Search found 188 matches

by themattcurtis
Mon Apr 21, 2008 7:24 pm
Forum: Advanced Tactics Series
Topic: Russo - Japanese War
Replies: 3
Views: 76

Russo - Japanese War

<t> I've seen WWI scenarios posted at the community site. In my dreams, someone will create a Russo Japanese War scenario. But if they don't I might take a crack after I've read all the editor tutorials. I got seven books on the war -- from Dawn of the Rising Sun to the Siege of Port Arthur to ...
by themattcurtis
Mon Apr 21, 2008 7:22 pm
Forum: General Discussion
Topic: I think I'm done
Replies: 12
Views: 128

RE: I think I'm done

<r> GOT IT GOT IT[:D]<br/>
<br/>
<br/>
My problem was I bought just about everything through paypal -- not my card directly. But I just did a transaction history for the last year and got the order numbers, and from there the keys -- for about half my purchases so far. I'll get the rest later ...
by themattcurtis
Mon Apr 21, 2008 1:47 pm
Forum: General Discussion
Topic: I think I'm done
Replies: 12
Views: 128

I think I'm done

<t> I bought a ton of games from here. TOAW III, FPG, GOA, For Liberty, WPO, WITP.<br/>
<br/>
My PC crashed, lost the word files that had my keys saved on them.<br/>
<br/>
Then I tried to login into my account. And apparently I have NO registered games, even though I registered 'em all. Explain ...
by themattcurtis
Tue Sep 18, 2007 2:16 pm
Forum: FlashPoint Germany
Topic: neat resource
Replies: 1
Views: 189

neat resource

<r> <URL url="http://cgsc.cdmhost.com/cdm4/results.php?CISOOP1=any&CISOBOX1=russian&CISOFIELD1=CISOSEARCHALL&CISOROOT=all"><LINK_TEXT text="http://cgsc.cdmhost.com/cdm4/results.ph ... SOROOT=all">http://cgsc.cdmhost.com/cdm4/results.php?CISOOP1=any&CISOBOX1=russian&CISOFIELD1=CISOSEARCHALL&CISOROOT ...
by themattcurtis
Mon Sep 17, 2007 6:11 pm
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<r> Those Challengers are back in sight!<br/>
<br/>
They're pushing SE of the woods occupied by 2nd battalion's frontline troops. I anticipated as much, and I've taken a gamble by ordering my T-72 battalion to transfer to the southern bridge (using my own internal N-S roads). I just don't think I ...
by themattcurtis
Mon Sep 17, 2007 6:01 pm
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<r> But 3rd company bags a few more kills without us losing any additional assets in the process. 1st company, down to about 66% strength and feeling EXHAUSTED (that's becoming a theme), are pulling back north of town to rest and refit. You can't see it here, but eventually the recon troops are now ...
by themattcurtis
Mon Sep 17, 2007 5:58 pm
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<r> Where first battalion has finally secured that northern hamlet perched above the E-W highway once and for all.<br/>
<br/>
The Brits continued to nibble at us with FV-432 Milans and Spartans....<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/15460 ...
by themattcurtis
Mon Sep 17, 2007 5:57 pm
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<t> On the plus side, that BRDM to the north of 3rd company spotted more enemy HQ assets to the NW, and I've called down a second strike from my SU-24s. I would use artillery, except the BM-22 MRLS vehicles have just reached a safe spot to rest and refit. They're shielded completely from view and ...
by themattcurtis
Mon Sep 17, 2007 5:54 pm
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<r> 2nd Battalion keeps chuckin Spandrels at Challenger MBTs, killing two more before the British fall from view. I don't know if they're entering the woods to my north, or if I'm just losing sight of them in the fog of war.<br/>
<br/>
Doesn't matter.....3rd company, the troops on the western edge ...
by themattcurtis
Sun Sep 16, 2007 10:46 am
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<r> Down South, 2nd Battalion spies an enemy HQ company a few thousand meters to the west and kills a handful of APCs, engineering vehicles and tanks with its missiles. The responding artillery barrage does little except rattle my troops.<br/>
<br/>
The main story is in that big plain to the east ...
by themattcurtis
Sun Sep 16, 2007 10:40 am
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<r> I've ordered an airstrike by a flight of SU-24 Fencers with a discretionary zone of two areas centered around the lead Challenger platoon.<br/>
<br/>
The UK troops, by now, seem to be bouncing OFF my northern defenses. As the turn unfolds, several Challenger and Chieftain platoons are seen ...
by themattcurtis
Sun Sep 16, 2007 10:32 am
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<r> Isn't that the truth.[:)]<br/>
<br/>
Back at at it....<br/>
<br/>
Along my northern flank, I delay efforts to push my surviving recon troops any further west. I want to go down that highway and see what's brewing, but get reports that FV432 armored personnel carriers lugging Milan ATGMs ...
by themattcurtis
Sat Sep 15, 2007 11:29 am
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

More to come. I keep having to go back and edit typos as the 5 yr old has woken up early and is sitting here with me. Hard to type around him [:D]
by themattcurtis
Sat Sep 15, 2007 11:21 am
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<r> I've also found the Chieftains' HQ unit. Moving down that E-W road maybe 1,500m behind its frontline assets is a collection of 15 tanks, armored personnel carriers and engineering vehicles that finds itself facing 1st company/1st battalion, which is straddling that same highway.... <br/>
<br ...
by themattcurtis
Sat Sep 15, 2007 11:15 am
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<r> See? <SM sm="00000106.gif">[sm=00000106.gif]</SM><br/>
<br/>
Blaze of glory time..... Meanwhile, the T-72Bs from my tank battalion begin trading shots with the advancing British armor once the enemy's closed to within 2,500m of their positions. At that distance, my smoothbores just don't pack ...
by themattcurtis
Sat Sep 15, 2007 11:10 am
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<r> Only to lose a headquarters vehicle and one of the AA platforms to subsequent NATO arty barrages. <br/>
<br/>
And while 2nd company is able to use it cover and its AT-5s are lethal enough at 1,000-1,500m to make the British bleed on a 1-to-1 basis, my brave crews and PBI are eventually overrun ...
by themattcurtis
Sat Sep 15, 2007 11:08 am
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<r> The next turn sees 30 blood-soaked minutes.<br/>
<br/>
The main British thrust becomes apparent. 2nd Company, 1st Battalion, the unit that took the battered little town on my northern flank, sees first one, then two, then three platoons of Chieftain MBTs try to enter it from the south.<br ...
by themattcurtis
Sat Sep 15, 2007 10:23 am
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<t> To the north, BMP-2s from 1st Battalion see a platoon of Challengers stumble into that contested town I talked about before. In an urban setting, though, they're doomed when facing 11 ATGM-equipped IFVs and their dismounts. We trade two more assets for four British main battle tanks, their crews ...
by themattcurtis
Sat Sep 15, 2007 10:18 am
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<r> During the 2nd turn, the MRLS crews open up on the town mentioned above. Each BM-22 packs a bunch of 220mm tubes, so it doesn't do much to beautify the town. Their saturation fire results in three secondary explosions, however, and the last barrage lifts only two minutes before my motorized ...
by themattcurtis
Sat Sep 15, 2007 10:10 am
Forum: After Action Reports
Topic: 1.12 "Three Bridges" (WP versus the AI)
Replies: 21
Views: 1510

RE: 1.12 "Three Bridges" (WP versus the AI)

<r> Gettin' tired of posting deployment pics. The way it goes, the 2nd Motorized Rifle Battalion is marked to go west of the southern most bridge and watch over the main highway there from a small forest (measuring about 1 mile deep at its widest point). A complement of BM MRLS vehicles are in my ...

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