Legends Questions

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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Webbco
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Joined: Sat Feb 06, 2010 10:15 am

RE: Legends Questions

Post by Webbco »

I agree Ashbury, it just makes sense. I played Conflict: Frontier War aaages ago, and really struggled with the leadership system initially, but once I had fully understood it I used it all the time.I think it's always important to give things a chance first.
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2guncohen
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Joined: Fri Apr 09, 2010 4:28 pm
Location: Belguim

RE: Legends Questions

Post by 2guncohen »

I remember the days I searched like crazy after the rumoured sequel of Conflict: Frontier War.
It was some leaked beta of the game who never saw production.

[:D] I even think I have it still somewhere on a backup drive.

 
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Baleur
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Joined: Mon Jan 18, 2010 9:48 pm

RE: Legends Questions

Post by Baleur »

I don't see why you'd call it a game killer because of too much micro-managing..
There will probably even be an automation setting for it, given how this entire game is based around that idea. If you can automate fleet forming and spy action & recruiting, I'm sure you will be able to automate crew hiring and crew actions too (having the AI decide what fleet to put an admiral in would hardly be more complicated than other automation settings).

Furthermore, it is hardly micro-management anyway.. Hiring a guy and putting him in a fleet is not micro-managing, it is normal-managing.. Right in there between macro and micro.
Micro is when you fiddle with every tiny movement and attack order, using special abilities every second/minute.
Using ONE ability (do the characters here even have abilities you can use in combat?), is normal gameplay in a strategy game, not especially micro intensive.

And as for simply choosing and placing characters in fleets or colonies.. That's nothing new, in terms of macro/micro gameplay mechanics.
You place colonies, you click on a planet and click "build colony".
You place bases, you click on a planet or resource and click "order nearest constructor to build a base".
You click on a ship/planet and click "assign Joe Bloke".
Same thing, in terms of mouse clicking, different names.

If it is considered micro because we most likely will have to pay attention to what stats/skills a character has, again it is nothing different from the current gameplay..
We have to look at what stats / resources a planet has when deciding wether or not to colonize.
I'm not being sarcastic, it truly is the same blend of macro/micro. It is just your own view of it that makes it negative because you dont like the character aspect.

I'm assuming you hate games like Europa Universalis 3 too because it has characters that make a difference?
I'd suggest you to give it more of a chance, and you could find previously unseen levels of depth to the games that has good character systems.
And if it really is an issue with micro-managing that you have, give it a try anyway. Give it a shot. You might not hate it as much as your preconcieved notions tell you.
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adecoy95
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Joined: Fri Mar 26, 2010 2:01 am

RE: Legends Questions

Post by adecoy95 »

ORIGINAL: solops

I don't want the MM and games I have seen with such a system get a bit warped. This was discussed in the forums when the idea was first mentioned. Personally, I think it is a game killer.


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Kalthaniell
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RE: Legends Questions

Post by Kalthaniell »

ORIGINAL: adecoy95

ORIGINAL: solops

I don't want the MM and games I have seen with such a system get a bit warped. This was discussed in the forums when the idea was first mentioned. Personally, I think it is a game killer.


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Amazing. It's like you've read my mind Adecoy...
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J HG T
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Joined: Fri May 14, 2010 4:06 am
Location: Kiadia Prime

RE: Legends Questions

Post by J HG T »

ORIGINAL: adecoy95

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*Semi-evil laughter* Opinions...
Nothing is impossible, not if you can imagine it!
"And they hurled themselves into the void of space with no fear."
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Data
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Joined: Mon Jan 03, 2011 4:43 pm

RE: Legends Questions

Post by Data »

...and consequences [:)]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
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Hawawaa
Posts: 109
Joined: Sun Nov 21, 2010 5:20 pm

RE: Legends Questions

Post by Hawawaa »

[:D] abecoy95- Thinking the same thing lol great picture. But yes people can have their opinions. [;)]
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