies: 10
Views: 239

RE: Campaigns - Dynamic and Story Driven?

<r> That's how I've been doing it - making a list of numbered missions, and telling the player to play them in order... though I'm not really doing anything with the player in a fighter, mines' going to be all about captial ship assignments. There are a few things I need to know though... for ...
by Isil`Zha
Sat Apr 17, 2004 9:31 pm
Forum: Starshatter: The Gathering Storm
Topic: I'm back!!!!
Replies: 8
Views: 213

RE: I'm back!!!!

I should also mention that I liked the old shield effects a lot better, where we'd see it glow around the ship - now it's just a blue flash where it's hit.

Go to advanced search