I will report later today or tomorrow what happens next turn(as it is a PBEM match).

Moderators: JAMiAM, ralphtricky




Post by ralphtricky »
Check out the '.' key in the documentation. It pretty much does that.ORIGINAL: Veers
Ohhh, also, as a feature request, maybe in a future version we can have a button that highlights all entrained units on the map, as I, for one, alwasy seem to have to roam all over to find that one entrained unit whose position I forgot.![]()
ORIGINAL: ralphtrick
Check out the '.' key in the documentation. It pretty much does that.


ORIGINAL: JAMiAM
This is an old bug from CoW, and before. We didn't bother with fixing this, because it will go away when we take care of P1/P2 asymmetries.
Estimate for this major revision of the engine is 6-12 months, depending upon how many things we break along the way and how long it takes to test it all. First, we're going to iron out release bugs, before we start tearing into the system.ORIGINAL: Temple
ORIGINAL: JAMiAM
This is an old bug from CoW, and before. We didn't bother with fixing this, because it will go away when we take care of P1/P2 asymmetries.
OK, I'll bite. When do you plan on fixing the the P1/P2 asymmetries? Is that already in the release schedule? It's just that you sound very sure that you will be fixing it.
Post by ralphtricky »
That and allow James time to get to know the strangers called 'family' that live in his house<g>ORIGINAL: JAMiAM
Estimate for this major revision of the engine is 6-12 months, depending upon how many things we break along the way and how long it takes to test it all. First, we're going to iron out release bugs, before we start tearing into the system.

