Big B's Shipyard is now open
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
Big B's Shipyard is now open
A note to Forum members.
A new Ship Art Site I started - Big B's Shipyard ( https://sites.google.com/site/bigbsshipyard/home ) is now open for downloads.
It is much easier for me to keep all additions and revisions current on a daily basis this way.
If you like TOMLABEL's and Big B's artwork, bookmark this page and keep coming back for updates, and that will be ongoing.
Note: the site is functional, but basic...it's all I could manage from scratch (and I don't know didly about websites) I'll improve it as I learn more.
Cheers,
B
A new Ship Art Site I started - Big B's Shipyard ( https://sites.google.com/site/bigbsshipyard/home ) is now open for downloads.
It is much easier for me to keep all additions and revisions current on a daily basis this way.
If you like TOMLABEL's and Big B's artwork, bookmark this page and keep coming back for updates, and that will be ongoing.
Note: the site is functional, but basic...it's all I could manage from scratch (and I don't know didly about websites) I'll improve it as I learn more.
Cheers,
B
-
GaryChildress
- Posts: 6933
- Joined: Sun Jul 17, 2005 3:41 pm
- Location: The Divided Nations of Earth
RE: Big B's Shipyard is now open
Wow! 1st rate stuff Brian! [&o]
P.S. I like your Ark Royal much better than mine. [8D]
P.S. I like your Ark Royal much better than mine. [8D]
RE: Big B's Shipyard is now open
Great job B!!! [&o] Thanks a lot!!![&o][&o][&o]

Art by the Rogue-USMC
WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art
"If destruction be our lot - it will come from within"...Abraham Lincoln
RE: Big B's Shipyard is now open
Hello
Thanks for you efforts. Nice Site!
Omat
Thanks for you efforts. Nice Site!
Omat
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people so full of doubts."
Bertrand Russell
Bertrand Russell
- Rob Brennan UK
- Posts: 3685
- Joined: Sat Aug 24, 2002 8:36 pm
- Location: London UK
RE: Big B's Shipyard is now open
Nice looking site as well .. thank you BigB for your effort.
sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit 
- flankspeed
- Posts: 61
- Joined: Mon Jan 30, 2006 2:13 am
RE: Big B's Shipyard is now open
Great Work[&o] Some of the best looking camo schemes I have seen for the game.
One tiny suggestion from a mere mortal...
You might consider using a background closer to the stock ones. This would contrast better with the camo, making it easier to see.

One tiny suggestion from a mere mortal...
You might consider using a background closer to the stock ones. This would contrast better with the camo, making it easier to see.

- Attachments
-
- example.jpg (14.04 KiB) Viewed 473 times
RE: Big B's Shipyard is now open
Thanks flankspeed, [;)]
I rather prefer the lighter background so... (maybe I'l upload blank plates for users to play around with).
In the meantime I'm working on IJN ships, there is the beginnings of a new Japanese section on the site.
I recently posted some cruiser plates and a redone Shokaku/Zuikaku (pictured below) that can go in the game.
For those interested, keep checking the site for updates (I won't be posting update announcements here)
https://sites.google.com/site/bigbsshipyard/home

I rather prefer the lighter background so... (maybe I'l upload blank plates for users to play around with).
In the meantime I'm working on IJN ships, there is the beginnings of a new Japanese section on the site.
I recently posted some cruiser plates and a redone Shokaku/Zuikaku (pictured below) that can go in the game.
For those interested, keep checking the site for updates (I won't be posting update announcements here)
https://sites.google.com/site/bigbsshipyard/home
ORIGINAL: flankspeed
Great Work[&o] Some of the best looking camo schemes I have seen for the game.
One tiny suggestion from a mere mortal...
You might consider using a background closer to the stock ones. This would contrast better with the camo, making it easier to see.

- Attachments
-
- Zuikaku.gif (7.09 KiB) Viewed 471 times
RE: Big B's Shipyard is now open
That member of CarDiv5 looks GREAT!

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
RE: Big B's Shipyard is now open
ORIGINAL: Big B
I recently posted some cruiser plates and a redone Shokaku/Zuikaku (pictured below) that can go in the game.
![]()
Beautiful job B!!!![&o][&o][&o] I'm loving the green camo!!

Art by the Rogue-USMC
WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art
"If destruction be our lot - it will come from within"...Abraham Lincoln
-
GaryChildress
- Posts: 6933
- Joined: Sun Jul 17, 2005 3:41 pm
- Location: The Divided Nations of Earth
RE: Big B's Shipyard is now open
Excellent work as usual B! [&o]
What we really need is a thread stickied which lists all the different fan sites for WitP. Also a list of all the different mods done so far would be great. Not sure if something like that has been done yet.
What we really need is a thread stickied which lists all the different fan sites for WitP. Also a list of all the different mods done so far would be great. Not sure if something like that has been done yet.
- flankspeed
- Posts: 61
- Joined: Mon Jan 30, 2006 2:13 am
RE: Big B's Shipyard is now open
Right on. Some blank plates would be great.
Looking forward to future releases.
Looking forward to future releases.
ORIGINAL: Big B
Thanks flankspeed, [;)]
I rather prefer the lighter background so... (maybe I'l upload blank plates for users to play around with).
- ilovestrategy
- Posts: 3614
- Joined: Sat Jun 11, 2005 8:41 pm
- Location: San Diego
- Contact:
RE: Big B's Shipyard is now open
I spent a while looking at that shipyard. Good Lord that was huge.
After 16 years, Civ II still has me in it's clutches LOL!!!
Now CIV IV has me in it's evil clutches!

Now CIV IV has me in it's evil clutches!

RE: Big B's Shipyard is now open
Good looking work Brian.
"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer
RE: Big B's Shipyard is now open
Here's a companion site for LCU and AGP artwork for the game.
https://sites.google.com/site/aewitplandairartwork/
https://sites.google.com/site/aewitplandairartwork/
-
bk19@mweb.co.za
- Posts: 258
- Joined: Tue Jul 26, 2011 8:27 pm
RE: Big B's Shipyard is now open
I hope this is not too dumb a question!!
Is it possible to have 'rotating' ship art as well?
Edit: Maybe I should restate the question a little differently.
With reference to the rotating art feature that currently is in place for aircraft; does this also work for ship art?
Is it possible to have 'rotating' ship art as well?
Edit: Maybe I should restate the question a little differently.
With reference to the rotating art feature that currently is in place for aircraft; does this also work for ship art?
RE: Big B's Shipyard is now open
ORIGINAL: bk19@mweb.co.za
I hope this is not too dumb a question!!
Is it possible to have 'rotating' ship art as well?
Edit: Maybe I should restate the question a little differently.
With reference to the rotating art feature that currently is in place for aircraft; does this also work for ship art?
No, but you can give a different bitmap for each upgrade.
The AE-Wiki, help fill it out
RE: Big B's Shipyard is now open
Actually the code DOES support rotating ship art as well as aircraft art. However, as far as I am aware no rotating ship art distributions have been compiled.
There is quite a discussion in the Art Mods thread on this topic (here) but the end result was that the ship gurus decided that it was easier to achieve what they wanted using the bitmaps assigned to the ship classes and changes to camo schemes tended to be associated with upgrades anyway. Not that I don't disagree with them as I am very well aware of how much effort goes into a rotating art set and ship art is a much more complicated and extensive collection.
However, the rotating ship art capability is there in the code if anyone ever wants to take advantage of it.
Cheers,
Reg.
(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
Reg.
(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
RE: Big B's Shipyard is now open
My bad, thanks for the correct information Reg.
The AE-Wiki, help fill it out
- Pascal_slith
- Posts: 1657
- Joined: Wed Aug 20, 2003 2:39 am
- Location: In Arizona now!
RE: Big B's Shipyard is now open
Great job, Big B. Thanks to all the contributors. And thanks to Halsey for his website too.
So much WitP and so little time to play.... 


-
bk19@mweb.co.za
- Posts: 258
- Joined: Tue Jul 26, 2011 8:27 pm
RE: Big B's Shipyard is now open
What artist license is implemented for creating art for ships that did not actually exist in a particular year?
Suppose for the purposes of this question any carrier sunk in 1942 managed to survive in game till 1945.
Is an assumption made by the artists that it might, and they thus would create necessary theoretical paint jobs, or do they just ignore this issue?
Suppose for the purposes of this question any carrier sunk in 1942 managed to survive in game till 1945.
Is an assumption made by the artists that it might, and they thus would create necessary theoretical paint jobs, or do they just ignore this issue?







