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witpqs
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RE: Current Situation

Post by witpqs »

A good practice is to, once in a while, use the 'S' key to call up a list of all ships, disable upgrades, then select those under repair, again disable upgrades (the command works only for ships actually displayed on the list at the given time). This helps to catch the ones you might forget to disable from time to time.

Of course enable upgrading on ships when you are ready to undertake them.
herwin
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RE: Current Situation

Post by herwin »

ORIGINAL: witpqs

A good practice is to, once in a while, use the 'S' key to call up a list of all ships, disable upgrades, then select those under repair, again disable upgrades (the command works only for ships actually displayed on the list at the given time). This helps to catch the ones you might forget to disable from time to time.

Of course enable upgrading on ships when you are ready to undertake them.

Lesson learned!
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 12/13

Post by herwin »

February 12/13 1942

After mulligan.

The KB is off Palembang, while elements of the Combined Fleet are in Singapore. Nobody appears to be in the Indian Ocean.

B-17s hit Singapore and A-24s hit Bandjermasin (taking heavy casualties).


Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 13/14

Post by herwin »

February 13/14 1942

I decided to start discouraging the IJN from using ports within air range of my 4E bombers. The B17s got chewed up, but it was worth it.

Morning Air attack on Singapore , at 50,84
 
Weather in hex: Heavy rain
 
Raid spotted at 25 NM, estimated altitude 20,000 feet.
Estimated time to target is 7 minutes
 
Japanese aircraft
      A6M2 Zero x 16
      Ki-27b Nate x 31
      Ki-43-Ib Oscar x 18
 
 
 
Allied aircraft
      B-17E Fortress x 6
 
 
No Japanese losses
 
Allied aircraft losses
      B-17E Fortress: 2 destroyed, 4 damaged
 
Japanese Ships
      CVL Ryujo, Bomb hits 1,  on fire
 
 
 
Aircraft Attacking:
       3 x B-17E Fortress bombing from 15000 feet
               Port Attack:  8 x 500 lb GP Bomb
 
CAP engaged:
Tainan Ku S-1 Det A with A6M2 Zero (2 airborne, 4 on standby, 0 scrambling)
      2 plane(s) intercepting now.
      Group patrol altitude is 15000 , scrambling fighters to 15000.
      Time for all group planes to reach interception is 9 minutes
Tainan Ku S-1 Det B with A6M2 Zero (2 airborne, 4 on standby, 0 scrambling)
      2 plane(s) intercepting now.
      Group patrol altitude is 15000 , scrambling fighters to 15000.
      Time for all group planes to reach interception is 9 minutes
3rd Ku S-1 Det A with A6M2 Zero (1 airborne, 3 on standby, 0 scrambling)
      1 plane(s) intercepting now.
      Group patrol altitude is 15000 , scrambling fighters to 15000.
      Time for all group planes to reach interception is 9 minutes
1st Sentai with Ki-27b Nate (10 airborne, 21 on standby, 0 scrambling)
      10 plane(s) intercepting now.
      Group patrol altitude is 15000 , scrambling fighters to 15000.
      Time for all group planes to reach interception is 9 minutes
64th Sentai with Ki-43-Ib Oscar (6 airborne, 12 on standby, 0 scrambling)
      6 plane(s) intercepting now.
      Group patrol altitude is 8000 , scrambling fighters to 8000.
      Time for all group planes to reach interception is 6 minutes
 
 
 
---------------------------------------------

Morning Air attack on Singapore , at 50,84
 
Weather in hex: Heavy rain
 
Raid spotted at 12 NM, estimated altitude 20,000 feet.
Estimated time to target is 3 minutes
 
Japanese aircraft
      A6M2 Zero x 14
      Ki-27b Nate x 28
      Ki-43-Ib Oscar x 14
 
 
 
Allied aircraft
      B-17D Fortress x 8
 
 
No Japanese losses
 
Allied aircraft losses
      B-17D Fortress: 1 destroyed
 
 
 
CAP engaged:
Tainan Ku S-1 Det A with A6M2 Zero (3 airborne, 0 on standby, 0 scrambling)
      3 plane(s) intercepting now.
      1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
      Group patrol altitude is 15000 , scrambling fighters to 15000.
      Time for all group planes to reach interception is 42 minutes
Tainan Ku S-1 Det B with A6M2 Zero (6 airborne, 0 on standby, 0 scrambling)
      6 plane(s) intercepting now.
      Group patrol altitude is 15000
      Raid is overhead
3rd Ku S-1 Det A with A6M2 Zero (4 airborne, 0 on standby, 0 scrambling)
      4 plane(s) intercepting now.
      Group patrol altitude is 15000
      Raid is overhead
1st Sentai with Ki-27b Nate (26 airborne, 0 on standby, 0 scrambling)
      26 plane(s) intercepting now.
      2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
      Group patrol altitude is 15000 , scrambling fighters to 15000.
      Time for all group planes to reach interception is 29 minutes
64th Sentai with Ki-43-Ib Oscar (8 airborne, 0 on standby, 0 scrambling)
      8 plane(s) intercepting now.
      6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
      Group patrol altitude is 8000 , scrambling fighters to 15000.
      Time for all group planes to reach interception is 45 minutes
 
 
 
---------------------------------------------

Morning Air attack on Singapore , at 50,84
 
Weather in hex: Heavy rain
 
Raid spotted at 13 NM, estimated altitude 16,000 feet.
Estimated time to target is 3 minutes
 
Japanese aircraft
      A6M2 Zero x 14
      Ki-27b Nate x 28
      Ki-43-Ib Oscar x 14
 
 
 
Allied aircraft
      B-17E Fortress x 9
 
 
No Japanese losses
 
Allied aircraft losses
      B-17E Fortress: 1 damaged
 
Japanese Ships
      BB Nagato, Bomb hits 1
 
 
 
Aircraft Attacking:
       2 x B-17E Fortress bombing from 10000 feet
               Port Attack:  8 x 500 lb GP Bomb
 
CAP engaged:
Tainan Ku S-1 Det A with A6M2 Zero (3 airborne, 0 on standby, 1 scrambling)
      3 plane(s) intercepting now.
      Group patrol altitude is 15000 , scrambling fighters to 15000.
      Time for all group planes to reach interception is 32 minutes
Tainan Ku S-1 Det B with A6M2 Zero (6 airborne, 0 on standby, 0 scrambling)
      6 plane(s) intercepting now.
      Group patrol altitude is 15000
      Raid is overhead
3rd Ku S-1 Det A with A6M2 Zero (4 airborne, 0 on standby, 0 scrambling)
      4 plane(s) intercepting now.
      Group patrol altitude is 15000
      Raid is overhead
1st Sentai with Ki-27b Nate (22 airborne, 0 on standby, 2 scrambling)
      22 plane(s) intercepting now.
      4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
      Group patrol altitude is 15000 , scrambling fighters between 14000 and 15000.
      Time for all group planes to reach interception is 90 minutes
64th Sentai with Ki-43-Ib Oscar (8 airborne, 0 on standby, 6 scrambling)
      8 plane(s) intercepting now.
      Group patrol altitude is 8000 , scrambling fighters to 15000.
      Time for all group planes to reach interception is 33 minutes
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 14/15

Post by herwin »

February 14/15 1942

Little action. A Dutch sub sinks an xAK, while the Japanese damage another. The KB air groups make an appearance near Singapore. The Chinese infiltrate and retake Kaoping.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 15/16

Post by herwin »

February 15/16 1942

Japanese shipping appears to have pulled out of Singapore.

Rangoon hit by severe airraids.

KB off Billiton.

A number of Japanese shock attacks, in particular a corps-sized attack at Pegu, are unsuccessful.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 16/17

Post by herwin »

February 16/17 1942

The KB sails off Soerabaya and strike Samarinda, where a landing is taking place. Lots of local mice take cover.

For some reason, there are Kaga aircraft operating out of Singapore. I thought it was the Zuiho that I laid an egg on.

Otherwise quiet.


Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 17/18

Post by herwin »

February 17/18 1942

KB launches massive airstrikes on Samarinda, while Kaga's, Soryu's, and Zuiho's fighters operate at Singapore. 4E port strikes on Singapore to discourage its use as a major naval base. Chinese attackers ejected from Pucheng, and Samarinda falls to the Japanese.


Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 18/19

Post by herwin »

February 18/19 1942

Main body of the KB attacks Balikpapan from the Makassar Strait, while the rump continues to operate out of Singapore. Major Japanese corps-level shock attack repulsed with thousands of casualties at Wenchow.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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witpqs
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RE: Feb 18/19

Post by witpqs »

I think you mean the Makassar Strait. Malacca Strait would be out of range.
herwin
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RE: Feb 18/19

Post by herwin »

ORIGINAL: witpqs

I think you mean the Makassar Strait. Malacca Strait would be out of range.

So it is! They start with the same syllable!
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Various

Post by herwin »

My opponent is having trouble coping with my submarines--despite the sinking of those based in Manila on 7/8 December. I'm not doing anything special.

He also believes his sub sunk the Enterprise at Noumea--it's in Sydney getting patched up. Fog of war!
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 19/20

Post by herwin »

February 19/20 1942

The I-20 sneaks into Noumea harbour. There are a half dozen Allied ASW ships operating there, so she immediately finds herself under heavy attack.

The main body of the KB continues to operate south of Balikpapan.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 20/21

Post by herwin »

February 20/21 1942

Mostly routine air operations. The KB (in the Makassar Strait) and land aircraft hit Balikpapan. The KB rump operates in the Malacca Strait.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 21/22

Post by herwin »

February 21/22 1942

Heavy Japanese airstrikes on Medan and Balikpapan.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 22/23

Post by herwin »

February 22/23 1942

Naval bombardment of Medan.

SS I-20 engaged near Noumea, some evidence of damage.

The Japanese player is trying to capture oil resources with a minimum of damage--hence heavy air bombardments by the KB and rump KB.

Balikpapan captured.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 23/24

Post by herwin »

February 23/24 1942

My opponent is using his battleships, cruisers and carriers to pound the garrisons of the various oil ports. I can't help but wonder if that is the most efficient use of his major ships--it gives me a free hand elsewhere.

SS I-24 hit hard off Noumea.

No major actions.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 24/25

Post by herwin »

February 24/25 1942

Medan falls.

Various Japanese shock attacks in China end up 1-1.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 25/26

Post by herwin »

February 25/26 1942

Mostly air actions as the Japanese change their focus to Palembang.

Chinese attack at Hankow repulsed.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
herwin
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Feb 26/27

Post by herwin »

February 26/27 1942

Operations continue. A number of Japanese shock attacks between Hankow and Kaifeng.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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