More Screenshots at www.wargamer.com

The highly anticipated second release in the Panzer Command series, featuring an updated engine and many major feature improvements. 3D Tactical turn-based WWII combat on the Eastern Front, with historical scenarios and campaigns as well as support for random generated battles and campaigns from 1941-1944.
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Erik Rutins
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More Screenshots at www.wargamer.com

Post by Erik Rutins »

The Wargamer just posted some new screenshots and as far as I know they are also working on a preview feature, hopefully for next week.
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Staggerwing
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RE: More Screenshots at www.wargamer.com

Post by Staggerwing »

Links:
http://www.wargamer.com/articles/kharkovpreview/
and
http://www.wargamer.com/news/news.asp?nid=5343

Articles are very similar.
Perhaps a detailed preview is waiting for the game release?
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ravinhood
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RE: More Screenshots at www.wargamer.com

Post by ravinhood »

Grrrrrrrrrrr I don't want no gd screenshots or PREVIEWS....release the gd game already. ;)
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


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RE: More Screenshots at www.wargamer.com

Post by Hartford688 »

I assume "MatrixPhase" on You Tube is Erik?
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RE: More Screenshots at www.wargamer.com

Post by Erik Rutins »

Yep, guilty as charged.
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Hartford688
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RE: More Screenshots at www.wargamer.com

Post by Hartford688 »

Apologies for daring to insinuate that Matrix would publish a title with anything as Hollywood as firing on the move...

[:-]
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Erik Rutins
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RE: More Screenshots at www.wargamer.com

Post by Erik Rutins »

Hehe - you are certainly forgiven. And hey, you _can_ fire on the move in Panzer Command, you're just not likely to hit very often. I admit, the video was definitely a very short Hollywood-style teaser that in hindsight could generate some doubts about historicity, but the feature list and screenshots should show you all the historical game elements. We were just "having fun" with that short movie.

Regards,

- Erik
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RE: More Screenshots at www.wargamer.com

Post by Mad Russian »

ORIGINAL: Erik Rutins

Hehe - you are certainly forgiven. And hey, you _can_ fire on the move in Panzer Command, you're just not likely to hit very often. I admit, the video was definitely a very short Hollywood-style teaser that in hindsight could generate some doubts about historicity, but the feature list and screenshots should show you all the historical game elements. We were just "having fun" with that short movie.

Regards,

- Erik

My very first comment after seeing the trailer was you guys weren't worth looking at. That in a Kharkov 1942 game it would be tough to have Panthers that didn't go into combat until 5 July 1943. Instead what I think you guys don't do well is name your games.

Kharkov 1942 with all versions of the Panther and T-34/85's? Whatever...then I get told that you have a campaign with Panthers in it. That it's Kursk Nothern 1943 and it's 3 battles. Panthers weren't on the northern shoulder at Kursk. The 39th Panzer Brigade was attached to Grossdeutshland Panzer Division until 14 July 1943. On the southern shoulder.

Decided to look at the demo for WS anyway....we'll talk about your historical accuracy later....[:-]

Good Hunting.

MR
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Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
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RE: More Screenshots at www.wargamer.com

Post by Mad Russian »

ORIGINAL: Mad Russian
ORIGINAL: Erik Rutins

Hehe - you are certainly forgiven. And hey, you _can_ fire on the move in Panzer Command, you're just not likely to hit very often. I admit, the video was definitely a very short Hollywood-style teaser that in hindsight could generate some doubts about historicity, but the feature list and screenshots should show you all the historical game elements. We were just "having fun" with that short movie.

Regards,

- Erik

My very first comment after seeing the trailer was you guys weren't worth looking at. That in a Kharkov 1942 game it would be tough to have Panthers that didn't go into combat until 5 July 1943. Instead what I think you guys don't do well is name your games.

Kharkov 1942 with all versions of the Panther and T-34/85's? Whatever...then I get told that you have a campaign with Panthers in it. That it's Kursk Nothern 1943 and it's 3 battles. Panthers weren't on the northern shoulder at Kursk. The 39th Panzer Brigade was attached to Panzer Grenadier Division Grossdeutshland, until 14 July 1943. On the southern shoulder.

Decided to look at the demo for WS anyway....we'll talk about your historical accuracy later....[:-]

Good Hunting.

MR
The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
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RE: More Screenshots at www.wargamer.com

Post by junk2drive »

If a platypus is an animal designed by commitee you kinda get what happened to PC. It starts out as an historical campaign game and out of the blue someone makes a Panther. For future use, xmls were included for later war units too. Someone makes more 3D models. Next thing you know we gotta make battles to showcase some stuff.
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RE: More Screenshots at www.wargamer.com

Post by IronDuke_slith »

ORIGINAL: Mad Russian
ORIGINAL: Erik Rutins

Hehe - you are certainly forgiven. And hey, you _can_ fire on the move in Panzer Command, you're just not likely to hit very often. I admit, the video was definitely a very short Hollywood-style teaser that in hindsight could generate some doubts about historicity, but the feature list and screenshots should show you all the historical game elements. We were just "having fun" with that short movie.

Regards,

- Erik

My very first comment after seeing the trailer was you guys weren't worth looking at. That in a Kharkov 1942 game it would be tough to have Panthers that didn't go into combat until 5 July 1943. Instead what I think you guys don't do well is name your games.

Kharkov 1942 with all versions of the Panther and T-34/85's? Whatever...then I get told that you have a campaign with Panthers in it. That it's Kursk Nothern 1943 and it's 3 battles. Panthers weren't on the northern shoulder at Kursk. The 39th Panzer Brigade was attached to Grossdeutshland Panzer Division until 14 July 1943. On the southern shoulder.

Decided to look at the demo for WS anyway....we'll talk about your historical accuracy later....[:-]

Good Hunting.

MR

the Kharkov 42 campaign doesn't use anything other than historically accurate TOE. There are no Panthers in the German and Soviet campaigns. There are no T34-85s either.

The game comes with Panthers due to extra work put in by the test and design team to further improve the game. They aren't part of the Kharkov 42 campaign, though.


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IronDuke

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Erik Rutins
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RE: More Screenshots at www.wargamer.com

Post by Erik Rutins »

ORIGINAL: Mad Russian
Kharkov 1942 with all versions of the Panther and T-34/85's? Whatever...then I get told that you have a campaign with Panthers in it. That it's Kursk Nothern 1943 and it's 3 battles. Panthers weren't on the northern shoulder at Kursk. The 39th Panzer Brigade was attached to Grossdeutshland Panzer Division until 14 July 1943. On the southern shoulder.

Yeah, in hindsight I should have released a different video first. Amazing how many assumptions got made over a brief snippet of video.
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RE: More Screenshots at www.wargamer.com

Post by Mobius »

ORIGINAL: Mad Russian
Kharkov 1942 with all versions of the Panther and T-34/85's? Whatever...then I get told that you have a campaign with Panthers in it. That it's Kursk Nothern 1943 and it's 3 battles. Panthers weren't on the northern shoulder at Kursk. The 39th Panzer Brigade was attached to Grossdeutshland Panzer Division until 14 July 1943. On the southern shoulder.
We modders aren't limited by scenario or campaign guidelines. We build what we think are cool models. Then, as you say, we look for scenarios where we can use them. The Kursk scenarios are those I found where I can use my cool Ferdinand model and the SU-122, SU-152 and T-34 Model 1943.
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RE: More Screenshots at www.wargamer.com

Post by Marc von Martial »

The guy that did and compressed the screenshots for the "Feature List" news on The Wargamer should be keelhauled. My god that have to be the worst compressed screenshots I have ever seen in a preview/review. It is amazing you can still notice something among all that color noise and artifacts [8|].
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RE: More Screenshots at www.wargamer.com

Post by Erik Rutins »

I was noticing that too. Be assured everyone that the game itself does look better than that.

I'll post some unadulterated screenshots here this week as well.
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I Got Your Screen Shots Right Here

Post by Mobius »

To start it off. Kursk timeframe.


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benpark
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RE: I Got Your Screen Shots Right Here

Post by benpark »

That's looking fantastic.
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ravinhood
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RE: I Got Your Screen Shots Right Here

Post by ravinhood »

Those tanks and stuff need some more artwork. They look too well like unpainted. Kinda drab. Where's the stars and DETAIL on them? They look like something I used to get out of the 5 and dime store in those army bags of trucks and soldiers etc. Cmon give em some color. I like color and detail if you're going to do this stuff 3D.

You guys put a LOT more color and detail into your Tin Soldiers series. Why so drab lookin now?
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


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RE: I Got Your Screen Shots Right Here

Post by Grell »

I don't know Rav, I think the screenshots are fine.

Regards,

Grell
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RE: I Got Your Screen Shots Right Here

Post by jamespcrowley »

Superb!

Personally not bothered about slogans and insignia, especially if doing them delays adding additional models.
Cheers

Jim
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