Search found 8 matches

by cgray
Sun Dec 19, 2004 6:10 pm
Forum: Pacific War: The Matrix Edition
Topic: PBEM game
Replies: 2
Views: 83

RE: PBEM game

It would help if a gave a contact.

siphhound@yahoo.com
by cgray
Sun Dec 19, 2004 5:13 am
Forum: Pacific War: The Matrix Edition
Topic: PBEM game
Replies: 2
Views: 83

PBEM game

Looking for PBEM opponent. Will play either side. Long time war gamer.
by cgray
Sat Oct 23, 2004 5:52 pm
Forum: Pacific War: The Matrix Edition
Topic: Couple of little things I just noticed....
Replies: 11
Views: 268

RE: Couple of little things I just noticed....

<t> Had this "transport TF switches to cargo" thing happen again.<br/>
Invading Nauru in June 1942 (had other objectives I was after first) when it happened. The TF refusing to land was a CL, a set of two DD's, and the AP's. I attached a couple of CA's to the TF and it sailed in just fine after ...
by cgray
Thu Oct 21, 2004 6:47 am
Forum: Pacific War: The Matrix Edition
Topic: Couple of little things I just noticed....
Replies: 11
Views: 268

RE: Couple of little things I just noticed....

<r> <QUOTE><s>[quote]</s>Some of my invasion AP Transport TFs changed to Cargo TFs without my input...weird. <e>[/quote]</e></QUOTE>
One possibility is that something altered the air zones of control for the hex that the transport task force was in (like stopping over in port). I've had this happen ...
by cgray
Sat Oct 09, 2004 9:46 am
Forum: Pacific War: The Matrix Edition
Topic: Newbie help.
Replies: 21
Views: 524

RE: Newbie help.

Does anybody has an idea for other wolf laires for the Japs?
Just northwest of Palmyra (around coordinates 69,42) is a pretty good spot for the Japanese too.
by cgray
Sat Jul 03, 2004 5:04 pm
Forum: Pacific War: The Matrix Edition
Topic: PBEM - Japanese Player Setting HQ Ojectives
Replies: 7
Views: 198

RE: PBEM - Japanese Player Setting HQ Ojectives

<r> <QUOTE><s>[quote]</s>This seems a little unfair to the Allies. If the Japanese can move units around, then the Allies should be able to as well.<e>[/quote]</e></QUOTE>It is very unfair to the Japanese to allow the Allied player to move with knowledge that attacks will occur. <br/>
<br/>
Even ...
by cgray
Thu Jul 01, 2004 8:27 am
Forum: Pacific War: The Matrix Edition
Topic: PBEM - Japanese Player Setting HQ Ojectives
Replies: 7
Views: 198

RE: PBEM - Japanese Player Setting HQ Ojectives

<t> I have not tried this yet, but don't see why it shouldn't work.<br/>
I've played Gary's CARRIERS game for years and the opening interface is the same<br/>
<br/>
The problem (if I understand): Pearl is too far from Japan to attack on turn one (Dec. 7) when set to No Histroical First Turn.<br ...
by cgray
Thu Jun 24, 2004 1:05 am
Forum: Pacific War: The Matrix Edition
Topic: Winter Air Zones
Replies: 4
Views: 212

RE: Winter Air Zones

<t> Just started playing PacWar, but I think I have the answer.<br/>
<br/>
The Artic Zone starts at x=45, y=15 and goes east/north.<br/>
<br/>
The map is flat, but the earth is round. To approximate the shorter distances between longitudinal lines as one moves north, India has been wrapped to ...

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