I'm going to change up the presentation a little, this time around. Still trying to find a good order to show the events of the turn, so that readers can follow both the development of the game as presented on the board, as well as what is going through my mind as I'm actually playing the game.
By now, readers of my AARs will be aware that I run a LOT of recon missions. On light turns, this may be between 100-200 missions. On heavier turns, or as in the games against Pieter (ComradeP), and Flavio (Flaviusx) where I'm trying to get a good feel for their playstyles, between 400-500+ per turn. So, I will simply do away with redundant screenshots of what the front looks like before I run recon. I'll let you see what I'm seeing, and what I think that any player who has the strategic initiative should be looking for.
That said, let's first take a look at the ground losses at the start of the turn. As before, about 2/3 of my losses are from attrition and irrepairably damaged components being tallied during the Logistics phase. This is really unavoidable, and though it does tend to drag down the performance of each sides forces, favors the side with higher morale and experience. At this stage of the game, that is me. Flavio's losses to attrition have been ~45-50k per turn, while mine have been ~15-18k. So, this has been favoring me by about 2.5 to 1. Of course, the Soviets get more manpower than the Axis, so the loss differentials must be accentuated by actual combat. So far, the ground combat losses have been running in my favor by ~10-14 to 1, for an overall ratio of 12 to 1. I fully realize that I'm at the top end of the curve here, so my operational and strategic plans need to remain focused on keeping the curve as flat as possible, as long as possible, and minimizing the rate of the falling loss ratios.
Some of the players who have commented in my AARs are concerned about the AGS move on turn one not being strong enough, because I chose to not attempt any mass encirclements of the Soviets facing this Army Group on turn one. The exact reasons I chose to do this remain somewhat classified. Since both Flavio and Pieter have been contributing to one anothers AARs, I don't want to reveal too much at this stage, since I would assume that they are at least comparing their experiences with our respective games. However, I will say this much. Momentarily taking some Soviet divisions off the OOB (remember that until Nov 41, most surrendered Soviet divisions are reconstituted) is not the only way to weaken the Soviet capability to defend the Motherland. Also, just because something doesn't get into the bag now, doesn't mean that it won't later at a time and place more in tune with my strategic and operational goals.
Anyhow, the screenshot...
