Strat progress

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Andrew Williams
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Strat progress

Post by Andrew Williams »

Day 6 of the 25 day GC2 with limited German Supply

Playing as German vs US AI trying to keep supplies flowing to the front

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advo
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RE: Strat progress

Post by advo »

Andrew! It is game against AI or against the person? And as you are pleasant like grand compain the person vs the person - with duration of fight - 15 minutes or 30 minutes
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Andrew Williams
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RE: Strat progress

Post by Andrew Williams »

Day 9 as Germans

Playing V the AI 15min battles

25 day GC with limited supply

Supply is cut to my spearhead and i can't clear Bastogne


fixed pic.... wooops.

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Pzt_Serk
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RE: Strat progress

Post by Pzt_Serk »

Looks like Patton pushed the Germans all the way back to the russian front [;)]
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Platoon_Michael
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RE: Strat progress

Post by Platoon_Michael »

Day 6 turn 1
Playing as the Allies. 15 Min. Battles
We are starting to come up against heavier German forces now.
Bazooka teams are much better now,not god like but better.
Last report is Peiper was last seen in Lommersweiler.
Just won one battle with a Artillery Barrage and 1 ATGun.
Hosingen is proving to be a good place to defend.
German tanks do great when they have a lot infantry support other wise they have a tendency to hold back.
Killing a Tank at a bridge provides huge advantages to stopping an assualt.



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mooxe
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RE: Strat progress

Post by mooxe »

25 Day Grand Campaign

Playing as Germans at Elite vs Americans (AI) on Recruit level.

Started off with 15min games, changed to 5min games around day 6 to speed things up.

Morale off.

Currently on Day 8, Turn 1.

I am moving fast across the map. Working to cut every American BG off and advancing as soon I can, mopping up with a BG behind. I am disbanding every American unit thats not on a supply depot as quck as possible. I am not disbanding any unit on a supply depot.

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Andrew Williams
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RE: Strat progress

Post by Andrew Williams »

Problem having a 5 min game is you reap the advantages of no Allied Support becoming available.

There is also no timetable available for the Allied AI to carry out it's Battle plans.

You have set it up so that the AI is at it's dumbest and easiest.

I guess that's good if your only objective is to win.... but as always there is a price and that would be "satisfaction"
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mooxe
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RE: Strat progress

Post by mooxe »

ORIGINAL: Andrew Williams

Problem having a 5 min game is you reap the advantages of no Allied Support becoming available.

There is also no timetable available for the Allied AI to carry out it's Battle plans.

You have set it up so that the AI is at it's dumbest and easiest.

I guess that's good if your only objective is to win.... but as always there is a price and that would be "satisfaction"

You are right about support, didnt think of that. What would be the minimum time required for them to use all three? The AI does drop its artillery every time on 5mins game though. Usually on the highest concentration of units. That advantage works for them to but on a lesser scale.

The satisfaction is actually good. I am playing through the campaign quickly, and still spending hours doing it. I can enjoy all the maps and each battlegroup. Finishing the GC would take considerably less time. (Am I the only one that thinks 99% of 25day GCs never make to the end? Or probably even half way, theres just too much time to invest in going that far, in 10 years of playing I made to the end once and that was CC4.) I dont have to wait for the AI to crawl its way to death. The 1st six days of this GC when I was playing at 15minutes, I disbanded almost every Allied BG from a German Attack. Probably in 90% of the games so far the AI has asked for a truce early on. Not bragging about beating AI though, that would be pretty lame. Even given 15minutes the AI cant formulate a good battle plan to counter whatever I am doing. Having it at 5minutes just ends the agony sooner. I also find playing at 5minutes prolongs the battles on the map to a few turns, sometimes a few days. In other words, it saves the AI's ass that theres not enough time for it to be wiped out. The casualties I take trying to disband a map in under 5 minutes probably make up for whatever kills the AI may of inflicted during a 15min game.

So I cant agree that the AI is at its dumbest. It only has one level, and thats really dumb. The AI has no chance period to begin with, but the advantages for it here are two. It can inflict high casualties and fight on a map longer than usual.

There is probably a better time limit thats less than 15 but more than 5.

Can the AI be modified to be more agressive in the beginning minutes? What exactly is this time table?


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KGWiking
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RE: Strat progress

Post by KGWiking »

Purchased WAR about a week ago and have been running a GC. I am playing the US with the AI as Germans. Settings are that the allies are elite and Germans are recruit. Am using 15 min timer with morale off. I've been pretty impressed the way the AI attacks. Many of the battles the attacks are coordinated with Infantry being directly supported or attacking in concert with armor. I even saw a nice attack by the AI "en echelon" which was impressive.

For the most part I've managed to bottle up the German advance and the front is fairly crystalized. One minor brekthrough in the center has been isolated and US reinforcements are encircling the spearhead. Some untis - when they attack with force I can't stop as I don't like using my limited armor in defensive role and I still find AT guns a bit vulnerable to mortar - and uncanny spotting by the Germans. Most battles I try to use mortars to slow down infantry thrusts and then use my own infantry with zooks in the background to take out German infantry when they "see the whites of their eyes" and then do a retrograde manuver to a secondary point. If I take out armor support with zooks I counter attack - hard - but usually mg42 make this perilous.

Am enjoying the battles. Would like to do a GC h2h with 15 min timer - morale on/off either as US or German. I was a reasonably good player but have taken about a three year leave of absense.

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Good to see you all again!

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Andrew Williams
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RE: Strat progress

Post by Andrew Williams »

Into the Second turn Day 9

The Allied AI has cut my advance to pieces... my limited fuel supplies are playing a crucial role

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Andrew Williams
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RE: Strat progress

Post by Andrew Williams »

Biginning of Day 10.

Managed to consolidate a little and resta few BG's. Hope to take to the offensive with renewed vigour by Day 11 and try and open up supply to my cut off BG's... altenative is to pull them back.. and who wants to do that (maybe me)

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Andrew Williams
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RE: Strat progress

Post by Andrew Williams »

Day 10 turn 2

Intelligence reports Patton is heading toward Bastogne from the South. His armoured Battlegroups pack a powerful punch so my Axis forces must secure Bastogne this turn and I must attempt to disrupt his line of supply (that's a big ask). At least I have some sort of consistent front line now... my cut off BG's can't be pulled back to safety as they are out of fuel.

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Andrew Williams
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RE: Strat progress

Post by Andrew Williams »

Early Day 11 turn 1

Successful consolidation and finally over running Bastogne in 10/2 managed to allow me to advance south to meet the advancing armour of Gen Patton.

I've managed to place a roadblock in his way but whether I can turn his flank is another question.

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Worth noting during turn 10/2 i had my first german BG's that were unable to field 15 teams and no reinforcements available :(
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Andrew Williams
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RE: Strat progress

Post by Andrew Williams »

Day 11 Turn 2

Managed to reach my spearheads but supply won't return unless i win the maps and hold out until day 12.

Also my desperate advance has left some unattended allied BG's in my rear... I may be repeating my earlier mistakes.

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panzerlehr62
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RE: Strat progress

Post by panzerlehr62 »

I see a lot more red then green on that map, so thats a good thing. Hitler would be proud of your progress! Only real issue you have is the reserve factor you mentioned earlier with some of your Bgs.

Fact is you have to continue to press the attack. You dont have the luxury of being static.

Gz...
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Andrew Williams
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RE: Strat progress

Post by Andrew Williams »

4 days Later and the US have busted through my thinly protected flanks... trying to regroup but lack of fuel has stranded many BG's

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Platoon_Michael
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RE: Strat progress

Post by Platoon_Michael »

Day 8 of the 16 day Campaign:
The Allied BG at Habscheid is none other than CCR 9th Armored commanded by Colonel Gilbreth,and has been there for what now seems like forever.I thought I could just bypass and bleed this BG to death but it now looks like he has done that very thing to me.
Were moving Oberst Maucke of the 115 / 15th PzG into Habscheid right into the heart of his deployment which will shatter Gilbreth's deployment. And with No Ammo and No Fuel should be an easy victory for the Fuher.

As for the GC I consider this my high water mark were not going any further West as we now need to move Units BACK to help shore up the North due to an Alled breakthrough.



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Andrew Williams
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RE: Strat progress

Post by Andrew Williams »

herr Fuhrer orders all units to turn North and Strike at Antwerp... immediately!

Retreat is not an option!
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