Nikmod updated

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Nikademus
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RE: Nikmod updated

Post by Nikademus »

Thx.

Yes i'm enjoying it too.

I'll be updating the mods again very shortly. Michaelm did another run with his excellent utility program and found some more stock boo boo's that i should correct in the OOB. No major biggie (no need for restarts)
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Nikademus
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RE: Nikmod updated

Post by Nikademus »

New mod updates available (or will be shortly....sent to Spooky)

Version 5.4/6.1beta

Errata corrections courtesy of Michael McFarland’s witpchk program. (Thx Michael)

Scenario #41 (and 40)
Checking ship structure
The weapon list on these ships do not agree with the class weapon list. Generally can be corrected by clicking on the class within the ship edit screen.
Ship ID: 4905 (O19) differs from class(336/O19 Class)
Ship ID: 4906 (O20) differs from class(336/O19 Class)
[This is the mine dispenser problem. Is okay in the other scenario. Noticed same problem with GC in 5.3] (Should be fixed this time…..no really! :p)

Checking group structure
The weapon list in these groups do not agree with the plane's weapon list. Generally can be corrected by clicking on the plane type within the group edit screen.
Group ID: 267 (F4/Chitose Chutai) differs from aircraft type(1/A5M4 Claude)
Group ID: 277 (F3/Chitose Daitai) differs from aircraft type(1/A5M4 Claude)
Group ID: 963 (133 Squadron RCAF) differs from aircraft type(126/Hurricane IIb)
Group ID: 964 (135 Squadron RCAF) differs from aircraft type(126/Hurricane IIb)
Group ID: 967 (163 Squadron RCAF) differs from aircraft type(126/Hurricane IIb)
Group ID:1820 (880 Squadron) - differs from aircraft type(77/Sea Hurricane Ib)
================================================

Scenario #46 (and 45)
Checking group structure

The weapon list in these groups do not agree with the plane's weapon list.

Group ID: 122 (83rd Rec.Chutai) differs from aircraft type(70/Ki-15 Babs)
Group ID: 208 (16th Hvy.Sentai) differs from aircraft type(66/Ki-49 Helen)
Group ID: 209 (51st Ftr.Sentai) differs from aircraft type(50/Ki-44-IIb Tojo)
Group ID: 385 (B1/503rd Daitai) differs from aircraft type(16/D3A Val)
Group ID: 396 (N3/381st Hikotai) differs from aircraft type(12/J1N1-S Irving)
Group ID: 398 (F2/341st Hikotai) differs from aircraft type(9/N1K1-J George)
Group ID: 419 (F1/256th Daitai) differs from aircraft type(3/A6M2 Zero)
Group ID: 467 (SA6/205th Daitai) differs from aircraft type(18/A6M5c Zeke)
Group ID:1051 (17th IAP) differs from aircraft type(214/I-16 Type 24)
Group ID:1052 (19th IAP) differs from aircraft type(218/LaGG-3)
Group ID:1166 (273 Squadron) differs from aircraft type(126/Hurricane IIb)
Group ID:1260 (No. 84 RAAF Sqdn) differs from aircraft type(120/Boomerang II)
Group ID:1318 (353 Squadron) differs from aircraft type(147/Hudson I)
Group ID:1323 (217 Squadron) differs from aircraft type(153/Beaufort V-IX)
Group ID:1508 (38th BG) differs from aircraft type(188/B-26B Marauder)
Group ID:1546 (311th FG) differs from aircraft type(166/P-38J Lightning)
Group ID:1798 (VF-25) differs from aircraft type(83/F4F-4 Wildcat)
Group ID:1849 (FF-800 Squadron) differs from aircraft type(95/Swordfish)
Group ID:2177 (VR-2F) differs from aircraft type(83/F4F-4 Wildcat)
Group ID:2179 (VR-3F) differs from aircraft type(83/F4F-4 Wildcat)
Group ID:2180 (VR-3B) differs from aircraft type(92/SBD Dauntless)
Group ID:2184 (VR-5B) differs from aircraft type(92/SBD Dauntless)
Group ID:2188 (VR-7B) differs from aircraft type(92/SBD Dauntless)

Scn 45 and 46 – A6M2 and 3 armament error in aircraft file. (The airgroup armament listings were actually correct) Fixed

Added LST-66 and captain.
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Mike Solli
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RE: Nikmod updated

Post by Mike Solli »

ORIGINAL: Nikademus

Added LST-66 and captain.

If my Uncle were still around, he'd be thrilled. Thanks again.
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Nikademus
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RE: Nikmod updated

Post by Nikademus »

[:D]
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Mike Solli
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RE: Nikmod updated

Post by Mike Solli »

I'm installing your mod on my computer to mess around with when my slovenly Allied opponents are too frightened to send me a turn. [:D]
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RE: Nikmod updated

Post by BrucePowers »

Nik;
I am not playing any of the mods yet but looking at your mod on Spooky's web site, it is obvious you have put a lot of hard work into it. Good luck.
For what we are about to receive, may we be truly thankful.

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RE: Nikmod updated

Post by Spooky »

Nik Mod v5.4 & v6.1 (beta) are now available at the Spooky's
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mr reed
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RE: Nikmod updated

Post by mr reed »

A few weeks ago after installing Nikmod 5.2 I just run the 7 dec scenario. Playing allies I havent finished first turn though. Jap AI did quite some good job this time : Allies losses (2 USN BB sunk right away in PB attack, not to mention crippled ships etc...) So I wondered if i could patch up to 5.4 or even 6.x beta without restarting and carry on with the first day results ?
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Nikademus
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RE: Nikmod updated

Post by Nikademus »

Unfortunately, no. Scenario data is always loaded at game start so any scenario changes won't go into effect until a new 'game' is started. [:(]
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RE: Nikmod updated

Post by Speedysteve »

ORIGINAL: BrucePowers

Nik;
I am not playing any of the mods yet but looking at your mod on Spooky's web site, it is obvious you have put a lot of hard work into it. Good luck.


Bruce don't be so sure on that. Nik is lazy and is a poor WiTP player to boot.
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RE: Nikmod updated

Post by Terminus »

Not to mention of speculative personal hygeine standards. It has something to with being so galactically fat...
We are all dreams of the Giant Space Butterfly.
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Nikademus
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RE: Nikmod updated

Post by Nikademus »

Arn't you two supposed to be at the arena for the championship round of the Steel Panther's All-time Loser contest?

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RE: Nikmod updated

Post by Mike Solli »

[:D]

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RE: Nikmod updated

Post by Speedysteve »

Pfffft. Surprised you can even spell Steel Panthers Nik....we know you can't play it. You probably suck at Solitaire too..........
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RE: Nikmod updated

Post by Terminus »

Most likely had help with his typing.

GF Mk I Unit: "Now push S... Push S... It's over there, on the left of the keyboard... No, your OTHER left... That's an A, stupid..."
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RE: Nikmod updated

Post by Mike Solli »

LOL You guys are relentless.[:D]
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RE: Nikmod updated

Post by Terminus »

That's how you win a war, Major: relentless, coordinated application of force at your enemy's weak point. Or weak points in Nik's case, for he has so very many of them...
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RE: Nikmod updated

Post by Mike Solli »

[:D]
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Nikademus
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RE: Nikmod updated

Post by Nikademus »

Spammers!

Time to call in the Knights who say NI!
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RE: Nikmod updated

Post by Mike Solli »

You think this is bad? Check out Speedy's AAR against you. [:D]
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