Search found 171 matches

by Khornish
Wed Jul 23, 2008 4:57 pm
Forum: Crown of Glory: Emperor's Edition
Topic: why buy COG:EE when I already have COG?
Replies: 20
Views: 472

RE: why buy COG:EE when I already have COG?

<r> In my opinion there is enough change to call it a completely new game, although it is very similar to the original. I am perhaps a bit biased, so don't quote me. <E>:)</E><br/>
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I want to be careful with what I say, but a number of things I'd always wanted to have in a Napoleonic computer ...
by Khornish
Sun Jul 20, 2008 3:49 pm
Forum: General Discussion
Topic: MMO Group of Wargamers who also play MMOs?
Replies: 184
Views: 4168

RE: MMO Group of Wargamers who also play MMOs?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: panzers<br/>
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As I was saying earlier in this thread, I don't want to be putting all my hard earned dollars in a bunch of onlime subscriptions to MMORPG that I may never play, but the feedback from warhammer does sound very intriguing. Never actually ...
by Khornish
Sun Jul 20, 2008 4:56 am
Forum: General Discussion
Topic: Games you want to see
Replies: 102
Views: 1790

RE: Games you want to see

<r>
<QUOTE><s>[quote]</s>ORIGINAL: benpark<br/>
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A 3d Napoleonic version of the "Tin Soldiers" games (see below) with an easy to use scenario editor and map maker. <br/>
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I'd like to see a 3d wargame "sandbox" that allows you to set up a table and place terrain and ...
by Khornish
Sun Jul 20, 2008 4:53 am
Forum: General Discussion
Topic: MMO Group of Wargamers who also play MMOs?
Replies: 184
Views: 4168

RE: MMO Group of Wargamers who also play MMOs?

<t> I've played Planetside, EQ2, DDO, EvE, WoW, DAoC, Anarchy Online, Age of Conan, City of Heroes/Villains, WWII Online, and LOTRO, honestly, I found most of them to be boring or a major let down.<br/>
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City of Heroes grabbed my attention the most, and I'm not a real superhero genre fan. I ...
by Khornish
Sat Dec 15, 2007 3:47 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: BUg and Suggestions (a start)
Replies: 54
Views: 1156

RE: BUg and Suggestions (a start)

I pick the withdraw chit on this whole thing.

I'd like to have options, as a player. Let me and my opponent(s) choose which options to use or not use.

by Khornish
Wed Dec 12, 2007 4:53 am
Forum: Tech Support
Topic: Help with PBEM game reload
Replies: 13
Views: 397

RE: Help with PBEM game reload

So we'll need to each get the backup file and then reload all our setups one after another again?
by Khornish
Tue Dec 11, 2007 11:44 pm
Forum: Tech Support
Topic: Help with PBEM game reload
Replies: 13
Views: 397

RE: Help with PBEM game reload

<t> Marshall,<br/>
<br/>
I can load Russia's and Turkey's setups with the .sav file (we're calling it "firstgame").&nbsp; I already did the initial startup, waited for Russia and Turkey's files to be sent, did my setup, and sent it out.&nbsp; I just can't go back and reload the game, to get past ...
by Khornish
Tue Dec 11, 2007 11:29 pm
Forum: Tech Support
Topic: Help with PBEM game reload
Replies: 13
Views: 397

Help with PBEM game reload

<t> I am in a PBEM game with 6 other players.<br/>
<br/>
I've done my setup and sent it off. It's now diplomacy phase, but I can't access anything beyond point where I need to setup my forces...again.<br/>
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I start the game and from the main menu I load "[thegamename].sav" As it says to do ...
by Khornish
Sat Dec 08, 2007 9:22 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: My own impressions...
Replies: 1
Views: 105

My own impressions...

<t> So far, I enjoy EiA. I had always wanted to play the board game, but opponent opportunities being what they were...it never happened.<br/>
<br/>
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For my first game, post reading the rules, I chose to play GB. The game is currently in the summer of 1809 and GB leads the VP race with FR ...
by Khornish
Wed Dec 05, 2007 8:00 pm
Forum: Opponents Wanted
Topic: Getting the ball rolling
Replies: 35
Views: 1192

RE: Getting the ball rolling

<r> I'm wanting to play PBEM as well. I've never played the board game, but I read the heck out of the rules years ago.<br/>
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I'll stick with a game, even if I am getting my rear end handed to me, because I want to learn how to play it well.<br/>
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I am glad the game is finally here.<br ...
by Khornish
Sat Aug 11, 2007 3:31 am
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: FOF unit traits/abilities for CoG2
Replies: 11
Views: 327

RE: FOF unit traits/abilities for CoG2

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Joram<br/>
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Umm, I need to refresh my memory too but isn't the scale different? I seem to remember CoG used a divisional scale as opposed to a brigade scale. I think this would be important in determining what kind of attributes a unit would have. I'm not ...
by Khornish
Fri Aug 10, 2007 8:29 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: Confusion to our friends... no wait! (FoF/CoG2)
Replies: 0
Views: 73

Confusion to our friends... no wait! (FoF/CoG2)

<t> In both FoF and CoG we have the friction of battle mechanic where a unit will sometimes become confused as to where it is supposed to go and decides to go elsewhere on its own.<br/>
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Now, I recognize a real need for this as the player would otherwise have absolute god-like power in ...
by Khornish
Fri Aug 10, 2007 8:17 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: FOF unit traits/abilities for CoG2
Replies: 11
Views: 327

RE: FOF unit traits/abilities for CoG2

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ericbabe<br/>
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That might be a good way to do it. Any other ideas for abilities?
<e>[/quote]</e></QUOTE>
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Depending on time constraints this weekend, I was hoping to generate a list of all traits and abilities in FOF and present my recommendations ...
by Khornish
Fri Aug 10, 2007 8:12 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: FOF unit traits/abilities for CoG2
Replies: 11
Views: 327

RE: FOF unit traits/abilities for CoG2

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Mus<br/>
It will be tricky to decide for ablities that were upgrades in COG whether to remove it and leave it as an upgrade only, but I also like t<B><s>[b]</s>he idea of restricting certain abilities between light, line and guard infantry<e>[/b]</e></B> to give ...
by Khornish
Thu Aug 09, 2007 6:41 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: FOF unit traits/abilities for CoG2
Replies: 11
Views: 327

FOF unit traits/abilities for CoG2

<t> I do like the unit upgrades (traits and abilities) in FOF, but a straight port from FoF to CoG2 would be less than desirable.<br/>
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Being that FoF is a brigade level game and CoG2 is division level, we're really not comparing the same functions. The upgrades appear to be (in FoF ...
by Khornish
Wed Aug 08, 2007 8:01 pm
Forum: Crown of Glory
Topic: Unit Traits/Abilities in CoG2
Replies: 10
Views: 325

Unit Traits/Abilities in CoG2

<t> I did like the unit upgrades (traits and abilities) in FOF, but a straight port from FoF to CoG2 would be less than desirable.<br/>
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Being that FoF is a brigade level game and CoG2 is division level, we're really not comparing the same functions. <br/>
<br/>
Instead, why not allow ...
by Khornish
Wed Aug 08, 2007 7:44 pm
Forum: Crown of Glory
Topic: COG2?
Replies: 85
Views: 1952

RE: COG2?

<t> Another thing that annoys the heck out of me is the % to change formation.<br/>
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In 1805 scenario a number of French divisions have a 50% or less chance of changing into a line. WTF!<br/>
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Sure, we need some friction in the game so the player can't get everything he wants, but come ...
by Khornish
Wed Aug 08, 2007 7:32 pm
Forum: Crown of Glory
Topic: COG2?
Replies: 85
Views: 1952

RE: COG2?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ericbabe<br/>
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I did use cavalry screens in my multiplayer games by splitting my light cavalry into two groups -- perhaps we could allow cavalry to split into more than 2 groups?<br/>

<e>[/quote]</e></QUOTE>
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How about a toggled action ...
by Khornish
Thu Jul 19, 2007 3:50 am
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: New Civil War Scenarios for Future Patches
Replies: 96
Views: 2039

RE: New Civil War Scenarios for Future Patches

I'd like either a scenario where all the starting units, except legendary, have no special traits or add-ons.&nbsp; Either that or a way to get rid of brigade artillery (or any other upgrade) without having to turn the brigade into an artillery unit.&nbsp;


by Khornish
Mon Jul 09, 2007 2:47 am
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: Wish list add on?
Replies: 6
Views: 203

RE: Wish list add on?

<r> If you mean a published guide that you'd buy for $19.99 in a GameStop/EB, then your question really answers itself.<br/>
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Matrix publishes games that are really not considered as having "mass market" appeal. Instead, they fill a niche that dedicated wargamers flock to. As a percentage of ...

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