ORIGINAL: Golf33
ORIGINAL: PyrosLambert
It is not your fault, since you ignore the real ground conditions and the possible difficulties for vehicle movement. If you have invested in a small trip to the actual battle locations you would have probably figured out that the inaccessible areas for vehicles should have covered a considerably bigger part of your maps (since this [in conjunction with the bad weather] was the key of several defensive battles, especially in the Greek-Italian Pindus front).
Did you even read the part of my post you quoted? I am sure you don't mean to offend but you write as though you believe you are the only person here who understands the difficulty of movement through Greek terrain, and the only person who has read AARs and seen photos of the area.
I can assure you that I have already seen a good 90% of the photos and quotes you have posted here as they are exactly what I used as my source material in creating these scenarios. They won't be perfect, and once you've played them you will probably be able to improve on them. However, until you've played them, I'd appreciate it if you'd not assume realism was less than my top priority!
You'd be surprised if you knew how much time we spent discussing (and arguing) terrain effects, movement rates, deployment timings and the like in an effort to get as accurate as possible.
Regards
Steve
Steve,
You must realize that there are certain limitations to what a designer / researcher may find on a specific theme and what he can't.
If I wanted to design a campaign of the New Zealand Maori wars, then I am not sure what would be the level of detail of my project.
To make a map with the correct elevation curves is something extremely easy (with the use of all these hi tech satellite map tools).
But this is not enough... because you need to be precise on the landscape conditions of the map, the weather conditions and the road conditions.
And this is not always possible.
For example concerning the Greek-Italian Pindus battle, I am very curious on your level of detail.
More precisely, what were your historical sources and where have you based your research for these battles.
Since these battles involved Greece and Italy, I presume that you should have relied on Greek and Italian translated (and copied) documents (and maps).
To be honest, I haven't read many Italian documents (perhaps, something less than 100 reports), but this isn't the case concerning the Greek material.
I have a collection of the original (ministry of defense) Greek archives related to that period, Greek AARs and Greek maps.
I have also travelled several times to the region and walked the place, visited the WW2 relics and finally spoken to the elders of these villages.
This is how, I stand here today, knowing few things about this battle.
What you call, historical accuracy, or what you think is enough in order to recreate a historical battle is always related with any limitations you have to your resources pool and it is also limited by the business plan of the project.
Since, I am not doing this for money (I do this just for my personal "caprice" and interest), I aim for 99% accuracy.
If you ask me to define 99% accuracy, I would reply you that I am in position to answer in any of the following questions:
What, When, How, Where and Why happened THIS during the "Pindus" campaign.
And this is a fact... not a joke.
For instance, do you know what was the exact number of ammo for all units and all equipments at the beginning of the invasion?
Do you know what kind and where exactly were the fortification works of the Greeks?
Where exactly, how many, what type and what armament had the Bunkers (ammo level?)
What were the weather conditions (each day) on a highly variable weather?
What was the type of the Greek artillery and were exactly was deployed?
What was the AT and AAA capacity of the Greek forces?
What was the movement speed of the Greek and Italian units?
What was the battle plan for both Greek and Italians?
What was the status of the bridges and from which locations the Italians tried to cross the river?
etc... etc...
Steve, I don't really know on how many of the above questions you are in position to give precise answers, or for example if you are in position to describe me what happened the 3rd of November, at 16:00 when 60 Italian Tanks and 80 motorcyclist attacked the Kalpaki hill...
But, I wish to tell you that I don't think that there are too many people on this planet that know better than me what happened at this place (Pindos & Epirus) at this precise period.
I will repeat you that my general impression is that you have made some very accurate (at least concerning elevation curves and topology) maps and that I have the feeling (and I wish) that the game will be of very high standards. [:D]
cheers,
Pyros
p.s I already mentioned (several times) in my posts that this game is by far the most accurate game concerning this campaign.
p.s I won't make any further constructive criticism on speculations concerning elements of this fine game and I respect all the hard work that you people did for this game. [;)]