Graphic mods etc.?
Moderators: JAMiAM, ralphtricky
RE: Graphic mods etc.?
Here's a quick cut-n-paste to get someone started finishing out the rail graphics above.
1. Tiles_railroad.bmp (cut -n- pasted to overwrite the unfinished pieces)
2. Tiles_damaged_railroad.BMP (using the idea above, swapped white rails for red)
3. Tiles_railroad-numbered.bmp (The last file is in case there are misalignments. If any crop up, replace Tiles_railroad with it to easily see which piece is causing offense.)
Please share any improvements or problems...
[Edit: deleted file attachment - as it was superceded below]
1. Tiles_railroad.bmp (cut -n- pasted to overwrite the unfinished pieces)
2. Tiles_damaged_railroad.BMP (using the idea above, swapped white rails for red)
3. Tiles_railroad-numbered.bmp (The last file is in case there are misalignments. If any crop up, replace Tiles_railroad with it to easily see which piece is causing offense.)
Please share any improvements or problems...
[Edit: deleted file attachment - as it was superceded below]
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RE: Graphic mods etc.?
Some people are having problems downloading so here they are named as gif's (due to filesizes, spread over the next few posts). These should be renamed to bmp's...
[Edit: deleted file attachment - as it was superceded below]
[Edit: deleted file attachment - as it was superceded below]
"Lose" is the opposite of "win." "Loose" is the opposite of "tight."
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RE: Graphic mods etc.?
Damaged... a bit dark me thinks...


- Attachments
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- Tiles_dama..road.BMP.gif (177.05 KiB) Viewed 593 times
"Lose" is the opposite of "win." "Loose" is the opposite of "tight."
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RE: Graphic mods etc.?
And the numbered version to help find any misaligned tiles...


- Attachments
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- Tiles_rail..ered.bmp.gif (177.05 KiB) Viewed 583 times
"Lose" is the opposite of "win." "Loose" is the opposite of "tight."
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Twitter is for... (wait for it!) ...Twits!
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RE: Graphic mods etc.?
Great job E!!
62 could do without the two legs sticking out on the right, it's a curve like 41
red is indeed quite dark, I tried a lighter color but it's still not that clear
62 could do without the two legs sticking out on the right, it's a curve like 41
red is indeed quite dark, I tried a lighter color but it's still not that clear
The TOAW Redux Dude
RE: Graphic mods etc.?
ORIGINAL: Silvanski
Great job E!!
62 could do without the two legs sticking out on the right, it's a curve like 41
That one's on you... it matches the bmp you provided! *grin* (and the one I was using prior to this)
Try this one... but be warned, this one has been "trimmed" a bit and is thus more susceptible to misalignments/broken links. If that's that case, you can cut & paste 62 from this one over to the first one.

- Attachments
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- Tiles_railroad.bmp.gif (177.05 KiB) Viewed 613 times
"Lose" is the opposite of "win." "Loose" is the opposite of "tight."
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Twitter is for... (wait for it!) ...Twits!
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RE: Graphic mods etc.?
LOL... I just looked and the original was that way as well (legged).ORIGINAL: Silvanski
Great job E!!
62 could do without the two legs sticking out on the right, it's a curve like 41
How about yellow? (incorrect psychologically, but it may show up better) Or some other bright colour?ORIGINAL: Silvanski
red is indeed quite dark, I tried a lighter color but it's still not that clear
"Lose" is the opposite of "win." "Loose" is the opposite of "tight."
Friends Don't Let Friends Facebook.
Twitter is for... (wait for it!) ...Twits!
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RE: Graphic mods etc.?
Yes the legged curve seems to be apparent in many rail modsORIGINAL: E
I just looked and the original was that way as well (legged).
How about yellow? (incorrect psychologically, but it may show up better) Or some other bright colour?
Maybe replacing the black with red may be the most visible
The TOAW Redux Dude
RE: Graphic mods etc.?
Looks quite good E.ORIGINAL: E
this one has been "trimmed" a bit and is thus more susceptible to misalignments/broken links.
Thanks so much for finishing this mod[&o]
I haven't got the patience to do stuff like this

The TOAW Redux Dude
RE: Graphic mods etc.?
Thanks all for your help!!!
Silvanski, what is that graphic mod that you're using? That screenshot looks really nice with those yellow borders and the big red arrow, and the terrain is nice too!
Silvanski, what is that graphic mod that you're using? That screenshot looks really nice with those yellow borders and the big red arrow, and the terrain is nice too!
RE: Graphic mods etc.?
All the pieces were there... I just cut-n-pasted (and occasionally flipped). Took about 15-20 mins. The original author did all the work!ORIGINAL: Silvanski
Looks quite good E.
Thanks so much for finishing this mod[&o]
I haven't got the patience to do stuff like this![]()
"Lose" is the opposite of "win." "Loose" is the opposite of "tight."
Friends Don't Let Friends Facebook.
Twitter is for... (wait for it!) ...Twits!
Friends Don't Let Friends Facebook.
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RE: Graphic mods etc.?
My graphics are a mix of some homework and things I found here and there. The red arrow comes from Damezzi's mod, there's some stuff from JMass etc etcORIGINAL: Lipa
Silvanski, what is that graphic mod that you're using?
I converte all frames and backgrounds to greyscale...
I'll see if I can put a zip on my site
The TOAW Redux Dude
RE: Graphic mods etc.?
http://sites.google.com/site/toawredux/Home/graphicsORIGINAL: Lipa
Silvanski, what is that graphic mod that you're using?
The TOAW Redux Dude
RE: Graphic mods etc.?
Need help! I overwrote graphics in altgraphics folder. Graphics are all blank in altgraphics folder. Playing a Ardennes scenario which still has the original art in upper right box. Do I need to overwitr in the normal graphics folder for this utility to take effect? What am I missing?
RE: Graphic mods etc.?
Look for scenario-specific subdirectories in your (normal) graphics directory. You can either rename the offending files (recommended), overwrite or delete them.
Again, renaming the files is recommended in case that is not the problem (so they can be easily restored).
Again, renaming the files is recommended in case that is not the problem (so they can be easily restored).
"Lose" is the opposite of "win." "Loose" is the opposite of "tight."
Friends Don't Let Friends Facebook.
Twitter is for... (wait for it!) ...Twits!
Friends Don't Let Friends Facebook.
Twitter is for... (wait for it!) ...Twits!
RE: Graphic mods etc.?
Great stuff. This is much better than the mish-mash of mods I've been using up to now.
RE: Graphic mods etc.?
thanks... I didn't include the square counters, just to keep the peace[:D]ORIGINAL: parmenio
Great stuff. This is much better than the mish-mash of mods I've been using up to now.
The TOAW Redux Dude
RE: Graphic mods etc.?
@E
Where can I get your graphics for the unit box?
This minimized but still recognizable info looks highly useful.
Where can I get your graphics for the unit box?
This minimized but still recognizable info looks highly useful.
RE: Graphic mods etc.?
ORIGINAL: BigDuke66
@E
Where can I get your graphics for the unit box?
This minimized but still recognizable info looks highly useful.
Sorry, missed this post! The unit box graphics have changed since then and now look different (see below). If that's alright, send me your real email address via PM. (I don't file attach to mail forwarders like yahoo, gmail, etc).

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- Image5.jpg (28.46 KiB) Viewed 589 times
"Lose" is the opposite of "win." "Loose" is the opposite of "tight."
Friends Don't Let Friends Facebook.
Twitter is for... (wait for it!) ...Twits!
Friends Don't Let Friends Facebook.
Twitter is for... (wait for it!) ...Twits!
RE: Graphic mods etc.?
ORIGINAL: E
Sorry, missed this post! The unit box graphics have changed since then and now look different (see below).
I realized the first post's example was a bit misleading... the terrain hexes are still there, but only for non-open country...

- Attachments
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- Image3.jpg (28.04 KiB) Viewed 586 times
"Lose" is the opposite of "win." "Loose" is the opposite of "tight."
Friends Don't Let Friends Facebook.
Twitter is for... (wait for it!) ...Twits!
Friends Don't Let Friends Facebook.
Twitter is for... (wait for it!) ...Twits!

