ORIGINAL: Trifler
I would like to see the number of grenades an enemy NPC has be finite.
In c:\Matrix Games\Hired Guns\basis\scripts\logic\constants.xml there's all kind of interesting stuff you can play around with..one of them being TOSSES_PER_10TURNS, which according to babelfish means the number of grenade tosses a character can throw in 10 turns. Now, I don't know if this variable would affect NPC's only, Merc's only, or every character...but you could always lower the value and see what happens. Just make sure to create a backup copy ofthe original constants.xml, constants_easy.xml or constants_hard.xml, depending on which level of difficulty you're playing on.