Nationalizing names?

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Update
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Nationalizing names?

Post by Update »

OK, I decided to put this here since most players see it this way.

Question: What is the general feeling of naming units and ground elements with their original (native) way ?.

Some German units use this and, for some weird reason, also Axis minors use sometimes German type of names.

Would this be too challenging for people since English seems to be the universal language in games?
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morganbj
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RE: Nationalizing names?

Post by morganbj »

Don't really care much.

But, I do highly agree that the Finnish Army should be saluted, both in the past and today. Top notch, highly professional group of guys.
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RE: Nationalizing names?

Post by amatteucci »

I would like it, but only if it's done for all nationalities and it's done correctly.
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Montbrun
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RE: Nationalizing names?

Post by Montbrun »

I've been fiddling with renaming for awhile. For some, there would have to be some small compromises. For example, naming conventions for the Rumanians would have to be slightly changed, because of the way the game names units - "Divizia 1. Infanterie" (correct nomenclature) would have to be "1. Infanterie Divizia," or "1. Divizia Infanterie" if you can change the naming of the unit type.

Fool around with the editor, and let me know what you find out.

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RE: Nationalizing names?

Post by ComradeP »

As long as the counters are not changed to use the symbols the countries used at the time, there should be minimal confusion for non-English speakers as they can just check the counter.
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Wikingus
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RE: Nationalizing names?

Post by Wikingus »

I fully support 100% unit names in their respective languages.
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Wild
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RE: Nationalizing names?

Post by Wild »

I much prefer english.
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RE: Nationalizing names?

Post by jomni »

ORIGINAL: ComradeP

As long as the counters are not changed to use the symbols the countries used at the time, there should be minimal confusion for non-English speakers as they can just check the counter.

Yeah. Imagine if we use German unit symbols... that would be quite confusing.
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RE: Nationalizing names?

Post by Update »

Thank you all for your thoughts.

I do agree that the unit symbols should not be changed. I've had to use WWII era symbols from 4 different countries, drives you nuts. On the other hand, wouldn't that be a great psychological warfare tool against your opponent = suddenly switch the counters to authentic WWII era?[:D]
there should be minimal confusion for non-English speakers as they can just check the counter.


Well, actually I was more worried about the native English speakers. You know, the shock of having to deal with another language. [;)]
(Quote from a university discussion in the USA where I studied once upon a time: "What, they actually speak some other language than English over there?"[8|]

Anyway, I try to post my Finnish OOB errata before Christmas but no promises since learning to use the editor (which is great) is a bit of a task. [&:]

Oh, in case you did not notice, I LOOOVE smileys![8D]
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RE: Nationalizing names?

Post by Titanwarrior89 »

Same here
ORIGINAL: Wild

I much prefer english.
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RE: Nationalizing names?

Post by PDiFolco »

Everything should be in Russian, as they won :-)
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Helpless
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RE: Nationalizing names?

Post by Helpless »

Actually you may set fonts for wingdings and for many it will be "in Russian" [;)]

tm.asp?m=2645378
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RE: Nationalizing names?

Post by Update »

Follow the logic and smile!
Everything should be in Russian, as they won :-)


OK,actually Soviet Union did not win the war but Finland did! [:-]
9/1944 Finland signed an armistice with the Soviets. Did not capitulate or surrender (regardless what it says in the WITE manual[&:]). In 1948 we signed a peace treaty (Paris Peace Treaty) with Allied powers.
No Soviet troops occupied Finland or set up Government. (For the Europian countries that took part in WWII only three Capitals did not get occupied during the war: London, Moscow and Helsinki)
In 1991 Soviet Union collapsed, Finland was still independent nation as in today. Ergo, Finland won the WWII Eastern Front war. Therefore, The game should be in Finnish!!![:D][:D][:D]

Nobody respects a country with a poor army, but everybody respects a country with a good army. I raise my toast to the Finnish Army.

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Helpless
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RE: Nationalizing names?

Post by Helpless »

You probably bought wrong game, Pertti. [;)]
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RE: Nationalizing names?

Post by Update »

But do not worry, I am working on the Total Finnish Translation that will be the standard WITE from update 1.02 forward! [;)]

(AS IF!)[:'(]
Nobody respects a country with a poor army, but everybody respects a country with a good army. I raise my toast to the Finnish Army.

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RE: Nationalizing names?

Post by PyleDriver »

Hell, everyone knows America won the war. Look around the world now, everyone is speaking English now, except here in South Texas go figure...lol...Btw, did you know in the war Armerica spent more money than all the other countries (both sides) combined...
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RE: Nationalizing names?

Post by blastpop »

I suppose that if Matrix had a budget for it, they could localize the game to reflect the native names for units. You'll find tho that amongst Soviet units, there would be different spelling amongst units, i.e. Moscovite vs. Azeris as an example. So even with in the "same country" there can be differences.

Also who is going to add Cyrillic to my fonts?
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RE: Nationalizing names?

Post by snowflake »

Good topic. It's a general problem occurring most non multi-lingual software interfaces. I don't know how the developers of wite have implemented this, if it is even implemented at al, so we can switch it on on demand? Care to comment on this one?

Sadly most of the posts here seem to be from people Usa,Canada or UK, and as such don't care about other languages (just read their arguments/answers which are bluntly put idiotic and self centred) , so they probably think english it the only language spoken on the planet. Wel, ignorance is bliss for you i gues [8|].

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