Search found 137 matches

by DrZom
Sat Jan 29, 2022 6:02 pm
Forum: Strategic Command WWII: World at War
Topic: map improvements
Replies: 11
Views: 410

RE: map improvements

<r>
<QUOTE><s>[quote]</s>ORIGINAL: calcwerc<br/>
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But these lines are not random in the game, changing from each challenge, but fixed. <e>[/quote]</e></QUOTE> <br/>
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Maybe some variation would add even more uncertainty. I see that as a good thing.<br/>

<QUOTE><s>[quote]</s>My ...
by DrZom
Fri Jan 28, 2022 6:54 pm
Forum: Strategic Command WWII: World at War
Topic: map improvements
Replies: 11
Views: 410

RE: map improvements

<r>
<QUOTE><s>[quote]</s>ORIGINAL: calcwerc<br/>
<br/>
One of the many improvements of this game since it initial release, is that a lot of the "hidden" information is now displayed at the map, for instance which cities in Manchuria Japan must garrison to avoid rising the russian war readiness ...
by DrZom
Sun Jan 23, 2022 3:58 pm
Forum: Strategic Command WWII: World at War
Topic: Do units of other allied country located in Russia surrender if the USSR surrenders?
Replies: 8
Views: 272

RE: Do units of other allied country located in Russia surrender if the USSR surrenders?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Pavia<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: DrZom<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Pavia<br/>
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I put it in this thread so as not to multiply it unnecessarily (perhaps a general thread of doubts should be opened, which at least I haven ...
by DrZom
Sat Jan 22, 2022 7:49 pm
Forum: Strategic Command WWII: World at War
Topic: Do units of other allied country located in Russia surrender if the USSR surrenders?
Replies: 8
Views: 272

RE: Do units of other allied country located in Russia surrender if the USSR surrenders?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Pavia<br/>
<br/>
I put it in this thread so as not to multiply it unnecessarily (perhaps a general thread of doubts should be opened, which at least I haven't seen).<br/>
<br/>
<B><s>[b]</s>Once the USSR surrenders, are their partisan points still active or ...
by DrZom
Sat Jan 08, 2022 6:43 pm
Forum: Multiplayer Sessions
Topic: Long cold winter coming
Replies: 2
Views: 173

RE: Long cold winter coming

Cool :)
by DrZom
Fri Jan 07, 2022 10:41 pm
Forum: Multiplayer Sessions
Topic: Long cold winter coming
Replies: 2
Views: 173

Long cold winter coming

Locked in for the next few months, I will have plenty of time for a PBM. Never got past 4 moves when I tried before, but now I have time and I think I understand the game better. I like playing Allies.
by DrZom
Mon Jan 03, 2022 6:13 pm
Forum: Strategic Command WWII: World at War
Topic: Upgrades
Replies: 10
Views: 510

RE: Upgrades

<r>
<QUOTE><s>[quote]</s>ORIGINAL: DavidDailey<br/>
<br/>
That sounds really good. Is there a page in the game manual that describes the procedure for doing this?
<e>[/quote]</e></QUOTE>
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The manual does explain exchanging units with the shift-s function, but I don't think it ever ...
by DrZom
Mon Jan 03, 2022 6:09 pm
Forum: Strategic Command WWII: World at War
Topic: German Navy
Replies: 11
Views: 580

RE: German Navy

<r>
<QUOTE><s>[quote]</s>ORIGINAL: SittingDuck<br/>
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The Unit Build Limit doesn't have German light cruisers populated (any put in for potential build). This is why. <br/>
<br/>
The Unit Build Limit is there to obviously prevent things such as Germany building 20 tank armies and so on ...
by DrZom
Sun Jan 02, 2022 6:46 pm
Forum: Strategic Command WWII: World at War
Topic: Upgrades
Replies: 10
Views: 510

RE: Upgrades

<r>
<QUOTE><s>[quote]</s>ORIGINAL: DavidDailey<br/>
<br/>
Rotating front line troops out causes you to lose all your fortification bonus, assuming you have someone to replace them with. If you suck it up and do that the mechanics of shifting Russian and Chinese units with no mobility in rough or ...
by DrZom
Sun Jan 02, 2022 6:34 pm
Forum: Strategic Command WWII: World at War
Topic: German Navy
Replies: 11
Views: 580

RE: German Navy

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ThunderLizard2<br/>
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Not sure why you would want to build any of these. The only ships I build for Germany are subs pre-Russian capitulation.
<e>[/quote]</e></QUOTE>
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Not sure why the option is not there. The option should be available. No? <br ...
by DrZom
Sat Jan 01, 2022 11:42 am
Forum: Strategic Command WWII: World at War
Topic: German Navy
Replies: 11
Views: 580

German Navy

<t> First, Happy New Year to all. Hoping that 2022 is not just another 2020 too.<br/>
<br/>
Why can't the Germans build light cruisers? Just because they didn't in real life does not mean they could not if they wanted to. <br/>
<br/>
Following a successful invasion of England light cruisers ...
by DrZom
Thu Dec 30, 2021 5:57 pm
Forum: Strategic Command WWII: World at War
Topic: Production technology
Replies: 8
Views: 294

RE: Production technology

<r>
<QUOTE><s>[quote]</s>ORIGINAL: OldCrowBalthazor<br/>
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I should of been more specific. What I meant to say is that: the lower the cost of a unit due to Production Tech, the lower its NM value is to the enemy if its destroyed. Not sure of the formula..but higher Production Tech has that ...
by DrZom
Wed Dec 29, 2021 6:29 pm
Forum: Strategic Command WWII: World at War
Topic: Production technology
Replies: 8
Views: 294

RE: Production technology

<r>
<QUOTE><s>[quote]</s>ORIGINAL: OldCrowBalthazor<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: DavidDailey<br/>
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Does production technology games just make units cheaper to purchase or does it help when reinforcing units? Does it help in any other way?
<e>[/quote]</e></QUOTE>
A hidden ...
by DrZom
Mon Dec 27, 2021 5:57 pm
Forum: Strategic Command WWII: World at War
Topic: carrier intercept range?
Replies: 7
Views: 276

RE: carrier intercept range?

<t> Little about sea combat in the game seems historically realistic, IMO, given the size of the hexes and length of a turn. But that is OK; it makes the game playable.<br/>
<br/>
If you are going to modify, you might consider CAP intercepting anything that flies through the same hex as the ...
by DrZom
Tue Dec 21, 2021 6:44 pm
Forum: Strategic Command WWII: World at War
Topic: Damage Evaded (Naval War mod)
Replies: 8
Views: 297

RE: Damage Evaded (Naval War mod)

<r>
<QUOTE><s>[quote]</s>ORIGINAL: stryc<br/>
<br/>
Yeah. Too deep into a game to restart, otherwise I might.<br/>
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The vanilla naval war is far from great but it feels like it's only a few tweaks away from being okay. Such as entering a ZOC removes all remaining movement, to give the ...
by DrZom
Tue Dec 14, 2021 10:08 pm
Forum: Strategic Command WWII: World at War
Topic: Operation Sea Lion
Replies: 3
Views: 294

RE: Operation Sea Lion

<t> Yeah, I kinda figured. Thanks.<br/>
<br/>
This might be something for a future patch: when all cities in England, Scotland, and Ulster are Axis held and no Allied ground units remain, Scapa Flow becomes occupied, unless there are Allied units in those ports. <br/>
<br/>
Shouldn't the two ...
by DrZom
Tue Dec 14, 2021 8:44 pm
Forum: Strategic Command WWII: World at War
Topic: Operation Sea Lion
Replies: 3
Views: 294

Operation Sea Lion

How does Axis capture Scapa Flow? The two Irish ports seized by GB?
by DrZom
Sun Dec 12, 2021 6:57 pm
Forum: Strategic Command WWII: World at War
Topic: SCWAW Strategic Bombers
Replies: 15
Views: 359

RE: SCWAW Strategic Bombers

<r>
<QUOTE><s>[quote]</s>ORIGINAL: BillRunacre<br/>
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Opinions are welcome. [:)]<br/>
<br/>
Bill
<e>[/quote]</e></QUOTE>
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I like having options as long as they would have been possible. So why not allow a player to spend his money as he wishes?<br/>
<br/>
On that topic ...
by DrZom
Thu Dec 09, 2021 6:16 pm
Forum: Strategic Command WWII: World at War
Topic: Reasoning behind HQ and Mobility Upgrade Costs
Replies: 20
Views: 748

RE: Reasoning behind HQ and Mobility Upgrade Costs

<r>
<QUOTE><s>[quote]</s>ORIGINAL: SittingDuck<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: PJL1973<br/>
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Does the Axis have a penalty compared to the allies for long-range upgrades for aircraft as well? If not, then surely they should for much the same reasons as mobility would.
<e ...
by DrZom
Wed Dec 01, 2021 5:20 pm
Forum: Strategic Command WWII: World at War
Topic: Strategic Command WWII: World at War - v1.13.00 released
Replies: 20
Views: 631

RE: Strategic Command WWII: World at War - v1.13.00 released

<r> <QUOTE><s>[quote]</s>ORIGINAL: BillRunacre<br/>
<br/>
Is it the 1939 campaigns you're referring to, and do you think this is different to before?<br/>

<e>[/quote]</e></QUOTE>
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Yes and I don't know. I thought some of the German units needed to be upgraded before, not all. <br/>
<br ...

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