What should you do if you're on turn 131 and out of armaments since long ago?
Enjoy the life which permits of playing that much .. even without armaments
Moderators: Joel Billings, elmo3, Sabre21
What should you do if you're on turn 131 and out of armaments since long ago?
Can somebody tell me what the real effects of this bug are? Will the units in my pool decrease faster as normal? Will I get fewer replacements?
Yes, thanks gingerbread!ORIGINAL: Flaviusx
I'm just glad the mystery has been solved. This armaments thing was bugging me for a long time.


If the chosen way to fix this is to ensure that they are never built, what happens when the 47mm (and other 9999 elements) becomes obsolete and is scrapped, will the player recieve ARM points based on the 9999 cost? Even a scrap value of 10% will yield 1k each...
Further, since the build cost is in ARM points, there are other ground elements that ought to be re-evaluated. I mentioned CAV above, and there are others that are not based on a "big item". These appear to have been priced in terms of SUPPLY points. Specifically, a German CAV squad costs 65 vs. a German Rifle squad which costs 8. They have similar equipment except for the horses and my point is that horses are not manufactured in gun factories!
ORIGINAL: Helpless
If the chosen way to fix this is to ensure that they are never built, what happens when the 47mm (and other 9999 elements) becomes obsolete and is scrapped, will the player recieve ARM points based on the 9999 cost? Even a scrap value of 10% will yield 1k each...
You are not getting 100% of build cost when scrapping happens - just 1/3 at best. Also most of the 9999 equipment has end date of 1945. But otherwise it should be restricted as well.
Further, since the build cost is in ARM points, there are other ground elements that ought to be re-evaluated. I mentioned CAV above, and there are others that are not based on a "big item". These appear to have been priced in terms of SUPPLY points. Specifically, a German CAV squad costs 65 vs. a German Rifle squad which costs 8. They have similar equipment except for the horses and my point is that horses are not manufactured in gun factories!
I think this is done intentionally. Good horses required for the military service were (and still are) very "expensive". Since we deal with automatic production items, this is the only way to control the output.
It should be noted that this bug has been in the game since the beginning, and thus, the Armament point stockpiles that were given to the Axis at the start of the 1941 were scaled in part to try and offset the heretofore unknown cause of the armament drops that were being experienced by players. The rise in usable armament points in 1942, for the Axis, coincided, nay were caused by, the 9999 equipment not being produced any longer, because of the end date.ORIGINAL: Michael T
I am in a game at turn 26. No way I want to start again thats for sure. So how will the new patch affect me? I mean am I going to get some kind of Arm boost to make up for all the wasted points up to now? I ran out of Arm points about turn 5 or 6. Is it possible to put in your fix a refund of Arm points based on how many of these guns have been produced? That would seem fair.
Should be.ORIGINAL: Michael T
I see. So would it be fair to say that with the fix coming soon that my Wehrmacht will be ok coming in to the 42 summer, all else being equal?