Game Map 1941 (ALPHA Version)

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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ComradeP
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RE: Game Map 1941 (ALPHA Version)

Post by ComradeP »

If the game is historical, some divisions that start in the east will still be withdrawn to fight in Yugoslavia, it would be nice to be able to choose what to send there. There's already an occupation system in the major cities, so perhaps a nation-wide system could be abstracted for Yugoslavia, which decreases or increases based on what you send or don't send.

If I can choose between sending some Jaeger units or a mountain division, instead of regular infantry or anything armoured, I would never send the latter to Yugoslavia.

As to the mountain troops: aside from Yugoslavia, the stalemates in the Crimea in 1941 and the stalemate in the Caucasus in 1942 could realistically be tilted in the favour of the Axis by moving more mountain divisions there.
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Karri
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RE: Game Map 1941 (ALPHA Version)

Post by Karri »

Worth mentioning though that the Axis never acxcomplished a thing in Lapland. Not to mention that as opposed to the rest of the map where you could assume that there are some sort of roads in every hex, there are pretty much none in Lapland. The war there was much different from the rest of Eastern Front, how would you simulate that?
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RE: Game Map 1941 (ALPHA Version)

Post by vinnie71 »

My take on operations on Lappland is that they were defensive, generally speaking.

Re mountain troops: the bulk were divided in 2 groups - those sent to Norway and those sent to Italy and the Balkans. Though a group was sent south in the Caucasus, they suffered terribly because once they were caught in the open, they had little chance to defend themselves because they had a smaller complement of artillery and anti-tank units. Which is why the bulk of the mountain units were in the end concentrated in Italy and Balkans and Norway.
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freeboy
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RE: Game Map 1941 (ALPHA Version)

Post by freeboy »

will the red armies historic challenges with supplying troops during offenses be modeled? I hope both sides, and even different fronts have supply challenges other than the topography?
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PyleDriver
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RE: Game Map 1941 (ALPHA Version)

Post by PyleDriver »

Unlike WIR, every truck is counted also. So if you don't have enough most likely your not going to far to fast...Historic supply has been a focal point in this game, and has really eaten up alot of our testing time...I'm testing our 42 game now, and if I only had 100,000 more trucks...lol...Opp's I don't...
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RE: Game Map 1941 (ALPHA Version)

Post by vinnie71 »

Hehe make do with panje wagons... [:'(]
 
Btw in what modes is supply going to be moved? Up till now we know that supply moves by rail and by truck. What about horse drawn supplies, do they feature in the game? And what about barges etc which were used by both sides (Soviet side especially)?
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RE: Game Map 1941 (ALPHA Version)

Post by pompack »

ORIGINAL: PyleDriver

Unlike WIR, every truck is counted also. So if you don't have enough most likely your not going to far to fast...Historic supply has been a focal point in this game, and has really eaten up alot of our testing time...I'm testing our 42 game now, and if I only had 100,000 more trucks...lol...Opp's I don't...

Hopefully you have studied Supplying War:Logistics from Wallenstein to Patton by van Creveld [:)]
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RE: Game Map 1941 (ALPHA Version)

Post by Silvanski »

Great map. Can someone post as zoomed in shot from the Caucasus? Is there a rail line from Astrakhan to Baku, and none from Novorosiysk to Tuapse?

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RE: Game Map 1941 (ALPHA Version)

Post by elmo3 »

You can get from Astrakhan to Baku by rail fairly directly.  You can not get from Novorossiysk to Tuapse along the coast by rail but there is an indirect route that goes quite a ways east and then back southwest to Tuapse.
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Silvanski
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RE: Game Map 1941 (ALPHA Version)

Post by Silvanski »

ORIGINAL: elmo3

You can get from Astrakhan to Baku by rail fairly directly.  You can not get from Novorossiysk to Tuapse along the coast by rail but there is an indirect route that goes quite a ways east and then back southwest to Tuapse.
Nice[:)] I just wanted to be sure that a common mistake in maps of that area hasn't slipped in
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