is it possible to make new governments
is it possible to make new governments
i hope this hasnt been asked before, i did a search and didnt find anything
anyway, question is in the subject
i want to make/mod governments in distant worlds and expansion
is it possible?
if so how?
any help appreciated
anyway, question is in the subject
i want to make/mod governments in distant worlds and expansion
is it possible?
if so how?
any help appreciated
RE: is it possible to make new governments
I don't think so but you can put it on the modders wishlist for consideration by Elliot
And welcome to the community, Kothyxaan
And welcome to the community, Kothyxaan
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
RE: is it possible to make new governments
Not at present, Koth. It's already on the modders masterlist so hopefully we'll get this ability at some point. [:)]
RE: is it possible to make new governments
heya folks, thanks for the replies, and thanks for the welcome
i guess ill have to do the waiting game then, and hope its implemented in a patch
ok take care
*waits patiently*
i guess ill have to do the waiting game then, and hope its implemented in a patch
ok take care
*waits patiently*
RE: is it possible to make new governments
Welcome to the forums Kothyxaan! [:)]
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
RE: is it possible to make new governments
thanks again
actually ive got some stuff i noticed in game, maybe theyve been noticed before if so apologies
and for the wish list stuff...
1)i noticed in Distant Worlds without the expansion you could send spies to steal research without specifying what tech you wanted to steal, was this dropped in the expansion? because i kind of liked that option
2)is it possible for the automation to send more than one spy on the same kind of mission against the same empire?
3) in the ship design window, i noticed that some race "special components" become obsolete, even though they may be better than the alternative, maybe an option to flag them so they stay in the component window (ie i had the megaton shields tech maxed but the shield got made obsolete by maxed out meridan shields that werent as good, also the mega dense fuel store that hold 140 fuel, got made obsolete by one that held only 100 fuel) ps i know about the check box for revealing obsolete tech
this also changes the aforementioned shields and fuel store unit in the ship design when you click the upgrade button, the megaton shields/mega dense fuel store were replaced by inferior replacements because they had a higher research value
4)in the ship design screen, is there a way of removing all of one component instead of many click (ie if you had 30 shields, one click removes them all option)
errr... i hope this all makes sense to someone other than me :-p
actually ive got some stuff i noticed in game, maybe theyve been noticed before if so apologies
and for the wish list stuff...
1)i noticed in Distant Worlds without the expansion you could send spies to steal research without specifying what tech you wanted to steal, was this dropped in the expansion? because i kind of liked that option
2)is it possible for the automation to send more than one spy on the same kind of mission against the same empire?
3) in the ship design window, i noticed that some race "special components" become obsolete, even though they may be better than the alternative, maybe an option to flag them so they stay in the component window (ie i had the megaton shields tech maxed but the shield got made obsolete by maxed out meridan shields that werent as good, also the mega dense fuel store that hold 140 fuel, got made obsolete by one that held only 100 fuel) ps i know about the check box for revealing obsolete tech
this also changes the aforementioned shields and fuel store unit in the ship design when you click the upgrade button, the megaton shields/mega dense fuel store were replaced by inferior replacements because they had a higher research value
4)in the ship design screen, is there a way of removing all of one component instead of many click (ie if you had 30 shields, one click removes them all option)
errr... i hope this all makes sense to someone other than me :-p
RE: is it possible to make new governments
It does make a lot of sense, don't worry. Let's see
1) No, it's still there
2) Here I hope someone else will pitch in as I've never let in on auto. Or you can fire a game on 4x speed to ckeck it
3) Yes, this is wishlisted already as it was noticed by many of us as well.
4) No, not yet. This is requested as well
1) No, it's still there
2) Here I hope someone else will pitch in as I've never let in on auto. Or you can fire a game on 4x speed to ckeck it
3) Yes, this is wishlisted already as it was noticed by many of us as well.
4) No, not yet. This is requested as well
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
RE: is it possible to make new governments
quick reply and thanks for the info Data
1) strange i cant do it, i choose the victim, the steal research option, the time of the mission, but if i dont choose a tech to steal i cant assign the mission, and outta curiosity, does choosing a long time just increase the chance of success or does it affect how much research you steal?
2) left on auto it only seems to do one steal attempt against the same victim, doesnt seem to matter how many spies you have and if you change your policy to do just tech stealing, but im guessing itd probably be the same with each mission type
3 & 4) good, ill wait and hope for that too
)
thanks again
1) strange i cant do it, i choose the victim, the steal research option, the time of the mission, but if i dont choose a tech to steal i cant assign the mission, and outta curiosity, does choosing a long time just increase the chance of success or does it affect how much research you steal?
2) left on auto it only seems to do one steal attempt against the same victim, doesnt seem to matter how many spies you have and if you change your policy to do just tech stealing, but im guessing itd probably be the same with each mission type
3 & 4) good, ill wait and hope for that too
thanks again
RE: is it possible to make new governments
it increases the chance of success, this should be displayed as a % on the same window, the % will change depending on the duration you choose
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
RE: is it possible to make new governments
yeh thats what i thought, thanks again, and relax i think thats the end of my questions... for a while...
actually my mistake! i have something else for the wish list
sometimes stations blot out a planet,
when you click on a ship/station etc when theres another really close, you can choose what ship to interact with
maybe adding planets to the list of choices would sort this
ok really, thats it, now you can relax
actually my mistake! i have something else for the wish list
sometimes stations blot out a planet,
when you click on a ship/station etc when theres another really close, you can choose what ship to interact with
maybe adding planets to the list of choices would sort this
ok really, thats it, now you can relax
RE: is it possible to make new governments
indeed, sometimes they can do that and this is a good idea. Just to make sure, does it blot the planet even at the highest zoom level?
Now that you're relaxing.....it's my turn [:D]
Now that you're relaxing.....it's my turn [:D]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
RE: is it possible to make new governments
ack well, i pester you with questions, its only fair you reciprocrate
max zoom helps ;o)
thanks you
but i stand by my wish list!
max zoom helps ;o)
thanks you
but i stand by my wish list!
RE: is it possible to make new governments
i second you, we should be able to do this irrelevant of the zoom level
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
RE: is it possible to make new governments
aye, less fiddling and clicking the better i say
twould also be nice to be able to que retrofit in the que next mission option
i hope my comments dont sound like complaints 'cause i like the game... O.o
twould also be nice to be able to que retrofit in the que next mission option
i hope my comments dont sound like complaints 'cause i like the game... O.o
RE: is it possible to make new governments
no way they sound like that, we all complain about this.....we'll complain until we have them all; and the queue retrofit as well
it's called complain list....err, wishlist.....and it's already in there afaik
it's called complain list....err, wishlist.....and it's already in there afaik
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
RE: is it possible to make new governments
When a space port completely blocks a planet so you can't click it, it works to zoom quite a lot out so that you can select the system (by clicking a little besides the star). You will then see the planets with bases/colonies in the info box, and can click the planet from there.
It can also be an issue with too many ships around, but at least they can be moved if yours.
It can also be an issue with too many ships around, but at least they can be moved if yours.
RE: is it possible to make new governments
in the info panel, when a planet is selected, you can select the SP for that planet.....but it doesn't work the other way around, maybe this should be possible also
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
RE: is it possible to make new governments
aha! more handy info, im still learning as i go in the game, it probably helps when you read the in game help stuff, but i prefer the baptism by fire method (also known as sink or swim) 
theres some other stuff... but im going to ask if theres a compiled com... err... wish list thread
make more sense for me to compile what i think are good suggestions/ideas and also see if their already there
anyways, thanks again
im going to shuffle off now and play the game some more ;o)
theres some other stuff... but im going to ask if theres a compiled com... err... wish list thread
make more sense for me to compile what i think are good suggestions/ideas and also see if their already there
anyways, thanks again
im going to shuffle off now and play the game some more ;o)
RE: is it possible to make new governments
have fun....run or die (foreign legion) [:)]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....


