ORIGINAL: loricas
check amphibious TF loading in PH in the save: 1 of 3 transport are loaded full..the others only 1 squad. also the load of the unit is completed but TF don't know this (if you pass the turn you foud the tf still in PH loading unit...and the LCU are not fragment remaining in PH).
it hit me several times with 1084 and every time with motorised support involved.
ORIGINAL: Sonny II
Not releated to Motorized support. It is an amphibious TF that was ordered to pick up three separate fragments of the same land unit. The load process recognized that only one real unit was being loaded while processing the first ship in the TF and merged them for load at that time. The first ship was able to load the entire "merged" unit, leaving the other two ships sucking air when they tried to load. Simple fix, a "don't suck air" statement.
in fact i turn around it giving order to stop load the two "ghost" fragments. but the real trouble is where there is not place for all in the first ship: part of unit are left behind as reported by witpqs so it hit two time: the first time with management the second time with waste of ships (and it appen also with transport TF). never found before patch: but maybe only luck
as a free[&:] bonus: in the same save there is a fragment of 1 squad of a 47 constr ENG unit in SF: there is no way to load it
ORIGINAL: Sonny II
You are too kind. This looks like a variation of the same issue as above, but it is "after the fact" and there is no way to track it down now. The unit fragment for the 47th Engr thinks it is still on a ship. Not obvious how this could have happened. Do you have any information about what you may have done with the unit or prior saves when it was properly aboard ship? If not, this one will need ghostbusters.
what i have done with the unit is load at SF and unload at PH where is now (and correctly reporting the lacking of 1 enginer squad): the saves unlucky are lost: i advice of this several turns after it appen. the difference frome the above issue is there is no way to load this fragment..so if you have ghostbusters tel o mail[;)]
Broken pointer. How did such an obvious bug last through two years of beta testing and hundreds of games before showing up now?
i only post now as first i think that was intendet (a limit to ship in a small port) after that is soo evident that i'm sure someone posted before...maybe what think all folks for two years
there is another issue with fragment: sametime when a unit with fragment surrender all surrender also even in another base. i try to reproduce for the save..
Se la germania perde siamo perdenti. Se la germania vince siamo perduti.
If germany lose we are loser. if germany won we are lost.
G.Ciano Mussolini's foreign minister
Ciao Paolo