Patch 01 ... Patch 02 ... Patch 03 ...
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
- Erik Rutins
- Posts: 39650
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- Location: Vermont, USA
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RE: Patch 01 ... Patch 02
It's coming...
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
-
- Posts: 11
- Joined: Sun Jul 12, 2009 6:34 pm
RE: Patch 01 ... Patch 02
beta patch 01 no longer in members area....
Meaning official patch 01 being uploaded in there?[;)]
Meaning official patch 01 being uploaded in there?[;)]
- USSAmerica
- Posts: 19211
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RE: Patch 01 ... Patch 02
Oh boy! 

Mike
"Good times will set you free" - Jimmy Buffett
"They need more rum punch" - Me

Artwork by The Amazing Dixie
"Good times will set you free" - Jimmy Buffett
"They need more rum punch" - Me

Artwork by The Amazing Dixie
RE: Patch 01 ... Patch 02
Yes!! Yes!! Now my IJ pilots will be able to train correctly again!
- jwilkerson
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RE: Patch 01 ... Patch 02
ORIGINAL: che200
Do matrix release patches on fridays ?
It's not Friday (yet) at least not in Erik's time zone!!!
[:)]
AE Project Lead
SCW Project Lead
SCW Project Lead
RE: Patch 01 ... Patch 02
The downloader is not working for me can i down load from the members?
Tiger!
Tiger!

You have enemies? Good. That means you've stood up for something, sometime in your life
RE: Patch 01 ... Patch 02
Whatever happened to the "patch 01 due Aug 24-29"?? Is this a sneaky way to ramp up the tension until it's similar to the tension we experienced waiting for the game's release? Have I found you out?

Doc Smith

Doc Smith
- Erik Rutins
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- Location: Vermont, USA
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RE: Patch 01 ... Patch 02
ORIGINAL: tigercub
The downloader is not working for me can i down load from the members?
Please see my post here for a link to our downloads section if you want to download manually.
tm.asp?m=2235533
I assume you are having issues with the automatic updater? What problems are you having?
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
- jwilkerson
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RE: Patch 01 ... Patch 02
Patch 02 is still scheduled to be out in accordance with the original schedule, which is 90 days after release. The game was released 27 July 09, so this means patch 02 is scheduled to be released 27 Oct 09.
AE Project Lead
SCW Project Lead
SCW Project Lead
- Chad Harrison
- Posts: 1384
- Joined: Wed Apr 02, 2003 9:07 pm
- Location: Boise, ID - USA
RE: Patch 01 ... Patch 02
Thanks for the update Joe. Any previews of what is going to be in it? Obviously there will be some additional bug smashing, but any new features?
Did the ability to swith PBEM number of turns make it (ie. switch a 1 day turn PBEM into a 2 or 3 one and vice-versa)? Did national borders make it?
Keep up all the great hard work!
Chad
Did the ability to swith PBEM number of turns make it (ie. switch a 1 day turn PBEM into a 2 or 3 one and vice-versa)? Did national borders make it?
Keep up all the great hard work!
Chad
- Admiral Scott
- Posts: 707
- Joined: Mon Jan 08, 2001 10:00 am
- Location: Syracuse, NY USA
RE: Patch 01 ... Patch 02
Thats good to know.
I plan on starting my first game after the 2nd patch is out.
So I have one more month to wait.
I plan on starting my first game after the 2nd patch is out.
So I have one more month to wait.
- Oliver Heindorf
- Posts: 1911
- Joined: Wed May 01, 2002 2:49 am
- Location: Hamburg/Deutschland
RE: Patch 01 ... Patch 02
Tahnk you Mr. Wilkinson & the Team who works on it.
- jwilkerson
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RE: Patch 01 ... Patch 02
ORIGINAL: jwilkerson
As stated previously, the approximate time table for the first two patches is as follows:
Patch 01 will be 30 days after game release
Patch 02 will be 90 days after game release
So patch 02 still on track for 27 Oct 09 release ...
AE Project Lead
SCW Project Lead
SCW Project Lead
RE: Patch 01 ... Patch 02
When the 2nd patch comes out it can be applied over the original patches or should we do a clean install?
- jwilkerson
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- Chad Harrison
- Posts: 1384
- Joined: Wed Apr 02, 2003 9:07 pm
- Location: Boise, ID - USA
RE: Patch 01 ... Patch 02
Tutorial make the cut?
Any other big features in the patch that your willing to divulge on right now? [:D]
Any other big features in the patch that your willing to divulge on right now? [:D]
- jwilkerson
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RE: Patch 01 ... Patch 02
Yup, patch 02 will be focused on fixing any bugs we or other players find, but each team has some focus items they are working on:
Air - pilot training improvements
Naval - radar modling improvements
Land/map - supply draw improvements
And there will be more OOB/data fixes and improvements to the AI.
Air - pilot training improvements
Naval - radar modling improvements
Land/map - supply draw improvements
And there will be more OOB/data fixes and improvements to the AI.
AE Project Lead
SCW Project Lead
SCW Project Lead
- Admiral Scott
- Posts: 707
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- Location: Syracuse, NY USA
RE: Patch 01 ... Patch 02
Great, I am glad I decided to wait until the 2nd patch before starting my first game.
What kind of improvements are you working on the AI?
What kind of improvements are you working on the AI?
- jwilkerson
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RE: Patch 01 ... Patch 02
ORIGINAL: Admiral Scott
Great, I am glad I decided to wait until the 2nd patch before starting my first game.
What kind of improvements are you working on the AI?
We haven't done a "taxonomy of AI improvement types" so I can't answer your question exactly - but all AI improvements would involve going into the editor and adding, updating or deleting the scripts.
Adding new scripts gives the AI new options of things it can do if the trigger conditions are met. Updating a script can change all manner of things, which units are assigned to the script, the type of naval support required, and what conditions will trigger the start or end of the script. Deleting scripts is usually done when reorganizing a group of scripts - so adding a bunch and deleting a bunch that the new ones are replacing.
If you're real interested in AI improvement capabilities, then I'd suggest studying the AI editor so you can gain a better understanding of what is available.
AE Project Lead
SCW Project Lead
SCW Project Lead
- Chad Harrison
- Posts: 1384
- Joined: Wed Apr 02, 2003 9:07 pm
- Location: Boise, ID - USA
RE: Patch 01 ... Patch 02
Thanks for the replies Joe. Obviously we are all looking forward to it.