We have another update for Decisive Campaigns, and it is now available as a Public Beta in the Members Club. It fixes a number of bugs, like Bzura Scenario's Air units AP, gives more info when loading, improves loading time for scenarios, plus other improvements. You will need to have a Members account and have registered Decisive Campaigns: the Blitzkrieg from Warsaw to Paris. The link will be on your Members Home page under Downloads.
Change History:
V1.03 Beta – October 4, 2010
[*]Fixes and Improvements
- Loading Time
- Added a small status message while starting up the game so the player
knows the game is loading data instead of being dead. - Scenario load time improved dramatically by making a number of changes
to the data storage format and re-using graphics if already loaded (hence
slightly longer load time at start up).
- Added a small status message while starting up the game so the player
- Rare AI Bug Fixed.
- Added some auto memory release functions to fix a rare memory error.
- Air units in the Bzura Scenario will no longer have free air travel after a couple of
rounds. - AI Restructured.
- Retreat, but no Advance
- It happens when attacking troops run out of Action Points while the
enemy unit has not finished retreating yet. So its a "feature", at least it is
intended behavior. It has been made more clear when this combat result
occurs by specifying that the attacker is out of AP instead of that the
defender held.
- It happens when attacking troops run out of Action Points while the
- You can now find info in the combat detail screen about anti-structural damage
versus bridges or fortifications. - France GD Regiment is now motorized.