Not sure about the terrain NW and W of Vlad, I think maybe NW should be clear, and W should be mountain

Moderator: Shannon V. OKeets

ORIGINAL: trees
I thought "Nomohan" was a river? Is it maybe a river too small to make the WiF map? On the other hand for some reason the expression "the plains of Nomohan" from some history book sticks in my mind. There would definitely be a lot of interest in where exactly this place was by any MWiF player.
I find this not bad at all.ORIGINAL: Incy
Here is what I was envisioning.
Not sure about the terrain NW and W of Vlad, I think maybe NW should be clear, and W should be mountain
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I'd make hex W of Vlad mountains, and hex NW clear, this is the best representation of the local area.Not sure about the terrain NW and W of Vlad, I think maybe NW should be clear, and W should be mountain
Yes, but there also the goal of making a faithfull map to reality, and here the coal deposits are not on the shore, they are quite inland.ORIGINAL: Incy
btw, if preserving the status of WiFFE is a goal, the vlad resource should be on the coast next to Vlad. In WiFFE it's common that Japan produces for the resource while russia still holds Vlad

Moving the lake to the right appears to require no new bitmap graphics, though if we decide to do that, Rob will need to be informed so he can modify his master version of the map so they match.ORIGINAL: FroonpI find this not bad at all.ORIGINAL: Incy
Here is what I was envisioning.
Not sure about the terrain NW and W of Vlad, I think maybe NW should be clear, and W should be mountain
I'd even say that this is very good. [:D] Thanks [&o]
I'll see, if Steve agrees, to have the lake shifted by the graphic artist. I'm not even obliged to ask the graphic artist to do that, i can also simply change the name of the RVR files that make the lake, and shift them 1 hexrow.
Changing the border is trivial to do too.
Steve, others, opinion ?
Moving the lake to the right appears to require no new bitmap graphics, though if we decide to do that, Rob will need to be informed so he can modify his master version of the map so they match.
Positioning the lake eastwards brings it more in line with geographic reality, which is a good thing. I do not know about changing the country boundaries. People with maps of the area circa 1940 can judge better than I can.
I believe all the terrain around the lake would need to be reviewed. Indeed, that should be done for all the hexes between Vladivostok and the lake too.
If we are going to mess around with area, then we should make sure we get it right. I do not want to keep coming back for additional modifications repeatedly.
Here is what I propose, seen on this map.ORIGINAL: Shannon V. OKeets
I forgot to add:
The new city/cities in Manchuria should be shown. Moving the country border is going to mean the some hexes in Manchuria will again be out of supply for the Japanese.


ORIGINAL: Froonp
Moving the lake to the right appears to require no new bitmap graphics, though if we decide to do that, Rob will need to be informed so he can modify his master version of the map so they match.
Positioning the lake eastwards brings it more in line with geographic reality, which is a good thing. I do not know about changing the country boundaries. People with maps of the area circa 1940 can judge better than I can.
I believe all the terrain around the lake would need to be reviewed. Indeed, that should be done for all the hexes between Vladivostok and the lake too.
If we are going to mess around with area, then we should make sure we get it right. I do not want to keep coming back for additional modifications repeatedly.
I think this version by Froonp looks very well. Great work. [:)]
I support adding both new cities in Manchuria (Kirin and Tsitsibar).
Read post #127 above for Patrice's discussion about the resource being on the coast.ORIGINAL: Yohan
I think the resource by Vlad should be on the coast as well.
ORIGINAL: Incy
Finally, I would be interested in learning when the Khabarovsk-Komsomolsk rail was built. Komsomolsk and Sovietskaya Gayan was built late in the war, but I've read no mention of when Khabarovsk-Komsomolsk was built.
Incy
Read this again :ORIGINAL: Borger Borgersen
ORIGINAL: Incy
Finally, I would be interested in learning when the Khabarovsk-Komsomolsk rail was built. Komsomolsk and Sovietskaya Gayan was built late in the war, but I've read no mention of when Khabarovsk-Komsomolsk was built.
Incy
Look at this link:
http://www.trans-siberian-rail.com/tran ... Khabarovsk
It says that Khabarovsk was finally linked by railroad to Komsomolsk in 1940. So it means the Russians started to build the railroad earlier than 1940. So maybe this is early enough to place a railroad between Khabarovsk and Komsomolsk on the MWIF map?
For me they are more like rolling hills, so I think that the forest terrain might be ok. Forest is not just "nice terrain", and anyway any northward advance is channeled by the railway for supply.Moving a bit further east, I think maybe the coastal mountains east of Vlad should extend one more hex inland at places.
From a logistical and military perspective, it seems pretty obvious that the only good axis of advace between Vlad and Khabarovsk is along the river valley, where the rail goes. I think if Japan wants to fight northwards along the rail from Vlad (or the russians the other way) they should not enjoy the advantage of a 2-hex wide gap with nice terrain, and the map you posted above sure looks mountainous almost all the way to the river.
I don't think so.btw, the little stub of railway in Manchuria near Vlad should be moved one hex east.