Search found 25 matches

by spacerat
Wed Jul 07, 2004 11:47 pm
Forum: Starshatter: The Gathering Storm
Topic: Repairs during play?
Replies: 7
Views: 143

RE: Repairs during play?

agreed. Same with continuing to field a force that has suffered over 75% losses. Acceptable military losses are 20% (nowdays) you think they'd reenforce them or somthing. Trade some "score" for a new ship or two to repalce KIAs.
by spacerat
Wed Jul 07, 2004 11:45 pm
Forum: Starshatter: The Gathering Storm
Topic: severe problems after launching mass numbers of fighters
Replies: 6
Views: 157

RE: severe problems after launching mass numbers of fighters

<t> no. I have used 4x time in earlier parts of the mission but I turn it off when they land. They do gather around the butt of my carrier but then just fly in and smack into the side of the ship. Or the top. Or pretty much anywhere. Some of them seem to make a sucessful landing in the landing bay ...
by spacerat
Wed Jul 07, 2004 11:42 pm
Forum: After Action Reports
Topic: wiped out an entire hegie fleet in 1 day
Replies: 0
Views: 1081

wiped out an entire hegie fleet in 1 day

<t> Ah mission 1 of the 5th campaign. I was looking forward to it. A culmination of various missions perhaps? New story? New weapons? I was unsure if anything would be shiney and new so I studied my briefing carefully. Forces were pretty evenly match. 2 fleets each, heggies in the middle and we were ...
by spacerat
Tue Jul 06, 2004 9:00 pm
Forum: Starshatter: The Gathering Storm
Topic: severe problems after launching mass numbers of fighters
Replies: 6
Views: 157

RE: severe problems after launching mass numbers of fighters

<t> it happens under nomral time too for me... they seem to mis aim for the landing bay and smack into the hull around it..even though my ship hasn't moved an iota. Though coming to a dead stop is nearly impossible I keep my movement as low as possible but I still lose a good 1/3 of every flight I ...
by spacerat
Tue Jul 06, 2004 6:08 pm
Forum: After Action Reports
Topic: FINALLY got a carrier kill...and wiped out a whole carrier task force
Replies: 3
Views: 1030

RE: FINALLY got a carrier kill...and wiped out a whole carrier task force

<r> <QUOTE><s>[quote]</s>ORIGINAL: TheDeadlyShoe<br/>
<br/>
Yes Carriers are tough bastids [;)]<br/>
<br/>
He couldn't jump out again because his quantum takes a god-awful amount of time to recharge- Heh. <br/>
<br/>
Hegemony ships are usually vulnerable to attacks on their Fusion generators ...
by spacerat
Tue Jul 06, 2004 2:45 am
Forum: Starshatter: The Gathering Storm
Topic: how to radio ships whos numbers are 10+
Replies: 2
Views: 111

how to radio ships whos numbers are 10+

I'm sure I'm overlooking somthing simple but how do you send a radio message to ships whos numbers are 10 and up?
by spacerat
Tue Jul 06, 2004 2:30 am
Forum: Starshatter: The Gathering Storm
Topic: severe problems after launching mass numbers of fighters
Replies: 6
Views: 157

severe problems after launching mass numbers of fighters

<t> I launched pretty much my entire attack squadren after an enemy carrier (which I killed and got zero points for..go figure) but when they came back to land they mostly just kamakazied into me. I was sitting at zero thrust and not moving yet htey would just plow right into the side of my carrier ...
by spacerat
Mon Jul 05, 2004 11:52 pm
Forum: After Action Reports
Topic: FINALLY got a carrier kill...and wiped out a whole carrier task force
Replies: 3
Views: 1030

FINALLY got a carrier kill...and wiped out a whole carrier task force

<t> I was in a devistator class cruiser puttering along with my group when I saw a wonderful trail of little red blips pointing like an arrow. I set my auto pilot to a point close to it and come out swinging. I took out 3 tigers in the first 90 seconds or so and then blew away a cruiser and a ...
by spacerat
Mon Jul 05, 2004 6:37 pm
Forum: Starshatter: The Gathering Storm
Topic: ship stats?
Replies: 4
Views: 72

RE: ship stats?

<t> that dosn't give you any useful information besides tonnage. Knowing what weapon systems a ship has dosn't matter if you don't have any details or description of the weapon system and it dosnt say how much armor or shields the ships has. It would also be nice to see the max acceleration of the ...
by spacerat
Mon Jul 05, 2004 6:14 pm
Forum: Starshatter: The Gathering Storm
Topic: Hats off Milo
Replies: 2
Views: 94

RE: Hats off Milo

agreed music is nifty
by spacerat
Mon Jul 05, 2004 5:35 pm
Forum: Starshatter: The Gathering Storm
Topic: extremely large number of CTDS on specific mission (spoilers)
Replies: 12
Views: 291

RE: extremely large number of CTDS on specific mission (spoilers)

<t> yes I got a PM saying your supposed to fail..kinda sucks but meh..it didn't seem too hard to destroy them what really sucked was their "self destruct" radius...I killed one at a handy 40km with my athenas and then the 2nd one was so close to the ship I had assigned everyoe to escort that when I ...
by spacerat
Mon Jul 05, 2004 4:16 pm
Forum: Starshatter: The Gathering Storm
Topic: extremely large number of CTDS on specific mission (spoilers)
Replies: 12
Views: 291

RE: extremely large number of CTDS on specific mission (spoilers)

also the radio message says "unknown alien ships approching consolate vessel" or somthing like that..that kinda tipped me off
by spacerat
Mon Jul 05, 2004 4:14 pm
Forum: Starshatter: The Gathering Storm
Topic: extremely large number of CTDS on specific mission (spoilers)
Replies: 12
Views: 291

RE: extremely large number of CTDS on specific mission (spoilers)

eh lets just say they're not a design i've encoutered in any of the other campains and are labeled ZD1 and ZD2..I know of nothing else as i'm unable to complete the mission..apparently failing "fails" the whole campain or maybe its just from losing too many ships from the ZD's exploding
by spacerat
Mon Jul 05, 2004 3:39 pm
Forum: Starshatter: The Gathering Storm
Topic: extremely large number of CTDS on specific mission (spoilers)
Replies: 12
Views: 291

extremely large number of CTDS on specific mission (spoilers)

<t> Ok I just started the Firestorm campaign and it's on day two. My only mission is to partrol this area while the Zolan embassador travels though it. Naturally about 2 min into the mission giant alien ships start coming in and trying to kick your ass. Number one the alien cap ships have amazingly ...
by spacerat
Mon Jul 05, 2004 3:40 am
Forum: Starshatter: The Gathering Storm
Topic: love it but...(also a minor spoiler and politics)
Replies: 8
Views: 327

RE: love it but...(also a minor spoiler and politics)

also on missions where your supposed to destroy a specifc ship and its not there if you turn on "exec" mode (in a capship) it'll automagically point you right at it and begin heading for it.
by spacerat
Mon Jul 05, 2004 3:37 am
Forum: Starshatter: The Gathering Storm
Topic: what exactly do shields do and why would you want them lowered
Replies: 4
Views: 201

what exactly do shields do and why would you want them lowered

<t> I'm not too clear on what shields do. it's apparent they reduce damage by about 50% when fully up but why do they even go down? Why does the "exec" mode always lower them to 50% even in mid battle? Why can't you 'knock down' someones shields with repeat hit and i've never been able to damage a ...
by spacerat
Mon Jul 05, 2004 3:24 am
Forum: Starshatter: The Gathering Storm
Topic: love it but...(also a minor spoiler and politics)
Replies: 8
Views: 327

RE: love it but...(also a minor spoiler and politics)

i also got destroyed by that base..though I got some medal for being wounded in combat so i left myself with a ship loss on the stat screen
by spacerat
Mon Jul 05, 2004 3:21 am
Forum: Starshatter: The Gathering Storm
Topic: ship stats?
Replies: 4
Views: 72

RE: ship stats?

yes i would really really love to see some stats..also on the end mission screen it would be nice if it said the class of the ship you destroyed..the name is pretty much worthless
by spacerat
Sun Jul 04, 2004 3:17 pm
Forum: Starshatter: The Gathering Storm
Topic: 3rd campain really hard..(Spoilers)
Replies: 4
Views: 139

3rd campain really hard..(Spoilers)

<t> has anyone beaten the 3rd campain's first mission yet? Whenever I play I "fail to stop the invasion" and the campain fails. It sends like 2 destroyer squads and a carrier up against 10 or so destroyers and cruisers. Theres just so many broadswords you get pummeled to bits without even hitting ...

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