ORIGINAL: Smeulders
Maybe the problem is that your fighters are too high ? Not sure how the air combat routine works, but it might be that he is getting good shots at your fighters because he can bounce because of the height advantage and afterwards no more damage gets done because all fighters are too high (and thus have low manoeuvre) to do any damage. Going lower would mean you still give him the bounce, but at least later on your at altitudes where you can fight back.
Not sure if it will actually work, but at 20-0 it seem time to experiment a bit.
And somehow I feel I should have put this on some sort of official form.
Yes I quite agree with your analysis. This last turn I did manage to knock down 2 oscars for 3 P-40's and a Hurricane. Once I've gathered some strength back I will try to bring them down to see if they stay down, but from the prior build up to this event we tangled quite a bit before. The first page of this AAR has a similar report. But I agree the score says it time to try something new. And Flt. Lt Smeulders will get the report on it [;)]
Now for the map below, my area's for fleet operations are laid out. Critical Action Zone will mean a scramble of my carrier strength at Sydney to intercept any amphibious landing below 'the line'.
In the north I plan on probing his forward progress with the 12 Destroyers based out of Darwin. See if I can catch some of his smaller invasion forces.
The Port Moresby Resupply is just that, a mad dash to PM to drop off supplies and reenforcements.
















