requirements to build artillery?

This sequel to the award-winning Crown of Glory takes Napoleonic Grand Strategy to a whole new level. This represents a complete overhaul of the original release, including countless improvements and innovations ranging from detailed Naval combat and brigade-level Land combat to an improved AI, unit upgrades, a more detailed Strategic Map and a new simplified Economy option. More historical AND more fun than the original!

Moderator: MOD_WestCiv

Mus
Posts: 1716
Joined: Sun Nov 13, 2005 1:23 am

requirements to build artillery?

Post by Mus »

In one of my PBEM games Im playing Turkey, everywhere I read says you need 3 factories to produce Artillery. I have the 3 factories, but Artillery still doesnt appear in the unit build list.

What gives?
Mindset, Tactics, Skill, Equipment
Diligentia, Vis, Celeritas
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: requirements to build artillery?

Post by Hard Sarge »

you also need a barracks level (forget offhand, which levels are needed)
Image
dude
Posts: 399
Joined: Wed May 04, 2005 7:16 am
Location: Fairfax Virginia

RE: requirements to build artillery?

Post by dude »

Are you saying 3 factories... or a level 3 factory...?
“Ifs defeated the Confederates…” U.S.Grant
dude
Posts: 399
Joined: Wed May 04, 2005 7:16 am
Location: Fairfax Virginia

RE: requirements to build artillery?

Post by dude »

I couldn't find anything in the rules that said what level of Barracks is required for an artillery.  The one chart that shows what units each level of barracks grants does not show artillery but does show Heavy at 5 and Horse at 6 but not normal Arty.  (Page 102)
“Ifs defeated the Confederates…” U.S.Grant
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: requirements to build artillery?

Post by Hard Sarge »

my bad, I was remembering Horse Arty, that needs a Barracks

silly question, what is your mob limit ?
Image
User avatar
Mr. Z
Posts: 1047
Joined: Thu Mar 24, 2005 5:33 pm

RE: requirements to build artillery?

Post by Mr. Z »

This is also, as Hard Sarge notes, a mobilization limit issue--not only does your nation have a limit as to the total number of units it can build, but certain units have a limit as well. Mobilization limits are covered in Chapter 2 of the manual; we'll also be sure to include complete information on individual unit mobilization limits in the patch.
User avatar
06 Maestro
Posts: 3997
Joined: Tue Oct 11, 2005 10:50 pm
Location: Nevada, USA

RE: requirements to build artillery?

Post by 06 Maestro »

Ah ha! Now it makes sense. I was running into that problem in a big way as Sweden; I could not build much more of anything other than ships (military builds). I thought there might be a reason behind that situation.

Thanks Mr. Z.
Banking establishments are more dangerous than standing armies.

Thomas Jefferson

Mus
Posts: 1716
Joined: Sun Nov 13, 2005 1:23 am

RE: requirements to build artillery?

Post by Mus »

ORIGINAL: Hard Sarge

my bad, I was remembering Horse Arty, that needs a Barracks

silly question, what is your mob limit ?


I havent hit my "global" for lack of a better term mob limit.

It might be Im at the cap for regular artillery. Does this vary by nation? Im playing turkey and only have 5 normal artillery units. 4 of them are antique. If Turkey is only allowed to have 5 artillery thats the only way this makes sense.

I would just start scrapping 1 at a time to get rid of the antique guns.
Mindset, Tactics, Skill, Equipment
Diligentia, Vis, Celeritas
dude
Posts: 399
Joined: Wed May 04, 2005 7:16 am
Location: Fairfax Virginia

RE: requirements to build artillery?

Post by dude »

From what I saw in the Master.txt file there should be no limit on basic units including Arty.  I don't recall running into a limit when I played Turkey so I dont' think there's a sperate national limit. 
 
Here's what does have limits according to Master.txt:
Guard: 8
Privateer: 7
Hv Arty: 5
Hrs Arty: 5
Lt.Inf: 8
Rif Inf: 3
Landwehr: 10
Jager Inf: 20
Diplomats: 7
Merchant: 7
Lancer: 6
 
All else should be impacted only by Mobilzation Limit, resources, developments, and manpower.
 
“Ifs defeated the Confederates…” U.S.Grant
dude
Posts: 399
Joined: Wed May 04, 2005 7:16 am
Location: Fairfax Virginia

RE: requirements to build artillery?

Post by dude »

The requirements for Arty according to the rules:
100 money
20 Horses
40 Labor
1 Pop
100 Iron
10 Timber
a level 3+ Factory
 
Now in the default scenario Turkey does not start with a level 3 factory so she can’t build an arty at the start.  That’s why I asked earlier if you meant to say 3 factories… or a level 3 factory.  If you don’t have a factory at level 3 you can’t build one.  It can only be built in the province with a level 3+ factory.
“Ifs defeated the Confederates…” U.S.Grant
Mus
Posts: 1716
Joined: Sun Nov 13, 2005 1:23 am

RE: requirements to build artillery?

Post by Mus »

ORIGINAL: dude

Now in the default scenario Turkey does not start with a level 3 factory so she can’t build an arty at the start.


Yeah I built an extra factory in order to be able to manufacture the artillery. When development was complete... no artillery in the unit list.

Hope somebody can come up with something.
Mindset, Tactics, Skill, Equipment
Diligentia, Vis, Celeritas
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: requirements to build artillery?

Post by Hard Sarge »

can you post any screen shots of your production screen ?

so we can see what you are seeing

from my Turkey game

3 Factory, 4 Barracks

Image
Attachments
artiii.jpg
artiii.jpg (184.68 KiB) Viewed 316 times
Image
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: requirements to build artillery?

Post by Hard Sarge »

4 factory and 2 Barrack

Image
Attachments
artii.jpg
artii.jpg (194 KiB) Viewed 316 times
Image
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: requirements to build artillery?

Post by Hard Sarge »

5 factory and 3 barracks

here I show a limit for Hv Arty

Image
Attachments
arti.jpg
arti.jpg (185.03 KiB) Viewed 316 times
Image
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: requirements to build artillery?

Post by Hard Sarge »

4 factory and 6 barracks

as you see here, I can build Horse Arty and also have a limit on numbers I can build

also, I am not able to build HV Art here yet

Image
Attachments
artiv.jpg
artiv.jpg (171.66 KiB) Viewed 316 times
Image
User avatar
Randomizer
Posts: 1530
Joined: Sat Jun 28, 2008 8:31 pm

RE: requirements to build artillery?

Post by Randomizer »

Might it have something to do with you exceeding your mobilization limit by 30 units: currently having 81 units but a mobilization limit of 51?
 
As I recall, none of those units that you can build count against mob. limits.
 
Best Regards
Mus
Posts: 1716
Joined: Sun Nov 13, 2005 1:23 am

RE: requirements to build artillery?

Post by Mus »

Hard Sarge are you able to build any artillery in provinces that have the 3 factories artillery is supposed to require?  All the screenshots you posted were of provinces with much higher level of development than a mere 3 factories.

Thats my problem.  Manual says 3 factories are needed.  I bump one up to 3 factories and no dice.

Heres a screenshot of a province working on 4th level factory, already has 3rd level factory, still cant produce artillery:



Image
Attachments
failure.jpg
failure.jpg (134.98 KiB) Viewed 316 times
Mindset, Tactics, Skill, Equipment
Diligentia, Vis, Celeritas
dude
Posts: 399
Joined: Wed May 04, 2005 7:16 am
Location: Fairfax Virginia

RE: requirements to build artillery?

Post by dude »

Ok, it looks likes Arty requires a Barracks level 2 and Factory level 3 to build.  I modified a scenario to change the starting values of some provinces to the following:
 
1 Bar, 3 Fac = No Arty
2 Bar, 3 Fac = Yes Arty
3 Bar, 3 Fac = Yes Arty
 
So there is an undocumented need for a level 2 barracks before an arty unit can be built.
 
“Ifs defeated the Confederates…” U.S.Grant
Mus
Posts: 1716
Joined: Sun Nov 13, 2005 1:23 am

RE: requirements to build artillery?

Post by Mus »

Hmm.
 
Isnt Bursa in my screenshot a level 2 barracks and working on level 4 factory?  Still cant build artillery.  Or am I wrong.
 
The whole split between level and number of dots is irritating in the first place. A province with no factory dots should be level 0 not level 1.  JMO.
Mindset, Tactics, Skill, Equipment
Diligentia, Vis, Celeritas
User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: requirements to build artillery?

Post by Hard Sarge »

ORIGINAL: Mus

Hmm.

Isnt Bursa in my screenshot a level 2 barracks and working on level 4 factory? Still cant build artillery. Or am I wrong.

The whole split between level and number of dots is irritating in the first place. A province with no factory dots should be level 0 not level 1. JMO.


my first screen shot is a level 3 factory

from looking at the screen shots, I think it is also a level 2 Barracks needed, but not being shown in the pop ups

in your's, that is a level 1 barracks

Random ? not sure I follow ?, yes, I am over my mob limit, so I can not build any troops, but I do have the ablity to do so, if I had the mob slots (and most of my "extras" are captured, so I am not overbuilding)

Image
Post Reply

Return to “Crown of Glory: Emperor's Edition”