Surrender Issues...
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barbarossa2
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RE: Conquering: More than Just Defeating & Occupying!?
Dude, I miss this about EiA (the boardgame) too.
In PBEM games, this kind of negotiation IS, strictly speaking, possible.
But against AI, of course, impossible.
In PBEM games, this kind of negotiation IS, strictly speaking, possible.
But against AI, of course, impossible.
My friend, you would not tell with such high zest
To children ardent for some desperate glory,
The old Lie; Dulce et Decorum est
Pro patria mori*.
-Wilfred Owen
*It is sweet and right to die for your country.
To children ardent for some desperate glory,
The old Lie; Dulce et Decorum est
Pro patria mori*.
-Wilfred Owen
*It is sweet and right to die for your country.
RE: Conquering: More than Just Defeating & Occupying!?
Yea... I miss the backroom dealing we use to have in EiA. That's where the conditional surrenders really shined.
“Ifs defeated the Confederates…” U.S.Grant
RE: Conquering: More than Just Defeating & Occupying!?
Sarge, how did you cope with waste? Did you just beat everyone up in a regular war and then did total war on them? I.E. you can afford to ignore waste, since you already beat the game.
ORIGINAL: Hard Sarge
keep playing, pretty soon, most of the provinces you pick up will be 0 or 1 Court level, in Path of Nappy, you looking at some 106 provinces you need, not counting what you take besides, and if your able to use all of your Textiles for Courts, you are not growing any of the rest of your provinces
- Hard Sarge
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RE: Conquering: More than Just Defeating & Occupying!?
ORIGINAL: ptan54
Sarge, how did you cope with waste? Did you just beat everyone up in a regular war and then did total war on them? I.E. you can afford to ignore waste, since you already beat the game.
ORIGINAL: Hard Sarge
keep playing, pretty soon, most of the provinces you pick up will be 0 or 1 Court level, in Path of Nappy, you looking at some 106 provinces you need, not counting what you take besides, and if your able to use all of your Textiles for Courts, you are not growing any of the rest of your provinces
well, that is the idea of timeing, and planning ahead, Total war, is basicly only a goal, if there is something to gain from it, that you can't get in other ways, in Path of Nappy, Spain is going to demand a Total War at some time or other, sooo, for waste, you got to build up your courts, you also want to plan on which Provinces you can take and turn into Protectorates, and which ones you will need to keep as captured, so you can get the most use out of them
(really, you don't want to just capture any and or all provinces, you want to get what you need and want)
the hassle being, your Troops are going to be behind, and the larger you get, the more food you are going to need, so the more production that could be going to something you need, will be going to growing food
the fun part is if you screw up, then you are going to suffer

RE: Conquering: More than Just Defeating & Occupying!?
Anthorpoid,
I think the designers put those checks and balances to keep the game to derail too much into the realms of fantasy. Don't forget many of the main actors of the time shared blood with each other and there was a concept of balance of power that did not allow too much elbow room for the bigger powers to simply vanish each other.
Basically, it was for a big part a matter of "glory" and asking for some strategic relevant political concessions and not for total war. I don't think it would be possible for France to just annex England. If you compare, France was even unable to annex and conquer the Iberian peninsula, with which it shared a land frontier and where it melted more than 100.000, causing a very significant hemorrhage in its armies in the long term.
So, I like this heavy handed aproach the designers implemented with the exception of teleporting armies...
I think the designers put those checks and balances to keep the game to derail too much into the realms of fantasy. Don't forget many of the main actors of the time shared blood with each other and there was a concept of balance of power that did not allow too much elbow room for the bigger powers to simply vanish each other.
Basically, it was for a big part a matter of "glory" and asking for some strategic relevant political concessions and not for total war. I don't think it would be possible for France to just annex England. If you compare, France was even unable to annex and conquer the Iberian peninsula, with which it shared a land frontier and where it melted more than 100.000, causing a very significant hemorrhage in its armies in the long term.
So, I like this heavy handed aproach the designers implemented with the exception of teleporting armies...
- Anthropoid
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RE: Conquering: More than Just Defeating & Occupying!?
ORIGINAL: ubik
Anthorpoid,
I think the designers put those checks and balances to keep the game to derail too much into the realms of fantasy. Don't forget many of the main actors of the time shared blood with each other and there was a concept of balance of power that did not allow too much elbow room for the bigger powers to simply vanish each other.
Basically, it was for a big part a matter of "glory" and asking for some strategic relevant political concessions and not for total war. I don't think it would be possible for France to just annex England. If you compare, France was even unable to annex and conquer the Iberian peninsula, with which it shared a land frontier and where it melted more than 100.000, causing a very significant hemorrhage in its armies in the long term.
So, I like this heavy handed aproach the designers implemented with the exception of teleporting armies...
Well, I can definitely see the merit in it, and it is true that you CAN try to conquer all in sight, you just have to do it in a more methodical and pre-meditated way. I'll go along with the way it works, i.e., in order to annex a major power you have to plan to do so from the outset and declare Total War.
The three things I think need adjustment given this is the way the strategic level of conquest among major powers works:
1) AI acts like it can 'beat' me if it conquests a single province. The AI is pretty similar to the AI in Civ, i.e., he tries to "take" provinces, when in fact it is pointless unless he has declared Total War.
2) Fleets are too easy to capture(?) Not sure on this, only know how easy it was for me once, but never heard the devs respond to that thread yet.
3) teleporting units
The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
- Hard Sarge
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RE: Conquering: More than Just Defeating & Occupying!?
just in case (and just in case, you may notice that is one of my favorite sayings)
we are working on the patch
a number of issues to the players that have been reported have been worked on, are being worked on
I was told I can talk "some" about what is going on, but have been being quiet about it, while we are still testing and makeing sure there are not any major bugs (don't want to say this works, or that works, and then find out it don't later)
but...
we are working on the patch
a number of issues to the players that have been reported have been worked on, are being worked on
I was told I can talk "some" about what is going on, but have been being quiet about it, while we are still testing and makeing sure there are not any major bugs (don't want to say this works, or that works, and then find out it don't later)
but...

- Hard Sarge
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RE: Conquering: More than Just Defeating & Occupying!?
since this is the biggest issue, at least with in this post, I will show this screenshot of my Victory over Russia


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- Hard Sarge
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RE: Conquering: More than Just Defeating & Occupying!?
plus as a Easter Egg type deal, there is more info on what we are working on in the picture, if you can spot it, and in this one also
this is one of my Army Groups (wanted to try a silly Idea, but to be honest, a Cav Army sucks) (but there is another reason I show this)

this is one of my Army Groups (wanted to try a silly Idea, but to be honest, a Cav Army sucks) (but there is another reason I show this)

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- Hard Sarge
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RE: Conquering: More than Just Defeating & Occupying!?
and some new map work


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- Hard Sarge
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RE: Conquering: More than Just Defeating & Occupying!?
oops, wrong snap
(shameless Plug
Unboarding during sea battle has a message now
Frigates are much more active in hunting down Privateers
Turkey was tossed a bone
there may be some new campaigns coming (not sure if with this patch or down the road)
Ships should repair better, so they shouldn't be trapped in port as often
Ships in HW are much better at picking shot type and firing more often if they have a shot
(shameless Plug
Unboarding during sea battle has a message now
Frigates are much more active in hunting down Privateers
Turkey was tossed a bone
there may be some new campaigns coming (not sure if with this patch or down the road)
Ships should repair better, so they shouldn't be trapped in port as often
Ships in HW are much better at picking shot type and firing more often if they have a shot

RE: Conquering: More than Just Defeating & Occupying!?
Tsk, tsk, HS. You should know better....[;)]
Occasionally, and randomly, problems and solutions collide. The probability of these collisions is inversely related to the number of committees working on the solutions. -- Me.
- Anthropoid
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RE: Conquering: More than Just Defeating & Occupying!?
Wow. Multinational armies?
I feel like Dad just let me have a glimpse of one of his forbidden 'magazines' [:D]
I feel like Dad just let me have a glimpse of one of his forbidden 'magazines' [:D]
The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
RE: Conquering: More than Just Defeating & Occupying!?
Ahh...looks like the devs are working on the teleporting issue....this is why Matrix is such a rare breed.
RE: Conquering: More than Just Defeating & Occupying!?
But I'm sure you must have played a game where you actually annexed everyone in sight, no protectorates? It wouldn't be Sarge otherwise!
ORIGINAL: Hard Sarge
ORIGINAL: ptan54
Sarge, how did you cope with waste? Did you just beat everyone up in a regular war and then did total war on them? I.E. you can afford to ignore waste, since you already beat the game.
ORIGINAL: Hard Sarge
keep playing, pretty soon, most of the provinces you pick up will be 0 or 1 Court level, in Path of Nappy, you looking at some 106 provinces you need, not counting what you take besides, and if your able to use all of your Textiles for Courts, you are not growing any of the rest of your provinces
well, that is the idea of timeing, and planning ahead, Total war, is basicly only a goal, if there is something to gain from it, that you can't get in other ways, in Path of Nappy, Spain is going to demand a Total War at some time or other, sooo, for waste, you got to build up your courts, you also want to plan on which Provinces you can take and turn into Protectorates, and which ones you will need to keep as captured, so you can get the most use out of them
(really, you don't want to just capture any and or all provinces, you want to get what you need and want)
the hassle being, your Troops are going to be behind, and the larger you get, the more food you are going to need, so the more production that could be going to something you need, will be going to growing food
the fun part is if you screw up, then you are going to suffer
- Hard Sarge
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RE: Conquering: More than Just Defeating & Occupying!?
in CoG, I used to capture everything, but in CoGEE, I find it a little better to set up protectorates
Protectorates can be dangerous though
BJ, WHAT
Protectorates can be dangerous though
BJ, WHAT

- Anthropoid
- Posts: 3107
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RE: Conquering: More than Just Defeating & Occupying!?
Ha, just noticed the Anti-Air and stuff in that pic! What game is that Sarge? Looks pretty cool.
The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
RE: Conquering: More than Just Defeating & Occupying!?
I find it annoying when someone captures my protectorate and it becomes a part of their territory. That's the main reason I never liked protectorates, it's like you're inviting people to annex the province without a treaty.
- Hard Sarge
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RE: Conquering: More than Just Defeating & Occupying!?
ORIGINAL: Anthropoid
Ha, just noticed the Anti-Air and stuff in that pic! What game is that Sarge? Looks pretty cool.
ahhhh, look at the bottom of the post

- Hard Sarge
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RE: Conquering: More than Just Defeating & Occupying!?
ORIGINAL: ptan54
I find it annoying when someone captures my protectorate and it becomes a part of their territory. That's the main reason I never liked protectorates, it's like you're inviting people to annex the province without a treaty.
True, which is why I say it is dangerous, but, with it working like Mr Z said it was suppost to work, it is much better now



