ABDA Float

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m10bob
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RE: ABDA Float

Post by m10bob »

ORIGINAL: Mike Wood

Look on unit orders screen. Unless scenario author figured out some way to frustrate code, unit elements should have an asterisk following element name for fixed elements (cannot be moved) and units which cannot be moved should have ‘Load Cost: Static’ listed on lower part of left hand data list.
ORIGINAL: m10bob
...The ABDA float unit cost me over 400 political points to alter HQ's, (to transport), only to learn in the past 24 hrs that a "static unit within" prevents ambulation..I am now asking if the artwork itself be marked in some way so dolts like me will not waste their precious political points......
THAT...is what I want..............
Maybe next to the pic of the unit on the detail screen, put a man walking with a big red "DON"T" printed over it..Anything...Something......

Thank you Mike...I have already pointed out I have a weak mind and weak eyes...I will look for the asterisk.....[&o]
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wdolson
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RE: ABDA Float

Post by wdolson »

ORIGINAL: el cid again

I don't think where reinforcements come is related to a HQ. I think it is related to a slot - probably the Soerabaja slot.
Note the HQ is not even present when the game begins - but reinforcements still appear.

And machts nichts if you were right about that. The concept that one might move ABDA Flot is a political impossibility. No one IRL would have considered it. It would look like you believed the Japanese could not be stopped. In fact, few people believed that, and most who did were quislings. EVEN IF someone thought it was a good idea, it was not a physically practical option. A naval command was needed in the area - and its facilities tie it to Soerabaja.

Note that moving Mac DID NOT move USAFFE. It could not move. If you want to save the ABDA Flot COMMANDER - you CAN do that. Just assign a different commander. This is apples and oranges - moving a unit is not the same as moving a man.
ORIGINAL: m10bob
Of course your perception of the Allied mind-set is correct. If not, there would have never been the battle of the Java Sea, nor the sortie of the POW/Repulse............
Ich spreche nicht viel Deutsch, aber ich vehrstehten sie.....[;)]

This is another case where hind sight causes non-historical things to happen. When both sides are on the offensive, a modern understanding of the enemy's capabilities allows the one on offense to take risks that real commanders would not have done. Similarly, the Allied commander at the beginning of the war has a much better idea of what's coming next than any Allied commander in late 41 or early 42 did.

If a time traveler went back in time and was able to convince the powers that be in late 1941 just what was coming and what Japanese capabilites were, the Allies would have operated much differently in the first months of the war.

The problem is that we have more knowledge than the real commanders did at the time. This "flaw" favors the Allies more than the Japanese because by 1944, the US has such overwhelming force that it can steam roll just about any Japanese defense plan. The only question is how long is it going to take and how many casualties.

Bill
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el cid again
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RE: ABDA Float

Post by el cid again »

I respectfully disagree. The Japanese were guilty of false assumptions and didn't plan for what the Allies were going to do. But they could have been effective. Just as establishing an autarky was possible (and vital), and defeating China was possible (and the point of the war itself), so a defense was possible - at least unless the Soviets cooperated with the Allies very early. In simulation - done in much more detail than here - using real (mainly US) officers as staff - I often defeat late war US invasion fleets - utterly and completely.

The extent of anti-colonial feeling in the Far East is difficult to comprehend in this generation. Even the USA - which was pretty much on the side of China and not very supportive of even British or Dutch colonial regimes (never mind French, German, Italian or others) - was regarded as a colonial power - and properly so because it was. In 1898 Spain declared war on the USA (something not well remembered - SPAIN started the war) and the US had no colonial war aims (not having planned to fight). Admiral Dewey (at Manila) had no troops - so he cut a deal with Gen Aguinaldo - who had a substantial army - that if they would defeat the Spanish on land we would recognize Philippine independence. No one contridicted Dewey - until AFTER the war was over. Seems a newspaperman named William Randolph Hoerst wanted a colonal empire for the US - and he commissioned the British poet lauriate Rudyard Kipling (then spending two years with his new bride in Boston I think) to write The White Man's Burdon. It worked - and the US became a colonial power.

Better policy on the part of Japan would have turned the entire area into an anti-colonial bastion with no shortage of industrial manpower, ships crews or soldiers. Hints of this can be found in places like Indonesia - where a local Japanese commander got along - and the troops he armed never left the field until the Dutch conceeded defeat.

There was "more than enough" oil and resources for the Greater Japanese Empire to set up autarky (local economy).
There was more than enough manpower to defend the area. The ONLY significant question is "could China have been defeated?" By 1940 Chinese people were so anti-Japanese it is doubtful a peace could have been cut on any terms. It would have had to be crushed.
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CobraAus
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RE: ABDA Float

Post by CobraAus »

Is it possible to alter the artwork on these units themselves, to prevent folks(like me) from spending (and losing) their points, when the intent was to transport them elsewhere?
while its not possible to indicate static units via the Map Icon Set - if I had a list of base names and hex locations of units in this situation I could create an on map icon to indicate the presence of a static unit - similar to the resource icons

Cobra Aus
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m10bob
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RE: ABDA Float

Post by m10bob »

ORIGINAL: CobraAus
Is it possible to alter the artwork on these units themselves, to prevent folks(like me) from spending (and losing) their points, when the intent was to transport them elsewhere?
while its not possible to indicate static units via the Map Icon Set - if I had a list of base names and hex locations of units in this situation I could create an on map icon to indicate the presence of a static unit - similar to the resource icons

Cobra Aus

Of course your offer is very thoughtful, but as RHS is an on going project, I believe it would be possible ANY detailed mapwork like this might be ever-changing as well.
The reason I suggested individual units is due to folks looking at the units themselves on the detail screens prior to purchase..
If this idea were considered, maybe a larger and more visible "flag" fot static units, (than just the apparent asterisk) would be helpful. IE color-coding or even the word "static" next to the units' description??
I have learned my lesson, but many behind me may benefit??
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wdolson
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RE: ABDA Float

Post by wdolson »

What your asking for is a good idea, but I don't think it's in the control of the modders.  I think it would require a code change to implement.

Bill
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el cid again
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RE: ABDA Float

Post by el cid again »

ORIGINAL: m10bob


Of course your offer is very thoughtful, but as RHS is an on going project, I believe it would be possible ANY detailed mapwork like this might be ever-changing as well.
The reason I suggested individual units is due to folks looking at the units themselves on the detail screens prior to purchase..
If this idea were considered, maybe a larger and more visible "flag" fot static units, (than just the apparent asterisk) would be helpful. IE color-coding or even the word "static" next to the units' description??
I have learned my lesson, but many behind me may benefit??

[/quote]

Note that in RHS the NAME of the device was deliberately altered to contain the word "static".

It was formerly called "fortification" in CHS.

We called it "static facitity squad" - both to communicate that static facilities were part of the unit - and to impy the unit with them must itself be static. In RHS HQ such a device is a major communications and intercept station.

In a sense - your idea was "pre adopted" before you suggested it. But the word static is not in a different color and not in a large print or unusual place.
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