Extensive radio activity detected by Y-Dienst. Large scale raid predicted.
Large stream approaches the northern Ruhr, controllers begin assembling fighters in the area using the new Wilde Sau and Zahme Sau techniques. Atmospheric conditions are good, searchlights illuminate the clouds and allow for numerous interceptions. To the surprise of the controllers the stream passes the Ruhr onwards deeper into the Reich. Target is in the Leipzig area, fighters directed accordingly and more interceptions are made in the vacinity of the target.
A second large stream is detected over the North Sea heading across the Jutland peninsular, suspect one of the Baltic ports will be targetted. Fighters start to be assembled, looks like it isn't Kiel. Target is Stettin, fighters to assemble in area. Searchlights and flak barrage illuminate many RAF bombers, Pauke, Pauke heard many times (helped now by the moon).
Many Allied a/c are bought down (133 (90 by fighters, 43 by flak)) but still many targets are left as blackened ruins. The enemy has had to pay for his success with the blood of his bomber crews. Most of the a/c bought down are Lancasters and Halifaxs but examination of wreckage also reveals three Wellington Elint a/c (codes identified as 192 Sqn) which Stab XII.Fl.Kps. is particularly pleased about.
Analysis: The RAF planners made serious errors by having two diverse streams allowing us to fight two seperate battles using units from different areas. The first stream in particular (Leipzig raid) was poorly routed over a heavy flak concentration (northern Ruhr) allowing a large number of interceptions to be made (resulting in an estimated 50-60% of the losses on this one raid). Whether this was intentional to throw off controllers as to the real target (which succeeded until stream passed the Ruhr) or if it was poor planning (doubtful) is not known but RAF losses were undoubtedly higher because of this.
Our crews have been quick to adapt to the threat of window and our new control techniques. FuG 212 offers a degree of immunity from interference (13 detections leading to 8 interceptions) whilst FuG 202 is rendered practically useless (1 detection, 1 interception) except in the hands of the most experienced crews. Enemy losses were extremely heavy but even so we couldn't stop the destruction of the targets.
It was indeed bloody.
I thought I was well away from the Flak concentration with my raid.....but the units thought of shortening their way ( they did not use all waypoints....duuuh [X(][:(] )
and my major mistake.....I forgot to check the moon rising and setting times and I paid dearly for it
here the planed raids for turn 4
The Leipzig raids targeted the big ALUM site with the hope of creepback bombing over the city
and now one of the little positive things of that turn.....
creepback did work at Leipzig
and something is still burning ( red dot.......black dots are totally destroyed areas )
Attachments
ALUMraid..thecity.jpg (73.09 KiB) Viewed 355 times
Hi, I've never played this game but like many I'm waiting for the release. Two questions, how many way points will you have on the way to the target and what is creepback?
There are now 4xWP on inbound leg and 4xWP on the return leg. In the old game there were 2 and 2. The increase in WPs is a great improvement, it means you can avoid alot of flak concentrations (just ask Werner).
Creepback is where in real life bombers dropped their loads on the target conflagration steadily earlier and earlier (as fire spread and/or some bombs being off target) instead of the actual aiming point. The result is the bombing tracked back along the line of approach of the bombers. The game models this and can be used to cause collateral to other targets.
Master Bombers and Backer Uppers were always watching out for this and markers would be placed to try and correct the bombing that was creeping off target.
but those missions made enough damage to keep me happy [:)]
a Sterling I unit upgraded to MKIII.
For the Lancasters and Halifaxes I can only hope that there will be low losses, because several of the units have only half their strength at the moment.
27Aug43
It appears the RAF are also quick to adapt. One large stream is detected but instead of hitting one target the stream splits into many smaller raids against multiple area targets which are lightly defended by flak batteries. Without the benefit of searchlights and the necessary time to assemble fighters the RAF manage to inflict serious damage with minimal losses.
The Luftwaffe success of two nights previous is soon forgotten. Only nine bombers are destroyed, of which only four are due to fighters, a very poor result considering the level of RAF activity.
turn 6 worked very well for the Allied C in C [8D]
The plan was to attack several undefended targets with 2 main attacks against Stuttgart PORT and Unterturkheim (suburb of Stuttgart) with 200 Lancaster and 150 Halifax ( in 4 streams). The main industrial complexes of Daimler Benz EFACs were also aimed.
The Mosquito bombers will have to mark the last turning point directly in the center of Stuttgart.
Saarbrücken, Karlsruhe und Offenburg will be attacked by Wellington and Sterling bombers with the help of some Lancaster III pathfinders.
Kaiserslautern and Homburg will also be marked by pathfinders to confuse the German defenders
we will need several such turns just to compensate the losses we had a few turns back.
This time it worked very well......but it is only one of many nights to come.
here a overview of my Halifax forces ( I had to downgrade some, just to fill up the squadrons).
You can see that the ready A/C number is quite low after a combat mission.