War in the Pacific as Planned--Allied
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
May 19/20
May 19/20 1942
I'm trying to extract two damaged light cruisers from near Milne Bay. Wish me luck!
He finally noticed the base I'm building on Ramree Island.
An unescorted Japanese AK was attacked on the surface by S-42 south of Rabaul. Straggler from the surface battle?
xAK Lihue collides with xAK Onomea at 128 , 168
I'm trying to extract two damaged light cruisers from near Milne Bay. Wish me luck!
He finally noticed the base I'm building on Ramree Island.
An unescorted Japanese AK was attacked on the surface by S-42 south of Rabaul. Straggler from the surface battle?
xAK Lihue collides with xAK Onomea at 128 , 168
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 20/21
May 20/21 1942
One of my sneaker-net xAKLs is caught by Japanese patrol boats near Morotai.
One of my sneaker-net xAKLs is caught by Japanese patrol boats near Morotai.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 21/22
May 21/22 1942
Mostly air actions. Not a great deal happening. RN CVs joining with American CVs in the Coral Sea.
Mostly air actions. Not a great deal happening. RN CVs joining with American CVs in the Coral Sea.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 22/23
May 22/23 1942
I try to unload four AKs in Port Moresby, and one is torpedoed. Such is life in the big city.
I wonder where the Japanese fast carriers are. Truk? or Kure?
Mostly air activity, as I deploy USAAF pursuit groups into China. No more happy days for the IJA air units.
Japanese ground ops in China seem to be going nowhere.
I redeploy my CVTFs from near Port Moresby to south of Guadalcanal to cover reinforcement convoys for Lunga and Tulagi.
I try to unload four AKs in Port Moresby, and one is torpedoed. Such is life in the big city.
I wonder where the Japanese fast carriers are. Truk? or Kure?
Mostly air activity, as I deploy USAAF pursuit groups into China. No more happy days for the IJA air units.
Japanese ground ops in China seem to be going nowhere.
I redeploy my CVTFs from near Port Moresby to south of Guadalcanal to cover reinforcement convoys for Lunga and Tulagi.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 23/24
May 23/24 1942
Mostly air operations. Japan recaptures Sabang. Also drives in a reconnaisance screen near Akyab. I continue carefully withdrawing damaged ships from Japanese airspace.
Intel indicates Japanese LCUs are planning for attacks on various bases that the IJN is probably not able to reach.
Mostly air operations. Japan recaptures Sabang. Also drives in a reconnaisance screen near Akyab. I continue carefully withdrawing damaged ships from Japanese airspace.
Intel indicates Japanese LCUs are planning for attacks on various bases that the IJN is probably not able to reach.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 24/25
May 24/25 1942
My four CVTFs moved to a cover position off Tulagi and just out of range of Rabaul.
Japanese AK off Woodlark Island sunk.
Air battles over Port Moresby, Sian, and Akyab generally in the favour of the Allies.
The combined KB shows up off Buna and hits Port Moresby. I think I'll pull back...
My four CVTFs moved to a cover position off Tulagi and just out of range of Rabaul.
Japanese AK off Woodlark Island sunk.
Air battles over Port Moresby, Sian, and Akyab generally in the favour of the Allies.
The combined KB shows up off Buna and hits Port Moresby. I think I'll pull back...
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 25/26
May 25/26 1942
My comment to my opponent:
"I see your carriers. Do you know where mine are?"
His response:
"I`m guessing that anywhere between Noumea and Horn Island. One british carrier is 25-35 hexes from Cocos Islands
I`m assuming that we are going to have a battle in the next 5-7 days, as I plan to move in force in the Solomons-PNG area.
But the torpedo on the Kaga was a bad start, but I have completed objetive 1: Closing PM Airbase
Towards objetive 2 !"
There's a British carrier headed towards Colombo, a second at Perth, and a third off Tulagi. My American carriers are with it off Tulagi.
Port Moresby has lots of supply and engineers, so it should be up in a turn or so.
Apparently SS-34 hit Kaga with a fish off Buna. I'll take it. The Solomon Sea is crawling with Allied subs.
Another day's attacks on PM. It has lots of engineers and lots of supply. Let's see how quickly it gets back up running.
Another armoured attack from cloud-cuckoo-land. Unsupported armour against dug-in infantry with AT support! I would expect the team responsible for WitE to have a better understanding in this area:
Ground combat at Myitkyina (64,42)
Japanese Shock attack
Attacking force 1716 troops, 0 guns, 355 vehicles, Assault Value = 196
Defending force 7440 troops, 88 guns, 34 vehicles, Assault Value = 85
Japanese adjusted assault: 148
Allied adjusted defense: 136
Japanese assault odds: 1 to 1 (fort level 3)
Japanese Assault reduces fortifications to 2
Combat modifiers
Defender: terrain(+), forts(+), preparation(-), morale(-)
experience(-)
Attacker: shock(+)
Allied ground losses:
446 casualties reported
Squads: 9 destroyed, 6 disabled
Non Combat: 9 destroyed, 28 disabled
Engineers: 2 destroyed, 8 disabled
Assaulting units:
4th Tank Regiment
6th Tank Regiment
2nd Tank Regiment
8th Tank Regiment
7th Tank Regiment
Defending units:
Upper Burma BAF Battalion
13th Burma Rifles Battalion
Railway BAF Battalion
46th Indian Brigade
BFF Brigade
3rd Burma Rifles Battalion
200th Chinese Division
4th Burma Rifles Battalion
44th Indian Brigade
96th Chinese Division
Rangoon BAF Battalion
10th Burma Rifles Battalion
22nd New Chinese
103rd RN Base Force
221 Group RAF
102nd RAF Base Force
103rd RAF Base Force
My comment to my opponent:
"I see your carriers. Do you know where mine are?"
His response:
"I`m guessing that anywhere between Noumea and Horn Island. One british carrier is 25-35 hexes from Cocos Islands
I`m assuming that we are going to have a battle in the next 5-7 days, as I plan to move in force in the Solomons-PNG area.
But the torpedo on the Kaga was a bad start, but I have completed objetive 1: Closing PM Airbase
Towards objetive 2 !"
There's a British carrier headed towards Colombo, a second at Perth, and a third off Tulagi. My American carriers are with it off Tulagi.
Port Moresby has lots of supply and engineers, so it should be up in a turn or so.
Apparently SS-34 hit Kaga with a fish off Buna. I'll take it. The Solomon Sea is crawling with Allied subs.
Another day's attacks on PM. It has lots of engineers and lots of supply. Let's see how quickly it gets back up running.
Another armoured attack from cloud-cuckoo-land. Unsupported armour against dug-in infantry with AT support! I would expect the team responsible for WitE to have a better understanding in this area:
Ground combat at Myitkyina (64,42)
Japanese Shock attack
Attacking force 1716 troops, 0 guns, 355 vehicles, Assault Value = 196
Defending force 7440 troops, 88 guns, 34 vehicles, Assault Value = 85
Japanese adjusted assault: 148
Allied adjusted defense: 136
Japanese assault odds: 1 to 1 (fort level 3)
Japanese Assault reduces fortifications to 2
Combat modifiers
Defender: terrain(+), forts(+), preparation(-), morale(-)
experience(-)
Attacker: shock(+)
Allied ground losses:
446 casualties reported
Squads: 9 destroyed, 6 disabled
Non Combat: 9 destroyed, 28 disabled
Engineers: 2 destroyed, 8 disabled
Assaulting units:
4th Tank Regiment
6th Tank Regiment
2nd Tank Regiment
8th Tank Regiment
7th Tank Regiment
Defending units:
Upper Burma BAF Battalion
13th Burma Rifles Battalion
Railway BAF Battalion
46th Indian Brigade
BFF Brigade
3rd Burma Rifles Battalion
200th Chinese Division
4th Burma Rifles Battalion
44th Indian Brigade
96th Chinese Division
Rangoon BAF Battalion
10th Burma Rifles Battalion
22nd New Chinese
103rd RN Base Force
221 Group RAF
102nd RAF Base Force
103rd RAF Base Force
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 26/27
May 26/27 1942
Mostly air operations. The KB is two hexes south of Rabaul. I assume it will refuel before hitting its next target.
I'll add a few details. Operations in China and Burma are minor--Japanese mopping up for the most part. The air war in both areas is becoming more balanced. I still hold the Southern Philippines, but they are mostly cut off from reinforcement and resupply. I should be thinking about a major resupply convoy soon as my opponent is preoccupied elsewhere. The Illustrious and its CVTF is moving to reinforce the Coral Sea via Sydney. My four CVTFs in the Coral Sea have resupplied at Noumea and are moving north to patrol off Tulagi. Port Moresby is recovering from the KB strikes, and I have four large fighter squadrons in position to replace the depleted units at PM. Ndeni has been developed as a large forward base to support Tulagi. It's about the size of Midway in June 1942. Tulagi is garrisoned with a USMC raider battalion, MAG, and pioneer battalion. Lunga has a USMC raider battalion. Noumea is a major fleet base with a corps-sized garrison. My main logistic problem is fuel--the refueling of the Coral Sea force cleared out Noumea. Sydney just received 80,000 tons, but that will be burned fast.
Mostly air operations. The KB is two hexes south of Rabaul. I assume it will refuel before hitting its next target.
I'll add a few details. Operations in China and Burma are minor--Japanese mopping up for the most part. The air war in both areas is becoming more balanced. I still hold the Southern Philippines, but they are mostly cut off from reinforcement and resupply. I should be thinking about a major resupply convoy soon as my opponent is preoccupied elsewhere. The Illustrious and its CVTF is moving to reinforce the Coral Sea via Sydney. My four CVTFs in the Coral Sea have resupplied at Noumea and are moving north to patrol off Tulagi. Port Moresby is recovering from the KB strikes, and I have four large fighter squadrons in position to replace the depleted units at PM. Ndeni has been developed as a large forward base to support Tulagi. It's about the size of Midway in June 1942. Tulagi is garrisoned with a USMC raider battalion, MAG, and pioneer battalion. Lunga has a USMC raider battalion. Noumea is a major fleet base with a corps-sized garrison. My main logistic problem is fuel--the refueling of the Coral Sea force cleared out Noumea. Sydney just received 80,000 tons, but that will be burned fast.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 27/28
May 27/28 1942
Air operations. KB appears to have docked in Rabaul. Nettie bombardment of Port Moresby.
Air operations. KB appears to have docked in Rabaul. Nettie bombardment of Port Moresby.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 28/29
May 28/29
Mostly air actions. KB appears to be lying low and resupplying in Rabaul. I have reinforcement convoys approaching Port Moresby, Lunga, and Tulagi, and I've reinforced the air units at Port Moresby. I'm also trying to extract the USS Honolulu from Tulagi Harbour, where it has been working off floatation damage. I have damaged light cruisers in Cairns, Port Townsend, Brisbane (two), and Sydney (three). The Astoria is also being repaired in Sidney. My in-your-face SAG tactics tend to chew up my medium and heavy gunships.
There are complaints in the WitE forum about mech infantry taking much heavier casualties than motorised infantry. The game engine models them as tanks, and as they have light armour, they get badly chewed up when they operate that way. In reality, their vehicles were armoured only against infantry fire, and they dismounted to provide flank protection, engineering support, and target acquisition when the tanks they supported encountered serious opposition, particularly by heavy AT weapons. So it's not just me. Here's an unsupported armoured attack in the jungle:
Ground combat at Myitkyina (64,42)
Japanese Shock attack
Attacking force 1656 troops, 0 guns, 355 vehicles, Assault Value = 199
Defending force 4235 troops, 55 guns, 30 vehicles, Assault Value = 57
Japanese adjusted assault: 135
Allied adjusted defense: 52
Japanese assault odds: 2 to 1 (fort level 2)
Japanese Assault reduces fortifications to 0
Combat modifiers
Defender: terrain(+), op mode(-), preparation(-), morale(-)
experience(-)
Attacker: shock(+), fatigue(-)
Japanese ground losses:
Vehicles lost 13 (1 destroyed, 12 disabled)
Allied ground losses:
584 casualties reported
Squads: 15 destroyed, 11 disabled
Non Combat: 16 destroyed, 23 disabled
Engineers: 1 destroyed, 8 disabled
Vehicles lost 2 (1 destroyed, 1 disabled)
Assaulting units:
8th Tank Regiment
6th Tank Regiment
4th Tank Regiment
2nd Tank Regiment
7th Tank Regiment
Defending units:
Rangoon BAF Battalion
44th Indian Brigade
4th Burma Rifles Battalion
Railway BAF Battalion
22nd New Chinese
103rd RN Base Force
103rd RAF Base Force
Mostly air actions. KB appears to be lying low and resupplying in Rabaul. I have reinforcement convoys approaching Port Moresby, Lunga, and Tulagi, and I've reinforced the air units at Port Moresby. I'm also trying to extract the USS Honolulu from Tulagi Harbour, where it has been working off floatation damage. I have damaged light cruisers in Cairns, Port Townsend, Brisbane (two), and Sydney (three). The Astoria is also being repaired in Sidney. My in-your-face SAG tactics tend to chew up my medium and heavy gunships.
There are complaints in the WitE forum about mech infantry taking much heavier casualties than motorised infantry. The game engine models them as tanks, and as they have light armour, they get badly chewed up when they operate that way. In reality, their vehicles were armoured only against infantry fire, and they dismounted to provide flank protection, engineering support, and target acquisition when the tanks they supported encountered serious opposition, particularly by heavy AT weapons. So it's not just me. Here's an unsupported armoured attack in the jungle:
Ground combat at Myitkyina (64,42)
Japanese Shock attack
Attacking force 1656 troops, 0 guns, 355 vehicles, Assault Value = 199
Defending force 4235 troops, 55 guns, 30 vehicles, Assault Value = 57
Japanese adjusted assault: 135
Allied adjusted defense: 52
Japanese assault odds: 2 to 1 (fort level 2)
Japanese Assault reduces fortifications to 0
Combat modifiers
Defender: terrain(+), op mode(-), preparation(-), morale(-)
experience(-)
Attacker: shock(+), fatigue(-)
Japanese ground losses:
Vehicles lost 13 (1 destroyed, 12 disabled)
Allied ground losses:
584 casualties reported
Squads: 15 destroyed, 11 disabled
Non Combat: 16 destroyed, 23 disabled
Engineers: 1 destroyed, 8 disabled
Vehicles lost 2 (1 destroyed, 1 disabled)
Assaulting units:
8th Tank Regiment
6th Tank Regiment
4th Tank Regiment
2nd Tank Regiment
7th Tank Regiment
Defending units:
Rangoon BAF Battalion
44th Indian Brigade
4th Burma Rifles Battalion
Railway BAF Battalion
22nd New Chinese
103rd RN Base Force
103rd RAF Base Force
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 29/30
May 29/30 1942
Trying to sneak a convoy into Port Moresby was a bit messy, but the cargo made it--a USAAF baseforce that will make recovery much faster and will facilitate air ops a great deal. Sneaking the Honolulu out of Tulagi Harbour was also a bit messy.
Tojos in Burma!
Myitkyina falls.
Deliberate attack outside Sian:
Ground combat at 84,42 (near Sian)
Japanese Deliberate attack
Attacking force 115374 troops, 1000 guns, 551 vehicles, Assault Value = 3803
Defending force 107147 troops, 684 guns, 0 vehicles, Assault Value = 2895
Japanese adjusted assault: 1684
Allied adjusted defense: 5995
Japanese assault odds: 1 to 3
Combat modifiers
Defender: terrain(+), experience(-)
Attacker:
Japanese ground losses:
8684 casualties reported
Squads: 14 destroyed, 363 disabled
Non Combat: 55 destroyed, 532 disabled
Engineers: 0 destroyed, 41 disabled
Vehicles lost 185 (79 destroyed, 106 disabled)
Units destroyed 1
Allied ground losses:
6159 casualties reported
Squads: 8 destroyed, 256 disabled
Non Combat: 16 destroyed, 345 disabled
Engineers: 0 destroyed, 31 disabled
Assaulting units:
9th Tank Regiment
36th Division
12th Tank Regiment
27th Division
13th Division
13th Tank Regiment
41st Division
5th Tank Regiment
2nd Ind.Mixed Brigade
10th Tank Regiment
6th Division
5th Ind.Mixed Brigade
110th Division
37th Division
1st Ind.Mixed Brigade
11th Tank Regiment
14th Medium Field Artillery Regiment
2nd Ind. Mountain Gun Regiment
12th Army
1st Mortar Battalion
North China Area Army
China Expeditionary Army
51st Ind.Mtn.Gun Battalion
15th Ind.Medium Field Artillery Regiment
52nd Ind.Mtn.Gun Battalion
Defending units:
1st Chinese Corps
38th Chinese Corps
57th Chinese Corps
47th Chinese Corps
3rd Chinese Corps
16th Chinese Corps
7th Chinese Corps
76th Chinese Corps
11th Chinese Corps
14th Chinese Corps
29th Chinese Corps
66th Chinese Corps
22nd Group Army
5th War Area
14th Group Army
36th Group Army
39th Group Army
34th Group Army
31st Group Army
57th AT Gun Regiment
Trying to sneak a convoy into Port Moresby was a bit messy, but the cargo made it--a USAAF baseforce that will make recovery much faster and will facilitate air ops a great deal. Sneaking the Honolulu out of Tulagi Harbour was also a bit messy.
Tojos in Burma!
Myitkyina falls.
Deliberate attack outside Sian:
Ground combat at 84,42 (near Sian)
Japanese Deliberate attack
Attacking force 115374 troops, 1000 guns, 551 vehicles, Assault Value = 3803
Defending force 107147 troops, 684 guns, 0 vehicles, Assault Value = 2895
Japanese adjusted assault: 1684
Allied adjusted defense: 5995
Japanese assault odds: 1 to 3
Combat modifiers
Defender: terrain(+), experience(-)
Attacker:
Japanese ground losses:
8684 casualties reported
Squads: 14 destroyed, 363 disabled
Non Combat: 55 destroyed, 532 disabled
Engineers: 0 destroyed, 41 disabled
Vehicles lost 185 (79 destroyed, 106 disabled)
Units destroyed 1
Allied ground losses:
6159 casualties reported
Squads: 8 destroyed, 256 disabled
Non Combat: 16 destroyed, 345 disabled
Engineers: 0 destroyed, 31 disabled
Assaulting units:
9th Tank Regiment
36th Division
12th Tank Regiment
27th Division
13th Division
13th Tank Regiment
41st Division
5th Tank Regiment
2nd Ind.Mixed Brigade
10th Tank Regiment
6th Division
5th Ind.Mixed Brigade
110th Division
37th Division
1st Ind.Mixed Brigade
11th Tank Regiment
14th Medium Field Artillery Regiment
2nd Ind. Mountain Gun Regiment
12th Army
1st Mortar Battalion
North China Area Army
China Expeditionary Army
51st Ind.Mtn.Gun Battalion
15th Ind.Medium Field Artillery Regiment
52nd Ind.Mtn.Gun Battalion
Defending units:
1st Chinese Corps
38th Chinese Corps
57th Chinese Corps
47th Chinese Corps
3rd Chinese Corps
16th Chinese Corps
7th Chinese Corps
76th Chinese Corps
11th Chinese Corps
14th Chinese Corps
29th Chinese Corps
66th Chinese Corps
22nd Group Army
5th War Area
14th Group Army
36th Group Army
39th Group Army
34th Group Army
31st Group Army
57th AT Gun Regiment
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 30/31
May 30/31 1942
My opponent is hinting that the moment of truth is coming, but I haven't received his turn yet. I think I see the KB headed down the Solomons chain. If he continues at 9 hexes a turn, he'll be in range of my CVTFs. I'm inclined to back up two hexes and/or send some SAGs to his predicted location to mess him up a bit. I have lots of subs in the area, too.
USS Honolulu sinks while I deal with the I-23 nearby. A shame.
The move file indicates the ships near Rabaul are patrol craft. I'll escort the convoys into Tulagi and Lunga and afterwards cover some convoys into Port Moresby.
My opponent is hinting that the moment of truth is coming, but I haven't received his turn yet. I think I see the KB headed down the Solomons chain. If he continues at 9 hexes a turn, he'll be in range of my CVTFs. I'm inclined to back up two hexes and/or send some SAGs to his predicted location to mess him up a bit. I have lots of subs in the area, too.
USS Honolulu sinks while I deal with the I-23 nearby. A shame.
The move file indicates the ships near Rabaul are patrol craft. I'll escort the convoys into Tulagi and Lunga and afterwards cover some convoys into Port Moresby.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 31/June 1
May 31/June 1 1942
Not a pretty sight. My naval search missed the KB, and it snuck up and sank a major convoy in harbour. Lesson learned: never skimp on your naval search. Checking further--naval search was deployed. This was a case where it simply missed the TF. BTW, I've been running 360 degree search ever since the bug was discovered. Has it been fixed? Does the fix work?
Afternoon Air attack on TF, near Tulagi at 114,137
Weather in hex: Thunderstorms
Raid detected at 114 NM, estimated altitude 14,000 feet.
Estimated time to target is 45 minutes
Japanese aircraft
A6M2 Zero x 16
G3M2 Nell x 6
Japanese aircraft losses
G3M2 Nell: 1 damaged
G3M2 Nell: 1 destroyed by flak
Allied Ships
APD Ward
APD Fox
Aircraft Attacking:
5 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
---------------------------------------------
Afternoon Air attack on TF, near Tulagi at 114,137
Weather in hex: Thunderstorms
Raid detected at 164 NM, estimated altitude 15,000 feet.
Estimated time to target is 70 minutes
Japanese aircraft
A6M2 Zero x 60
B5N2 Kate x 184
D3A1 Val x 117
Japanese aircraft losses
B5N2 Kate: 6 damaged
D3A1 Val: 1 damaged
Allied Ships
DD Dewey
xAP Bontekoe, Torpedo hits 1, and is sunk
APD Manley, Bomb hits 3, and is sunk
APD Ward, Torpedo hits 1, and is sunk
APD Schley, Bomb hits 2, Torpedo hits 1, and is sunk
xAP Baranof, Torpedo hits 2, and is sunk
xAP North Coast, Bomb hits 2, Torpedo hits 1, and is sunk
xAP Haleakala, Bomb hits 4, and is sunk
APD Fox, Bomb hits 1, Torpedo hits 2, and is sunk
DD Worden
DD Hull
DD MacDonough
xAP Maetsuycker, Bomb hits 3, Torpedo hits 1, and is sunk
xAP Cremer, Bomb hits 4, Torpedo hits 1, and is sunk
Allied ground losses:
8629 casualties reported
Squads: 130 destroyed, 198 disabled
Non Combat: 273 destroyed, 342 disabled
Engineers: 75 destroyed, 36 disabled
Guns lost 92 (83 destroyed, 9 disabled)
Vehicles lost 76 (59 destroyed, 17 disabled)
Aircraft Attacking:
27 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
27 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
4 x D3A1 Val releasing from 2000'
Naval Attack: 1 x 250 kg SAP Bomb
18 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
4 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
18 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
2 x D3A1 Val releasing from 2000'
Naval Attack: 1 x 250 kg SAP Bomb
27 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
2 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
27 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
12 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
7 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
6 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
1 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
6 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
9 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
7 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
6 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
6 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
2 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
3 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
2 x D3A1 Val releasing from 2000'
Naval Attack: 1 x 250 kg SAP Bomb
3 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
3 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
20 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb
20 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb
8 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb
8 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb
8 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb
8 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb
Heavy smoke from fires obscuring APD Schley
Heavy smoke from fires obscuring xAP North Coast
Heavy smoke from fires obscuring xAP Maetsuycker
Heavy smoke from fires obscuring xAP Haleakala
Heavy smoke from fires obscuring xAP Cremer
Heavy smoke from fires obscuring APD Fox
Not a pretty sight. My naval search missed the KB, and it snuck up and sank a major convoy in harbour. Lesson learned: never skimp on your naval search. Checking further--naval search was deployed. This was a case where it simply missed the TF. BTW, I've been running 360 degree search ever since the bug was discovered. Has it been fixed? Does the fix work?
Afternoon Air attack on TF, near Tulagi at 114,137
Weather in hex: Thunderstorms
Raid detected at 114 NM, estimated altitude 14,000 feet.
Estimated time to target is 45 minutes
Japanese aircraft
A6M2 Zero x 16
G3M2 Nell x 6
Japanese aircraft losses
G3M2 Nell: 1 damaged
G3M2 Nell: 1 destroyed by flak
Allied Ships
APD Ward
APD Fox
Aircraft Attacking:
5 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
---------------------------------------------
Afternoon Air attack on TF, near Tulagi at 114,137
Weather in hex: Thunderstorms
Raid detected at 164 NM, estimated altitude 15,000 feet.
Estimated time to target is 70 minutes
Japanese aircraft
A6M2 Zero x 60
B5N2 Kate x 184
D3A1 Val x 117
Japanese aircraft losses
B5N2 Kate: 6 damaged
D3A1 Val: 1 damaged
Allied Ships
DD Dewey
xAP Bontekoe, Torpedo hits 1, and is sunk
APD Manley, Bomb hits 3, and is sunk
APD Ward, Torpedo hits 1, and is sunk
APD Schley, Bomb hits 2, Torpedo hits 1, and is sunk
xAP Baranof, Torpedo hits 2, and is sunk
xAP North Coast, Bomb hits 2, Torpedo hits 1, and is sunk
xAP Haleakala, Bomb hits 4, and is sunk
APD Fox, Bomb hits 1, Torpedo hits 2, and is sunk
DD Worden
DD Hull
DD MacDonough
xAP Maetsuycker, Bomb hits 3, Torpedo hits 1, and is sunk
xAP Cremer, Bomb hits 4, Torpedo hits 1, and is sunk
Allied ground losses:
8629 casualties reported
Squads: 130 destroyed, 198 disabled
Non Combat: 273 destroyed, 342 disabled
Engineers: 75 destroyed, 36 disabled
Guns lost 92 (83 destroyed, 9 disabled)
Vehicles lost 76 (59 destroyed, 17 disabled)
Aircraft Attacking:
27 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
27 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
4 x D3A1 Val releasing from 2000'
Naval Attack: 1 x 250 kg SAP Bomb
18 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
4 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
18 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
2 x D3A1 Val releasing from 2000'
Naval Attack: 1 x 250 kg SAP Bomb
27 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
2 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
27 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
12 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
7 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
6 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
1 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
6 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
9 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
7 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
6 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
6 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
2 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
3 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
2 x D3A1 Val releasing from 2000'
Naval Attack: 1 x 250 kg SAP Bomb
3 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
3 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
20 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb
20 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb
8 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb
8 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb
8 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb
8 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb
Heavy smoke from fires obscuring APD Schley
Heavy smoke from fires obscuring xAP North Coast
Heavy smoke from fires obscuring xAP Maetsuycker
Heavy smoke from fires obscuring xAP Haleakala
Heavy smoke from fires obscuring xAP Cremer
Heavy smoke from fires obscuring APD Fox
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
June 1/2
June 1/2 1942
Allied CVTFs pull back and nothing happens except some submarine attacks on Japanese shipping.
KB spotted 4 hexes SE of Rabaul. The Allied CVTFs will move up to cover Tulagi.
Allied CVTFs pull back and nothing happens except some submarine attacks on Japanese shipping.
KB spotted 4 hexes SE of Rabaul. The Allied CVTFs will move up to cover Tulagi.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
June 2/3
June 2/3 1942
Relatively quiet. Japanese Guards Division assaults Paoshan.
Ground combat at Paoshan (65,45)
Japanese Shock attack
Attacking force 13326 troops, 104 guns, 54 vehicles, Assault Value = 424
Defending force 4201 troops, 12 guns, 2 vehicles, Assault Value = 104
Japanese adjusted assault: 216
Allied adjusted defense: 79
Japanese assault odds: 2 to 1 (fort level 3)
Japanese Assault reduces fortifications to 1
Combat modifiers
Defender: terrain(+), forts(+), preparation(-), experience(-)
Attacker: shock(+), leaders(-)
Japanese ground losses:
890 casualties reported
Squads: 2 destroyed, 113 disabled
Non Combat: 4 destroyed, 63 disabled
Engineers: 0 destroyed, 6 disabled
Vehicles lost 7 (1 destroyed, 6 disabled)
Allied ground losses:
235 casualties reported
Squads: 1 destroyed, 10 disabled
Non Combat: 1 destroyed, 16 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
Imperial Guards Division
Defending units:
88th Chinese Division
51st Base Group
Relatively quiet. Japanese Guards Division assaults Paoshan.
Ground combat at Paoshan (65,45)
Japanese Shock attack
Attacking force 13326 troops, 104 guns, 54 vehicles, Assault Value = 424
Defending force 4201 troops, 12 guns, 2 vehicles, Assault Value = 104
Japanese adjusted assault: 216
Allied adjusted defense: 79
Japanese assault odds: 2 to 1 (fort level 3)
Japanese Assault reduces fortifications to 1
Combat modifiers
Defender: terrain(+), forts(+), preparation(-), experience(-)
Attacker: shock(+), leaders(-)
Japanese ground losses:
890 casualties reported
Squads: 2 destroyed, 113 disabled
Non Combat: 4 destroyed, 63 disabled
Engineers: 0 destroyed, 6 disabled
Vehicles lost 7 (1 destroyed, 6 disabled)
Allied ground losses:
235 casualties reported
Squads: 1 destroyed, 10 disabled
Non Combat: 1 destroyed, 16 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
Imperial Guards Division
Defending units:
88th Chinese Division
51st Base Group
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: June 2/3
If you are using any version of the Beta, Search Arcs work!
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
RE: June 2/3
ORIGINAL: witpqs
If you are using any version of the Beta, Search Arcs work!
I just turned them on. Thanks!
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
June 3/4
June 3/4 1942
Only air operations.
Only air operations.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
June 4/5
June 4/5 1942
The KB shows up out of the blue near Rossel Island. 136 A6Ms attempt to intercept two B-17Es and fail. Five Allied CVTFs move to intercept.
The KB shows up out of the blue near Rossel Island. 136 A6Ms attempt to intercept two B-17Es and fail. Five Allied CVTFs move to intercept.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: June 4/5
ORIGINAL: herwin
June 4/5 1942
The KB shows up out of the blue near Rossel Island. 136 A6Ms attempt to intercept two B-17Es and fail. Five Allied CVTFs move to intercept.
Harry - the Zeros fail in which way - they fail to intercept, or they intercept and fail to shoot down the B-17Es? What was the altitude of the B-17Es? Did they hit anything?
Thanks -
