Limited attack

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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demyansk
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Limited attack

Post by demyansk »

I played a few games and I would have to say that its a fine job done with the game from all of the developers. I guess the tooltip is annoying at times but also helpful at times. I was wondering if you can do a limited attack anymore with the new game without going to default rules?

At times, I want to attack but not advance into the hex.

Thanks

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larryfulkerson
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RE: Limited attack

Post by larryfulkerson »

ORIGINAL: demjansk
I guess the tooltip is annoying at times but also helpful at times.
You can turn the tooltip "off" by setting the play->player options->tooltip show setting to a high number and the tooltip hide to some low number, say 5 or so.
ORIGINAL: demjansk
I was wondering if you can do a limited attack anymore with the new game without going to default rules?
At times, I want to attack but not advance into the hex.
Yeah sure.....I use that kind of attack all the time. Just do a right click and choose limited attack from the popup menu.

Here's my tool tip settings:

EDIT: I just re-read your post about "default" rules. Oops.
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marjur
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RE: Limited attack

Post by marjur »

[/quote]
I was wondering if you can do a limited attack anymore with the new game without going to default rules?

At times, I want to attack but not advance into the hex.


"limit losses" attacks don't prevent you from advancing into another hex. Even "minimise losses" attacks don't do that. In fact, there has never been an attack option in TOAW preventing your units from advancing.
Iron Stringbean
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RE: Limited attack

Post by Iron Stringbean »

ORIGINAL: marjur
I was wondering if you can do a limited attack anymore with the new game without going to default rules?

At times, I want to attack but not advance into the hex.
"limit losses" attacks don't prevent you from advancing into another hex. Even "minimise losses" attacks don't do that. In fact, there has never been an attack option in TOAW preventing your units from advancing.

Page 61 of the manual:
"Attacking units participate fully, and may advance into the location if the enemy retreats. Units
conducting a Limited Attack add half their Strength to the Attack, suffer only half the losses they
would in a normal Attack, and will not advance into the location after combat."

Right click on a unit in the main view, or the attack planner, and select "limited attack" instead of "attack," than select your loss settings. :)
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marjur
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RE: Limited attack

Post by marjur »

Right, I forgot about this one. With the new options, it's hidden away in the attack planner now...

I thought demjansk was referring to minimise/limit/ignore settings, which have nothing to do with preventing your units from advancing.
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larryfulkerson
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RE: Limited attack

Post by larryfulkerson »

I must have been having a senior moment when I replied. Of course I meant to say limited attack. A right click will present a menu from which you can choose a limited attack.

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RE: Limited attack

Post by berto »

ORIGINAL: Iron Stringbean
Right click on a unit in the main view, or the attack planner, and select "limited attack" instead of "attack," than select your loss settings. :)
I see this in the attack planner, but not in the main view. (Didn't it used to be in the main map view?) What am I missing?
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marjur
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RE: Limited attack

Post by marjur »

I see this in the attack planner, but not in the main view. (Didn't it used to be in the main map view?) What am I missing?


Yes, it did!

That's why I wrote it was impossible. I played TOAW a few years ago, then had a loooong break, and came back just in time for the latest patch. It changed a few things here and there, and one of the changes is that this feature went underground [:D] It's no longer in the main view; it's only available through the attack planner. That's why I completely forgot it ever existed...[:(]
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RE: Limited attack

Post by Oberst_Klink »

ORIGINAL: berto
ORIGINAL: Iron Stringbean
Right click on a unit in the main view, or the attack planner, and select "limited attack" instead of "attack," than select your loss settings. :)
I see this in the attack planner, but not in the main view. (Didn't it used to be in the main map view?) What am I missing?

Kameraden, just switch to the default classics and all the bits'n pieces are there were you used to find them. Main game screen window, options, default options, default classics. done! ;)

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berto
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RE: Limited attack

Post by berto »

With an ongoing 3.4 game in progress, I just opened up my alternate 3.2 installation. Comparing 3.2 and 3.4 side-by-side, I can confirm that the contextual right-click menus have changed considerably.

I won't go into detail here about what I see. I leave comparing 3.2 with 3.4 as an exercise for the reader.

I will say: In general, the 3.4 interface improves over 3.2, and it's great to have options, but...

There are now so many different interface customizations, Game/Player/Default Options, Updated vs. Classic; Opart 3.ini tweaks, etc. -- with so many different permutations and combinations.

This is a BIG can of worms, folks. People are going to come here asking questions, and the unqualified answers might confuse and mislead. Person A with interface setup X will advise Person B with possibly quite different interface setup Y. What A sees, B won't see. And vice versa. In a sense, considering just the interface, we no longer play the same game, rather "berto's TOAW" vs. "larry's TOAW" vs. "marjur's TOAW" vs. ...

A bit chaotic. Lots of head scratching. Made worse by our hazy recollections (like Larry's "senior moments") of What Was interfering with What Now Is.

Sigh. What are we going to do? Except muddle through...
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RE: Limited attack

Post by Curtis Lemay »

ORIGINAL: Oberst_Klink

ORIGINAL: berto
ORIGINAL: Iron Stringbean
Right click on a unit in the main view, or the attack planner, and select "limited attack" instead of "attack," than select your loss settings. :)
I see this in the attack planner, but not in the main view. (Didn't it used to be in the main map view?) What am I missing?

Kameraden, just switch to the default classics and all the bits'n pieces are there were you used to find them. Main game screen window, options, default options, default classics. done! ;)

And, furthermore, even under Updated Graphics, you can still get the popup, just like before. Just hold the right button down till whatever delay has been set in the Advanced Rules page expires and there it will be.

If we could just get folks to read the Whats New - specifically section IX, item 40.
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marjur
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RE: Limited attack

Post by marjur »

And, furthermore, even under Updated Graphics, you can still get the popup, just like before. Just hold the right button down till whatever delay has been set in the Advanced Rules page expires and there it will be.


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berto
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RE: Limited attack

Post by berto »

ORIGINAL: Curtis Lemay

ORIGINAL: Oberst_Klink

ORIGINAL: berto


I see this in the attack planner, but not in the main view. (Didn't it used to be in the main map view?) What am I missing?

Kameraden, just switch to the default classics and all the bits'n pieces are there were you used to find them. Main game screen window, options, default options, default classics. done! ;)

And, furthermore, even under Updated Graphics, you can still get the popup, just like before. Just hold the right button down till whatever delay has been set in the Advanced Rules page expires and there it will be.

If we could just get folks to read the Whats New - specifically section IX, item 40.
And if one prefers the Classic graphics, this doesn't apply? Another case of what you see, I don't see (and vice versa)?

Anyway, we all of us now know how to access Limited Attack -- from within the Attack Planner. Good enough, whatever works...
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tigersqn
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RE: Limited attack

Post by tigersqn »

How about artillery units with 1 hex range ?

Is there a reason they can't carry out limited attacks ?
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Curtis Lemay
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RE: Limited attack

Post by Curtis Lemay »

ORIGINAL: berto

ORIGINAL: Curtis Lemay

ORIGINAL: Oberst_Klink




Kameraden, just switch to the default classics and all the bits'n pieces are there were you used to find them. Main game screen window, options, default options, default classics. done! ;)

And, furthermore, even under Updated Graphics, you can still get the popup, just like before. Just hold the right button down till whatever delay has been set in the Advanced Rules page expires and there it will be.

If we could just get folks to read the Whats New - specifically section IX, item 40.
And if one prefers the Classic graphics, this doesn't apply? Another case of what you see, I don't see (and vice versa)?

Oops. I meant to say "Updated Defaults", not "Graphics". This has nothing to do with graphics. Now, in the case of "Classic Defaults", the delay is automatically zero, so you get the popup immediately, no matter how fast you right click.
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Curtis Lemay
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RE: Limited attack

Post by Curtis Lemay »

ORIGINAL: tigersqn

How about artillery units with 1 hex range ?

Is there a reason they can't carry out limited attacks ?

It depends on their makup. If more than half their AP strength comes from ranged equipment, then they will automatically bombard at one-hex range. They can't attack at all. If less than half, then they won't bombard, but will attack instead. Then there should be a player choice of Limited Attack vs. Full Attack.

Giving the players a choice whether to bombard or attack with such units was too complicated at the time. But we hope to address it soon.
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Telumar
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RE: Limited attack

Post by Telumar »

ORIGINAL: Curtis Lemay

ORIGINAL: tigersqn

How about artillery units with 1 hex range ?

Is there a reason they can't carry out limited attacks ?

It depends on their makup. If more than half their AP strength comes from ranged equipment, then they will automatically bombard at one-hex range. They can't attack at all. If less than half, then they won't bombard, but will attack instead. Then there should be a player choice of Limited Attack vs. Full Attack.

Giving the players a choice whether to bombard or attack with such units was too complicated at the time. But we hope to address it soon.

You can also see by the cursor look wether the unit attacks or bombards.
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Curtis Lemay
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RE: Limited attack

Post by Curtis Lemay »

ORIGINAL: Telumar

ORIGINAL: Curtis Lemay

ORIGINAL: tigersqn

How about artillery units with 1 hex range ?

Is there a reason they can't carry out limited attacks ?

It depends on their makup. If more than half their AP strength comes from ranged equipment, then they will automatically bombard at one-hex range. They can't attack at all. If less than half, then they won't bombard, but will attack instead. Then there should be a player choice of Limited Attack vs. Full Attack.

Giving the players a choice whether to bombard or attack with such units was too complicated at the time. But we hope to address it soon.

You can also see by the cursor look wether the unit attacks or bombards.

Correct, except it's not exactly the cursor. It's the movement path - and you need to set those to "Floating".
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