Cheers, Neilster

Moderator: Shannon V. OKeets

Do you know in which hex they were shot ?It would be nice to show Gondor and Mt. Orodruin.
ORIGINAL: Froonp
Do you know in which hex they were shot ?It would be nice to show Gondor and Mt. Orodruin.

The additional mountain hexes make the paths of the rivers make more sense.ORIGINAL: Froonp
Here is it with Nielster & Amwild comments integrated (Dividing Range increased in width and Tasmania re-done).
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ORIGINAL: Froonp
Here is it with Nielster & Amwild comments integrated (Dividing Range increased in width and Tasmania re-done).
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From that Google Earth view and measurement, I think that this is not an issue, as it is too short to cover the whole hex, so it does not hamper an invasion.Finally, there is an issue with the forest coastline two hexes east of Melbourne's current (incorrect) position on this map that I'm not sure how to resolve. This area contains Lakes Entrance, and a series of lakes that means that the sea coast is separated from the majority of the hex's land area by lakes running parallel to the coast. If I understand the WiF rules correctly, an all-sea hexside is invadable. However, these lakes would mean that this otherwise invadable hex should probably not be invadable. Here is a link to an image of the area. It shows (somewhat unclearly) that there is a narrow lake running parallel to the sea coast along most of this hex. Does anyone have any suggestions? If someone has a better map of this region they can post from Google Earth or similar, this should better clarify what I'm saying.

Where is this ?Also, Wilson's Promontory (which should be three hexes south-east of Melbourne 's current (incorrect) position isn't an island.
About Melbourne, what need to be kept is all 3 icons, City, Port and Factory, in the same hex.However, Melbourne still needs to be moved one hex west (or maybe one hex north-west), the port symbol needs to be placed directly south or south-west of Melbourne, and Port Philip Bay needs to be re-shaped a bit to match. To anyone who lives in Melbourne, this distortion would set their teeth on edge.

Here is a Google Earth shot at the Adelaide area.Also, the coastline around Adelaide, Port Augusta and Kangaroo Island needs a bit of work. In fact, the whole south-eastern Australian coastline could do with a bit more work.

I wouldn't have thought that the Australian map would have raised that much comments [:D].If you know the land, and see wrong things, please tell me where so that they get corrected before the real MWiF map is finished.
...nor of my initial SE Tasmania (I did it near the end, and I was quite tired)...
Well, I've found it here :ORIGINAL: Neilster
Then there's the other importance of the map of Tassie. You see, because it's heavily forested and because of its shape, "map of Tassie" is Australian slang for...um...well...you'd best Google. [;)]
ORIGINAL: FroonpI wouldn't have thought that the Australian map would have raised that much comments [:D].If you know the land, and see wrong things, please tell me where so that they get corrected before the real MWiF map is finished.
I was not very proud of the Broome - Darwin area (very very broken area) nor from my initial SE Tasmania (I did it near the end, and I was quite tired), but I would have though Adelaide & Melbourne were not that bad [:D].
Don't forget also that I try as much as possible to draw coastlines on the top of the hexmap who was already drawn before. I only modify the hex map if it is very wrong (as it was for Scandinavia, Iceland, and NW New Zealand). This sometimes lead to bay that are too wide, or too narrow, because of the hex constrains.

ORIGINAL: Froonp
I've made an improved drawing of the Philip Bay (Melbourne), I'll upload it here when I will also have finished the Adelaide area.
This time, to have a flawless drawing, I took the picture from the map at Google Maps (http://maps.google.com/) and put it in a new transparent layer, to draw on top of it.
Also, from the map linked by Neilster (copied below), I think that Melbourne should stay in this hex. As Steve and I said, all three symbols (port factory & city) should stay together.
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