WitPTracker AE News
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
- BigBadWolf
- Posts: 584
- Joined: Wed Aug 08, 2007 7:01 am
- Location: Serbia
RE: Ship Speeds in Tracker
OK, found it, in .bat file, right? I substituted with your values, but still no luck.

RE: Ship Speeds in Tracker
It's in the witptracker.bat file... right click and edit the file... change the numbers - don't go too high otherwise you'll probably get a storage space error message. You should increase by multiples of 128..so 384,512,640 etc.ORIGINAL: BigBadWolf
It says Xms384m Xmx512m. Since I'm rather illiterate regarding Java, how can I fix that?
-Xms initial java heap size
-Xmx maximum java heap size
Use my settings and see if it makes a difference...
Cheers
RE: Ship Speeds in Tracker
So what is the error message?ORIGINAL: BigBadWolf
OK, found it, in .bat file, right? I substituted with your values, but still no luck.
- BigBadWolf
- Posts: 584
- Joined: Wed Aug 08, 2007 7:01 am
- Location: Serbia
RE: Ship Speeds in Tracker
No error, it just takes forever to load, or it just stalls. The funny thing is that I used to run it on this computer without any problems, with 100+ turns loaded. Now I can't even get it to start. Could it be my memory failing?

RE: Ship Speeds in Tracker
Try a new tracker install and load a turn ... see if it works. I doubt your memory is failing, what I think more possible is that resident programs loaded at startup might be taking some of it... use msconfig from run command and see what's happening.ORIGINAL: BigBadWolf
No error, it just takes forever to load, or it just stalls. The funny thing is that I used to run it on this computer without any problems, with 100+ turns loaded. Now I can't even get it to start. Could it be my memory failing?
Sorry I can't be of more help. Java can be a pain sometimes.
- BigBadWolf
- Posts: 584
- Joined: Wed Aug 08, 2007 7:01 am
- Location: Serbia
RE: Ship Speeds in Tracker
ORIGINAL: BigBadWolf
I reverted to 1.2, works just fine![]()
Has to be something to do with your memory and the loading of the map. How much memory do you have on the PC?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
RE: Ship Speeds in Tracker
Floydg,
I'm having similar probelm as BBW. I've added about 80 turns. Here's the weird part.
I do a clean install, start adding turns, I can add 100 turns (all I have now in this game).
I do a clean install, add 50 turns. Close. Re-start. Try to add more turns. Won't add any. There are error messages, and i will try to grab next time I do this. My current work around is to "re-do" tracker every 20 turns. Real pain, but I NEED the data!!! However, it does take a long time to add in +100 turns.
Really weird.
I'm having similar probelm as BBW. I've added about 80 turns. Here's the weird part.
I do a clean install, start adding turns, I can add 100 turns (all I have now in this game).
I do a clean install, add 50 turns. Close. Re-start. Try to add more turns. Won't add any. There are error messages, and i will try to grab next time I do this. My current work around is to "re-do" tracker every 20 turns. Real pain, but I NEED the data!!! However, it does take a long time to add in +100 turns.
Really weird.
Pax
RE: Ship Speeds in Tracker
ORIGINAL: PaxMondo
Floydg,
I'm having similar probelm as BBW. I've added about 80 turns. Here's the weird part.
I do a clean install, start adding turns, I can add 100 turns (all I have now in this game).
I do a clean install, add 50 turns. Close. Re-start. Try to add more turns. Won't add any. There are error messages, and i will try to grab next time I do this. My current work around is to "re-do" tracker every 20 turns. Real pain, but I NEED the data!!! However, it does take a long time to add in +100 turns.
Really weird.
yeah, I'd need to see the error messages.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
RE: Ship Speeds in Tracker
I have 126 turns loaded on my longest game and have no real problems. It takes about 120 seconds to load but that is fine. I am using -Xms384m -Xmx512m for memory switches.
RE: Feature request
Damian, thanks for your response.
One should exchange a 1 with a 0 and be happy with the result. Sorry for bothering, I guess this "issue" has been identified and is located between
the chair and the screen...
One should exchange a 1 with a 0 and be happy with the result. Sorry for bothering, I guess this "issue" has been identified and is located between
the chair and the screen...


RE: Feature request
ORIGINAL: LoBaron
Damian, thanks for your response.
One should exchange a 1 with a 0 and be happy with the result. Sorry for bothering, I guess this "issue" has been identified and is located between
the chair and the screen...![]()
Easy fix... [;)]
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
RE: Ship Speeds in Tracker
ORIGINAL: floydg
ORIGINAL: PaxMondo
Floydg,
I'm having similar probelm as BBW. I've added about 80 turns. Here's the weird part.
I do a clean install, start adding turns, I can add 100 turns (all I have now in this game).
I do a clean install, add 50 turns. Close. Re-start. Try to add more turns. Won't add any. There are error messages, and i will try to grab next time I do this. My current work around is to "re-do" tracker every 20 turns. Real pain, but I NEED the data!!! However, it does take a long time to add in +100 turns.
Really weird.
yeah, I'd need to see the error messages.
As requested. Appreciate and insight or help. Great tool. THANKS!!! [&o]

- Attachments
-
- 100629tra..aderror.jpg (143.04 KiB) Viewed 306 times
Pax
RE: Ship Speeds in Tracker
ORIGINAL: PaxMondo
ORIGINAL: floydg
ORIGINAL: PaxMondo
Floydg,
I'm having similar probelm as BBW. I've added about 80 turns. Here's the weird part.
I do a clean install, start adding turns, I can add 100 turns (all I have now in this game).
I do a clean install, add 50 turns. Close. Re-start. Try to add more turns. Won't add any. There are error messages, and i will try to grab next time I do this. My current work around is to "re-do" tracker every 20 turns. Real pain, but I NEED the data!!! However, it does take a long time to add in +100 turns.
Really weird.
yeah, I'd need to see the error messages.
As requested. Appreciate and insight or help. Great tool. THANKS!!! [&o]
![]()
Looks to me like your PC ran out of memory. I don't think changing the command line to allocate more memory would help, since I think it can't get even what you asked for.
Floyd
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
RE: Ship Speeds in Tracker
PaxMondo, could you do a dxdiag, save as text file and post it here?
RE: Ship Speeds in Tracker
Here you go.ORIGINAL: Nomad
PaxMondo, could you do a dxdiag, save as text file and post it here?

- Attachments
-
- 100629dxdiag.jpg (67.29 KiB) Viewed 307 times
Pax
RE: Ship Speeds in Tracker
I just noticed some thing that left me wondering. When comparing daily air losses from intel screen in game vs those in the VP section of tracker there is a markedly difference in lost enemy aircrafts. Own are the same.
I wonder why? how does tracker generate its numbers?
Do tracker use numbers less influenced by FoW or whats up?
Now that we are at it the sunken ship section is very diffent too. I only show 2 own ships sunk while in fact many more has been sunk and even admitted.
What gives?
Kind regards,
Rasmus
I wonder why? how does tracker generate its numbers?
Do tracker use numbers less influenced by FoW or whats up?
Now that we are at it the sunken ship section is very diffent too. I only show 2 own ships sunk while in fact many more has been sunk and even admitted.
What gives?
Kind regards,
Rasmus
-
dukewacoan
- Posts: 153
- Joined: Mon Jun 07, 2010 4:30 pm
RE: Feature request
My Tracker seems to be working, but I am getting a lot of JAVA dialogue in the CMD prompt window. Here it is - I am running on a MacBook Pro using Bootcamp. Please let me know if I am doing something wrong.
C:\Matrix Games\War in the Pacific Admiral's Edition\WitPTracker AE Release 1.5.
1>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
WitP Tracker AE tables loaded in 7 seconds
Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: C:\Matrix
Games\War in the Pacific Admiral's Edition\WitPTracker AE Release 1.5.1\pwsdll.
dll: Can't load IA 32-bit .dll on a AMD 64-bit platform
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at JNIpws.JNIpws.<clinit>(JNIpws.java:19)
at witptracker.SaveFileReader.ReadScenarioTurnNumber(SaveFileReader.java
:327)
at witptracker.GUIMain.ReadNewTurn(GUIMain.java:141)
at witptracker.GUIMain.actionPerformed(GUIMain.java:505)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown
Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
C:\Matrix Games\War in the Pacific Admiral's Edition\WitPTracker AE Release 1.5.
1>pause
Press any key to continue . . .
C:\Matrix Games\War in the Pacific Admiral's Edition\WitPTracker AE Release 1.5.
1>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
WitP Tracker AE tables loaded in 7 seconds
Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: C:\Matrix
Games\War in the Pacific Admiral's Edition\WitPTracker AE Release 1.5.1\pwsdll.
dll: Can't load IA 32-bit .dll on a AMD 64-bit platform
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at JNIpws.JNIpws.<clinit>(JNIpws.java:19)
at witptracker.SaveFileReader.ReadScenarioTurnNumber(SaveFileReader.java
:327)
at witptracker.GUIMain.ReadNewTurn(GUIMain.java:141)
at witptracker.GUIMain.actionPerformed(GUIMain.java:505)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown
Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
C:\Matrix Games\War in the Pacific Admiral's Edition\WitPTracker AE Release 1.5.
1>pause
Press any key to continue . . .
RE: Ship Speeds in Tracker
ORIGINAL: Walloc
I just noticed some thing that left me wondering. When comparing daily air losses from intel screen in game vs those in the VP section of tracker there is a markedly difference in lost enemy aircrafts. Own are the same.
I wonder why? how does tracker generate its numbers?
Do tracker use numbers less influenced by FoW or whats up?
There is some FoW involved here. We haven't been able to determine how the game itself fiddles with the counts, but the totals should be the same.
Now that we are at it the sunken ship section is very diffent too. I only show 2 own ships sunk while in fact many more has been sunk and even admitted.
What gives?
Kind regards,
Rasmus
That isn't right - your side's ships should all be reported. I've seen cases where you need to choose some of the filter menus a few times before the table updates properly. If that's not it, send me a save and I'll take a look.
Floyd
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
RE: Ship Speeds in Tracker
PaxMondo, I see no reason there why you might run out of memory. It is strange.




