Search found 26 matches

by f15eagle
Tue Apr 10, 2007 10:59 pm
Forum: Public Beta Feedback
Topic: Naval battle summary on events screen
Replies: 0
Views: 163

Naval battle summary on events screen

<t> I know that the issue of "Total casualties" vs. USA/CSA casualties on the event report has been fixed, but it appears it is still an issue for naval combat (the USA casualties/CSA casualties format is much clearer; thanks for the change). It will show "Total ships lost" and then the player's ...
by f15eagle
Mon Apr 09, 2007 11:15 pm
Forum: Public Beta Feedback
Topic: demoting generals
Replies: 31
Views: 1012

RE: demoting generals

<t> Perhaps there could be additional restrictions placed on promotions and demotions as well.&nbsp; Maybe once a general is promoted, they can't be demoted for a period of time or until they suffer a decisive defeat.&nbsp; You could also limit them to a maximum of one promotion in a given time ...
by f15eagle
Mon Apr 09, 2007 5:16 pm
Forum: Public Beta Feedback
Topic: demoting generals
Replies: 31
Views: 1012

RE: demoting generals

<r> <QUOTE><s>[quote]</s>ORIGINAL: Drex<br/>
<br/>
But Spruce, you can put a 4 star in command of a division or a corp and have the general of your choice if his name is alphabetically first. Otherwise put him in a fort or city. You don't have to build another container.
<e>[/quote]</e></QUOTE ...
by f15eagle
Mon Apr 09, 2007 5:27 am
Forum: Public Beta Feedback
Topic: Bug - PBEM end of turn
Replies: 7
Views: 373

RE: Bug - PBEM end of turn

Maybe you never had as strong a need to utterly crush your opponent as me and never looked as hard as I did for a way to cheat. [:'(]
by f15eagle
Mon Apr 09, 2007 3:26 am
Forum: Public Beta Feedback
Topic: demoting generals
Replies: 31
Views: 1012

RE: demoting generals

<t> This is just one of those difficulties you face when modeling an historical war, I suppose.&nbsp; The ratings that the generals have in the game are based on historical performance rather than what they accomplish in the game.&nbsp; In reality, how else could you evaluate a general's performance ...
by f15eagle
Mon Apr 09, 2007 1:05 am
Forum: Public Beta Feedback
Topic: demoting generals
Replies: 31
Views: 1012

RE: demoting generals

<t> I think the point here, or at least how I interpret it based on my own experience, is that it would be nice to have more flexibility in assigning ranks to generals, especially as new ones become available.&nbsp; For example, Joe Johnston is still valuable after Forrest, Cleburne, et al enter the ...
by f15eagle
Mon Apr 09, 2007 12:54 am
Forum: Public Beta Feedback
Topic: Bug - PBEM end of turn
Replies: 7
Views: 373

RE: Bug - PBEM end of turn

<r> No. Maybe this screenshot will help. In the game from which this is taken, I am the CSA player and have just ended my turn. However, when I mouse over USA units, I can see their accurate strength and location as if I were the USA player.<br/>
<br/>
<br/>
<br/>
<IMG src="https://www ...
by f15eagle
Sun Apr 08, 2007 11:42 pm
Forum: Public Beta Feedback
Topic: Bug - PBEM end of turn
Replies: 7
Views: 373

Bug - PBEM end of turn

<t> This is a game-breaker for PBEM using "hide enemy strength:" If you do not press the "OK" button after a turn is resolved, you are able to scroll around the map and examine everything, but from the enemy's perspective. You see their troop locations and strengths accurately, and yours are hidden ...
by f15eagle
Sun Apr 01, 2007 9:34 pm
Forum: Public Beta Feedback
Topic: Duplicate LU's - July 1861 Scenario
Replies: 13
Views: 500

RE: Duplicate LU's - July 1861 Scenario

Yes, it was. This is not the "Coming Fury" scenario, though, but the original July 1861 scenario. Is "Coming Fury" going to become the only July '61 scenario?
by f15eagle
Sun Apr 01, 2007 5:59 pm
Forum: Public Beta Feedback
Topic: Duplicate LU's - July 1861 Scenario
Replies: 13
Views: 500

RE: Duplicate LU's - July 1861 Scenario

<r> About 90% sure they were created during setup. My own personal fog of war accounts for the 10% uncertainty <E>:)</E><br/>
<br/>
Also, although the game concluded in 1864, I never received R.E. Lee, T.J. Jackson, J.E. Johnston, and many other key generals of the CSA. The game settings were ...
by f15eagle
Sun Apr 01, 2007 3:53 am
Forum: Public Beta Feedback
Topic: Duplicate LU's - July 1861 Scenario
Replies: 13
Views: 500

RE: Duplicate LU's - July 1861 Scenario

<r> Duplicate of Stonewall Brigade<br/>
<br/>
I have confirmed that they also appear twice on the unit history report.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/16402/4731FE550DC447AFAFE1CDD79801FBE1.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles ...
by f15eagle
Sun Apr 01, 2007 3:52 am
Forum: Public Beta Feedback
Topic: Duplicate LU's - July 1861 Scenario
Replies: 13
Views: 500

RE: Duplicate LU's - July 1861 Scenario

<r> Also Stonewall Brigade:<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/16402/DD2FC3A11B1644218007DABF3307A9D3.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/16402/DD2FC3A11B1644218007DABF3307A9D3.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums ...
by f15eagle
Sun Apr 01, 2007 3:50 am
Forum: Public Beta Feedback
Topic: Duplicate LU's - July 1861 Scenario
Replies: 13
Views: 500

RE: Duplicate LU's - July 1861 Scenario

<r> Duplicate of Wheat's Tigers<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/16402/9E728C9971F54036A7408664F0B29853.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/16402/9E728C9971F54036A7408664F0B29853.jpg"><LINK_TEXT text="https://www.matrixgames.com ...
by f15eagle
Sun Apr 01, 2007 3:50 am
Forum: Public Beta Feedback
Topic: Duplicate LU's - July 1861 Scenario
Replies: 13
Views: 500

Duplicate LU's - July 1861 Scenario

<r> I've noticed several legendary units being duplicated. I've attached screenshots to illustrate this. First, Wheat's Tigers:<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/16402/F69D3A0793124BC4BE809C0249779A31.jpg"><s>[img]</s><URL url="https://www.matrixgames ...
by f15eagle
Thu Mar 29, 2007 3:12 pm
Forum: Public Beta Feedback
Topic: Container Movement Rates
Replies: 83
Views: 2088

RE: Container Movement Rates

<t> It does seem a bit outside the constraints of the time allotted for a game turn to allow a large force to travel almost 300 miles and engage in multiple battles. If an army's (using that term for simplicity) primary tasking is to move to a given point, it should be set to avoid combat and should ...
by f15eagle
Thu Mar 29, 2007 3:34 am
Forum: Public Beta Feedback
Topic: End of game overview
Replies: 1
Views: 110

End of game overview

<r> Just completed a single player game as the CSA. The overview was displayed, allowing me to view the final numbers in the newly implemented battle and unit history reports. However, all of the unit history information was for the USA, not CSA. Is this the expected behavior, or should it show just ...
by f15eagle
Fri Apr 29, 2005 3:32 am
Forum: Gary Grigsby's World at War - Support
Topic: Intermittent startup crash
Replies: 4
Views: 106

RE: Intermittent startup crash

<t> The problem reocurred today. This time, it didn't even change from the Windows desktop, but just gave me the error message. Refreshing the video drivers and rebooting didn't help this time. If I'm having a codec problem, can you give me some pointers on isolating and removing the offending files ...
by f15eagle
Wed Apr 27, 2005 7:16 am
Forum: The War Room
Topic: hopeless
Replies: 22
Views: 538

RE: hopeless

Holy cow... is that on "normal" or harder difficulty?
by f15eagle
Wed Apr 27, 2005 7:12 am
Forum: The War Room
Topic: ummmmmm
Replies: 25
Views: 592

RE: ummmmmm

<r> <QUOTE><s>[quote]</s>
geez, where were you when <B><s>[b]</s>I<e>[/b]</e></B> was taking history in high school!?!? [&o] i wish i could've logged my hours on civ2 and panzer/allied general for my final project <E>;)</E>
<e>[/quote]</e></QUOTE>
I wish you hadn't mentioned those games (civ2, PG ...
by f15eagle
Wed Apr 27, 2005 7:07 am
Forum: The War Room
Topic: Can research really be saved up?
Replies: 6
Views: 173

RE: Can research really be saved up?

<t> The other thing I find helpful in the game is the ability to switch back and forth between production and research. Being able to produce research points, allocate them on the research screen, then switch back to production and create more if I need them really helps to maximize my research. If ...

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