Patch 02 Hot fix 03 (build 1097)
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: Patch 02 Hot fix (build 1096a)
Hi damien?
This is what i am doing
Dowloading patch
Extracting it says files will be downloaded to: so I believe I am right in extracting to : c:\Matrix Games\War In The Pacific Admiral's Edition -thats what I put in the block
I then get asked for a password
Im doing something stupid!
This is what i am doing
Dowloading patch
Extracting it says files will be downloaded to: so I believe I am right in extracting to : c:\Matrix Games\War In The Pacific Admiral's Edition -thats what I put in the block
I then get asked for a password
Im doing something stupid!
big seas, fast ships, life tastes better with salt
RE: Patch 02 Hot fix (build 1096a)
It asks for a password? As Michael says there is no password protection on the file, and there is none on mine. This is what I do and it has none ... can you extract to another folder and then cut and paste them over ?


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RE: Patch 02 Hot fix (build 1096a)
damien
many, many thanks for efforts -I did not see most of that -BUT -I think I got it this time!
Game says version 1096a -so away we go
This brick thanks you!
many, many thanks for efforts -I did not see most of that -BUT -I think I got it this time!
Game says version 1096a -so away we go
This brick thanks you!
big seas, fast ships, life tastes better with salt
RE: Patch 02 Hot fix (build 1096a)
No worries mate, have a good one [;)]ORIGINAL: 1275psi
damien
many, many thanks for efforts -I did not see most of that -BUT -I think I got it this time!
Game says version 1096a -so away we go
This brick thanks you!
RE: Patch 02 Hot fix (build 1096a)
In a PBEM, does the Japanese player need to install the hot fix first, or can the Allied player install the hot fix first?
Thanks -
Thanks -
RE: Patch 02 Hot fix (build 1096a)
The install seemed to go ok, but game menu screen says version 1096 (not 1096a). Is this ok or did I screw something up ?
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whippleofd
- Posts: 617
- Joined: Fri Dec 23, 2005 1:40 am
RE: Patch 02 Hot fix (build 1096a)
ORIGINAL: Brigs
The install seemed to go ok, but game menu screen says version 1096 (not 1096a). Is this ok or did I screw something up ?
Just installed the hot fix and noticed same. Was going to ask same.
Whipple
MMCS(SW/AW) 1981-2001
1981 RTC, SD
81-82 NPS, Orlando
82-85 NPTU, Idaho Falls
85-90 USS Truxtun (CGN-35)
90-93 USS George Washington (CVN-73)
93-96 NFAS Orlando
96-01 Navsea-08/Naval Reactors
1981 RTC, SD
81-82 NPS, Orlando
82-85 NPTU, Idaho Falls
85-90 USS Truxtun (CGN-35)
90-93 USS George Washington (CVN-73)
93-96 NFAS Orlando
96-01 Navsea-08/Naval Reactors
RE: Patch 02 Hot fix (build 1096a)
What does the date stamp say (right next to the version number)?
We are all dreams of the Giant Space Butterfly.
RE: Patch 02 Hot fix (build 1096a)
To n01487477-Where did you get the icon for the patch(bundle of books)? When I DLed it all I got was a file folder which I sent to a zip file.
When I extracted it, I got the same "unable to find pw data" error message.
Help!! Thanks, Hugh Browne
When I extracted it, I got the same "unable to find pw data" error message.
Help!! Thanks, Hugh Browne
hbrsvl
RE: Patch 02 Hot fix (build 1096a)
just unpack the files into your WITP AE main directory. It is no setup as you might be used to.
If you like what I said love me,if you dislike what I say ignore me!
"Extra Bavaria non est vita! Et sic est vita non est ita!"
"Extra Bavaria non est vita! Et sic est vita non est ita!"
-
whippleofd
- Posts: 617
- Joined: Fri Dec 23, 2005 1:40 am
RE: Patch 02 Hot fix (build 1096a)
ORIGINAL: Terminus
What does the date stamp say (right next to the version number)?
Dec 19, 2009 10:33:28
Whipple
MMCS(SW/AW) 1981-2001
1981 RTC, SD
81-82 NPS, Orlando
82-85 NPTU, Idaho Falls
85-90 USS Truxtun (CGN-35)
90-93 USS George Washington (CVN-73)
93-96 NFAS Orlando
96-01 Navsea-08/Naval Reactors
1981 RTC, SD
81-82 NPS, Orlando
82-85 NPTU, Idaho Falls
85-90 USS Truxtun (CGN-35)
90-93 USS George Washington (CVN-73)
93-96 NFAS Orlando
96-01 Navsea-08/Naval Reactors
RE: Patch 02 Hot fix (build 1096a)
Then you're okay.
We are all dreams of the Giant Space Butterfly.
-
whippleofd
- Posts: 617
- Joined: Fri Dec 23, 2005 1:40 am
RE: Patch 02 Hot fix (build 1096a)
ORIGINAL: Terminus
Then you're okay.
Thank you.
Whipple
MMCS(SW/AW) 1981-2001
1981 RTC, SD
81-82 NPS, Orlando
82-85 NPTU, Idaho Falls
85-90 USS Truxtun (CGN-35)
90-93 USS George Washington (CVN-73)
93-96 NFAS Orlando
96-01 Navsea-08/Naval Reactors
1981 RTC, SD
81-82 NPS, Orlando
82-85 NPTU, Idaho Falls
85-90 USS Truxtun (CGN-35)
90-93 USS George Washington (CVN-73)
93-96 NFAS Orlando
96-01 Navsea-08/Naval Reactors
RE: Patch 02 Hot fix (build 1096a)
ORIGINAL: Terminus
What does the date stamp say (right next to the version number)?
Dec 19, 2009 10:33:28
Then you're okay.
Mine says the same......thanks T
- Erik Rutins
- Posts: 39746
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
RE: Patch 02 Hot fix (build 1096a)
Once the hotfix has "settled", I'll pop back into the office and post it up in our usual way, but as our production offices are closed at the moment the quickest way to release it was for Joe to post it on the forum.
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: Patch 02 Hot fix (build 1096a)
ORIGINAL: Erik Rutins
Once the hotfix has "settled", I'll pop back into the office and post it up in our usual way, but as our production offices are closed at the moment the quickest way to release it was for Joe to post it on the forum.
Nice coordination. [:)] Most companies by far would simply be "closed".
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
RE: Patch 02 Hot fix (build 1096a)
J-Does #11 of the fixes mean that Allied ASW is going to be better? In the game(s) I'm playing, I'm up to 5/42 with nary an Allied ASW kill by ANY means.
Thanks, Hugh Browne
Thanks, Hugh Browne
hbrsvl
RE: Patch 02 Hot fix (build 1096a)
ORIGINAL: hbrsvl
J-Does #11 of the fixes mean that Allied ASW is going to be better? In the game(s) I'm playing, I'm up to 5/42 with nary an Allied ASW kill by ANY means.
Thanks, Hugh Browne
Define "better". At least a dozen people have tried that and failed.
RE: Patch 02 Hot fix (build 1096a)
Don-By "better" I mean the ability of Allied ASW,air & sea, to score hits and sink enemy subs.
I don't understand your comment about " a dozen...". I'm not trying to be a smart ass, I just don't know what you mean by that comment. HB
I don't understand your comment about " a dozen...". I'm not trying to be a smart ass, I just don't know what you mean by that comment. HB
hbrsvl
RE: Patch 02 Hot fix (build 1096a)
ORIGINAL: hbrsvl
Don-By "better" I mean the ability of Allied ASW,air & sea, to score hits and sink enemy subs.
I don't understand your comment about " a dozen...". I'm not trying to be a smart ass, I just don't know what you mean by that comment. HB
What I mean is that subs and ASW combat have been reviewed multiple times by perhaps a dozen folks and no one yet has been able to define a set of criteria to be met by the code such that it is right.
Not trying to be rude, but you must understand that non-specific terms and vague goals are of little help with a complex issue. Everyone has a different idea of what is "right" but no one can specify how to acquire such rightness. By this I mean a specific guideline of "what is right" and a set of programming changes to acquire such rightness. What we have endured for years is a continuing series of "too much", "too little", "too strong", "too weak" and the ever popular "t'ain't right".
If I may be so bold, how in the hell can anyone specify and program By "better" I mean the ability of Allied ASW,air & sea, to score hits and sink enemy subs.




