Air war in Burma nd the AI's unlimited fighters

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

User avatar
JohnDillworth
Posts: 3104
Joined: Thu Mar 19, 2009 5:22 pm

Air war in Burma nd the AI's unlimited fighters

Post by JohnDillworth »

Hi,
I am playing as the Allies against the AI and I am in March 1943. It seems that the AI has an unlimited number of fighters and I just can't keep any aircraft in the air in Burma. I have depleted every squadron of P-40's and Hurricanes no matter what the experience. Each turn the AI is able to put hundreds of fighters on high level sweeps. Even through I shoot them down at a 5-1 or 10-1 ratio, after a month my replacements can not keep up. I am bombing the airfields at night but it is little use. Is it historically accurate that the the Japanese ahd complete air control over the Burma theater and that the Allies could sustain no active air presence in the area?

Has anybody else experience this? Does anyone know the Japanese losses in the theater?
thanks
Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly
User avatar
khyberbill
Posts: 1941
Joined: Tue Sep 11, 2007 6:29 pm
Location: new milford, ct

RE: Air war in Burma nd the AI's unlimited fighters

Post by khyberbill »

I dont think the game is historically accurate when you play the AI.
"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.
User avatar
oldman45
Posts: 2325
Joined: Sun May 01, 2005 4:15 am
Location: Jacksonville Fl

RE: Air war in Burma nd the AI's unlimited fighters

Post by oldman45 »

John, what level are you playing on? I play on historical and while 42 is a bear by 43 I have worn them down, night bombings and also their pilot losses.
User avatar
JohnDillworth
Posts: 3104
Joined: Thu Mar 19, 2009 5:22 pm

RE: Air war in Burma nd the AI's unlimited fighters

Post by JohnDillworth »

John, what level are you playing on? I play on historical and while 42 is a bear by 43 I have worn them down, night bombings and also their pilot losses.
Historical. March 42. I have tried to where them down but they have me outnumbered by about 5-1. I have not been able to descern a drop in pilot level yet and not Tony's are starting to show up. I am night bombing and I have withdrawn all of my firghters because I have no more replacements. The only tactic that is working is to send a single AKL a day into the region. The AI will send 150 fighters escorting 12 bombers and sink the freighter. This gives me a chance to rebuild the airfileds a bit and get my aircraft out
Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly
User avatar
oldman45
Posts: 2325
Joined: Sun May 01, 2005 4:15 am
Location: Jacksonville Fl

RE: Air war in Burma nd the AI's unlimited fighters

Post by oldman45 »

Maybe its a script item, meaning what ever script you got delt at start is different from my game, because I am not running into that many planes, and its May 30th in my game. They have me bottled up in Java for the time being but I have yet to get the big influx of B-17's in the US. Once those squadrons get to the DEI I will start pounding the surronding airfields. I have already decided that at least 4 squadrons will go to India and start working over the burma AF's. If I remember correctly, it took me almost a month of bombing before I could make any real inroads in the DEI. (game before that patch) I would expect that will be the same in this game.
John Lansford
Posts: 2664
Joined: Mon Apr 29, 2002 12:40 am

RE: Air war in Burma nd the AI's unlimited fighters

Post by John Lansford »

It's April '42 in my game and the Oscars are as thick as ants over Chittagong and Dacca right now.  I've seen as many as 70 Oscars in one sweep mission, and then there were 20-30 more escorting the Lilys right behind them.  None of my level bomber squadrons can penetrate their CAP over Akyab, and my fighter squadrons trying to defend my bases get overwhelmed even when I've got 5 fighter squadrons at Chittagong and another two at Diamond Port.

Giving the AI some "help" to compensate for a lack of creative planning is one thing, but just handing them unlimited airframes (not to mention the other advantages such as no airbase restrictions, LCU transfers allowed, etc) means an attempt at running the Allies in a historical manner simply isn't going to work.
User avatar
oldman45
Posts: 2325
Joined: Sun May 01, 2005 4:15 am
Location: Jacksonville Fl

RE: Air war in Burma nd the AI's unlimited fighters

Post by oldman45 »

Thats the point I was trying to get at, I don't have Oscars fighting in Burma but you do and I am at the end of May.
User avatar
Barneyrubb90
Posts: 34
Joined: Mon Mar 17, 2008 5:26 pm
Location: Oviedo, Florida

RE: Air war in Burma nd the AI's unlimited fighters

Post by Barneyrubb90 »

I am up to mid September '43 playing Quiet China very hard.  I have captured Mandalay down to Rangoon but have same issue with almost no ability to sustain fighters in the area.  Getting sweeps of 100+ and have even seen 200+.

Trying to pool my aircraft in Mandalay and push the bases back on the ground.

It is very challenging.
User avatar
treespider
Posts: 5781
Joined: Sun Jan 30, 2005 7:34 am
Location: Edgewater, MD

RE: Air war in Burma nd the AI's unlimited fighters

Post by treespider »

ORIGINAL: Barneyrubb90

I am up to mid September '43 playing Quiet China very hard.  I have captured Mandalay down to Rangoon but have same issue with almost no ability to sustain fighters in the area.  Getting sweeps of 100+ and have even seen 200+.

Trying to pool my aircraft in Mandalay and push the bases back on the ground.

It is very challenging.


[:D]
Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
User avatar
wdolson
Posts: 7678
Joined: Tue Jun 27, 2006 9:56 pm
Location: Near Portland, OR

RE: Air war in Burma nd the AI's unlimited fighters

Post by wdolson »

One thing to watch is your pilot training levels.  If you keep feeding in new pilots fresh out of training into your front line units, you will dilute your fighter units and they will become bait for the enemy.  With high experience fighter units and concentrated sweeps of enemy airfields, you can wear down the AI, but it takes a concentrated effort.

Bill
SCW Development Team
User avatar
JohnDillworth
Posts: 3104
Joined: Thu Mar 19, 2009 5:22 pm

RE: Air war in Burma nd the AI's unlimited fighters

Post by JohnDillworth »

Maybe its a script item, meaning what ever script you got delt at start is different from my game, because I am not running into that many planes, and its May 30th in my game. They have me bottled up in Java for the time being but I have yet to get the big influx of B-17's in the US. Once those squadrons get to the DEI I will start pounding the surronding airfields. I have already decided that at least 4 squadrons will go to India and start working over the burma AF's. If I remember correctly, it took me almost a month of bombing before I could make any real inroads in the DEI. (game before that patch) I would expect that will be the same in this game.

Don't think it is a script. This might be stricktly a Burma thing, not DEI. Burma has lots of good fighter fields for the AI. Bombbers are not as numerous
Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly
User avatar
JohnDillworth
Posts: 3104
Joined: Thu Mar 19, 2009 5:22 pm

RE: Air war in Burma nd the AI's unlimited fighters

Post by JohnDillworth »

One thing to watch is your pilot training levels. If you keep feeding in new pilots fresh out of training into your front line units, you will dilute your fighter units and they will become bait for the enemy. With high experience fighter units and concentrated sweeps of enemy airfields, you can wear down the AI, but it takes a concentrated effort.

Not a problem so far. The groups have an experience in th 70's and I have about 20 aces plus one guy with an experience level of 95. I have one group with 5 planes left and 193 kills and still they keep comming. Just gonna have to knowck the bases out by land.
Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly
Central Blue
Posts: 695
Joined: Fri Aug 20, 2004 5:31 pm

RE: Air war in Burma nd the AI's unlimited fighters

Post by Central Blue »

My experience is the same as oldman45's. I am glad I am not having your experience. I have bombed Akyab airfield to dust and retaken Cox's Bazaar with nary a sign of the AI's vaunted aircraft numbers.

I do wonder what the trigger is that causes what you are experiencing. I'ld be happy to share if I had an answer. I don't think it is about training. Unlike Oldman45, I didn't put up a fight in Burma, and pulled back to the Chittagong to Ledo line early on. Where I have fighters, it is generally a squadron of Curtises and Hurricanes except for the airfields (Comilla and Chittagong) dedicated to bombing Akyab that might have three or four fighter squadrons.

I have retaken Milne Bay and Port Moresby as of early '43 with little sign of dreaded fighters and bombers from the AI. And I sort of expected a slug fest when I used my carriers to cover the landings. Nada.

I am also pummeling Lunga with no sign of serious resistance. I suppose I will see his aircraft at some point. Maybe they are all training up in the home islands.
ORIGINAL: John Lansford

It's April '42 in my game and the Oscars are as thick as ants over Chittagong and Dacca right now.  I've seen as many as 70 Oscars in one sweep mission, and then there were 20-30 more escorting the Lilys right behind them.  None of my level bomber squadrons can penetrate their CAP over Akyab, and my fighter squadrons trying to defend my bases get overwhelmed even when I've got 5 fighter squadrons at Chittagong and another two at Diamond Port.

Giving the AI some "help" to compensate for a lack of creative planning is one thing, but just handing them unlimited airframes (not to mention the other advantages such as no airbase restrictions, LCU transfers allowed, etc) means an attempt at running the Allies in a historical manner simply isn't going to work.
USS St. Louis firing on Guam, July 1944. The Cardinals and Browns faced each other in the World Series that year
Image
User avatar
oldman45
Posts: 2325
Joined: Sun May 01, 2005 4:15 am
Location: Jacksonville Fl

RE: Air war in Burma nd the AI's unlimited fighters

Post by oldman45 »

On my last turn I took a look at the forces the AI has around the DEI from the airfields around Singapore to Makasar(SP). Assuming the intel is close there are over 400 Bombers and 300 fighters. I noticed that there are the carrier squadrons from the carriers that were lost in the are flying combat missions. I still have not seen any Oscars anywhere. Nate's and Zero's are the most common.

In the Burma theater there are approx 200 bombers and about the same number of fighters spread out from Thailand to Mandalay. They are Sally's, Betty's and Nicks with some Zero's. The average strike is 30+ bombers with 30 or so fighters. Some times a sweep of 30+ fighters comes through. I am having a bit of a struggle keeping fighters in the front lines but there are several American squadrons due so that should help.

User avatar
vlcz
Posts: 387
Joined: Mon Aug 24, 2009 9:18 am
Location: Spain

RE: Air war in Burma nd the AI's unlimited fighters

Post by vlcz »

From my exp AI has a virtually unending pool of aircraft, but the pilots really sucks once you kill them in sufficient numbers, they can really hit nothing.

Just finished the burma reconquest (nov 42), my common practice is occupying a new (nearer) base only when 7+ size and full of AA, and lots of ENG, then moving almost all fighters there, retiring to lick my wounds if im on the receiving side, repeat until superiority is achieved.... Worked superb in the frontier and down to akyab... Now receiving HUGE air attacks at rangoon.

In non-burma areas the tonic seems the same (quicker than expected AI rebuilds) but can be keeped down by dayly bombing of airfields, I have 4 B-17 and 4 B26 groups bombing rabaul at 5000' (50% rest) from 7 months ago now, with rotating escort/sweep fighter groups.
User avatar
JohnDillworth
Posts: 3104
Joined: Thu Mar 19, 2009 5:22 pm

RE: Air war in Burma nd the AI's unlimited fighters

Post by JohnDillworth »

Akyab airfield

I have taken it and that is when the madness started.
Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly
User avatar
JohnDillworth
Posts: 3104
Joined: Thu Mar 19, 2009 5:22 pm

RE: Air war in Burma nd the AI's unlimited fighters

Post by JohnDillworth »

My experience is the same as oldman45's. I am glad I am not having your experience. I have bombed Akyab airfield to dust and retaken Cox's Bazaar with nary a sign of the AI's vaunted aircraft numbers.

I do wonder what the trigger is that causes what you are experiencing. I'ld be happy to share if I had an answer. I don't think it is about training. Unlike Oldman45, I didn't put up a fight in Burma, and pulled back to the Chittagong to Ledo line early on. Where I have fighters, it is generally a squadron of Curtises and Hurricanes except for the airfields (Comilla and Chittagong) dedicated to bombing Akyab that might have three or four fighter squadrons.


SW PAcific is now quite sice I own everything and am gearing up to invade Rubal in a month or so. AI has pretty much given up the SW Pacific as Rubal is it's only remaining base. PErhaps the AI sent all the Oscars to Burma becuase they have nowhere elese to base them.

I have retaken Milne Bay and Port Moresby as of early '43 with little sign of dreaded fighters and bombers from the AI. And I sort of expected a slug fest when I used my carriers to cover the landings. Nada.

I am also pummeling Lunga with no sign of serious resistance. I suppose I will see his aircraft at some point. Maybe they are all training up in the home islands.
Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly
User avatar
m10bob
Posts: 8583
Joined: Sun Nov 03, 2002 9:09 pm
Location: Dismal Seepage Indiana

RE: Air war in Burma nd the AI's unlimited fighters

Post by m10bob »

One of the valuable things about China is that any activity they cause against Japan, will tie up Japanese forces, land or air. If you are neglecting this important area, you can expect Japan to use its' forces west, (the Burma area), as reinforcements.


Somewhat related:

I simply cannot imagine playing a "quiet China", in a game about WW2 in this theatre, since it was the original battlefield of the entire war.
Image

Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Air war in Burma nd the AI's unlimited fighters

Post by Andy Mac »

Remember the AI has different triggers sometimes taking a specific base will trigger a response sometimes its other bases
xj900uk
Posts: 1344
Joined: Thu Mar 22, 2007 1:26 pm

RE: Air war in Burma nd the AI's unlimited fighters

Post by xj900uk »

In RL the JAAF concentrated its forces in Burma & China, there were loads of Oscars & LBA's present in '42 and the first half of '43.  Then a load of them were transferred to the SW Pacific to try and shore up the crumbling Rabaul cauldron,  most of the pilots were by now inexperienced and had no training or navigation training of flying over large bodies of water - most of them never even got there! 
Post Reply

Return to “War in the Pacific: Admiral's Edition”