It will work, but you must get at least a 10:1 kill ratio in your favour. The American's were not very keen in giving up after Pearl Harbour, so winning due to kill ratios should be harder then the game originally was set up as. The Japanese will have to be very lucky to win an attrition war. So if Japan stops at their 1942 defence lines, it will take A LOT of work for them to win. Just like the Japanese high command in 1942 decided, the only way to win would be to continue the advance, which resulted in the battles of the Coral Sea and Midway.Originally posted by Mogami:
Hi, am I reading this right? In version 2.4 you want to force the Japanese into attacking the West Coast Australia or India? Japan never has a problem with resources, she could not (does not) use what she gets. Now the game is simply you must conquer the enemy home country. (capture the flag) Since the old defend the perimeter stratagy will not work any more (OK I never liked it any way)
However, this is not simply to say that the Japanese can only win in 1942. Even a late war invasion of India/Australia is possible (although attacking the US West Coast would be tricky!). The Japanese themselves hoped to win in India as late as 1944, and had they destroyed the 17th and 20th Divisions at Imphal, they could very well have broken through. By 1944 the Japanese get A LOT of extra divisions, newly raised or sent from the Home Islands or China. British forces will be stronger than in 2.3, but most Indian Divisions will not have experience greater than 45.
This will give the Japanese actually more options to win the game. Taking India and Australia should push Japanese VP's over the edge (India is worth about 10 000 VP's on its own, let alone VP's gained for LCU's, Ships and Aircraft destroyed!). Of course, taking India is not quite as easy as it once was. There are more bases, and more and better LCU's for the Japanese to go against. You will need just about every spare Division to win in the theatre.
It is also harder for the Allies to win. In order to win easily they must go after the Japanese Resource area, since bombing Japan might not do the trick anymore. An actual invasion of the Home Islands might be required to get the VP levels in their favour!
I am trying to make base control more important to winning the game then it was in previous versions. Just stopping at Bangkok will cost the Japanese 1-2000 VP's in Burma, so it gives the Japanese a reason to actually invade and secure certain bases. It might encourage the Allies to take on the larger resource areas instead of just stopping at the Marianas to pound the Home Islands.

