This, obviously, does change everything...if Rader will move back all those divisions to other theatres...well...you know...
[:o]

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

ORIGINAL: crsutton
Playing scen #2 as the Allies with PDU on completly changes the nature of the air war. The worst notion an Allied player can have is to look at the campaign with the notion of fighting the war as it was really fought. That is, trying to fight a broad attritional war designed to overwhelm the Japanese with numbers. The Allied player has to focus his superior planes and (eventually) pilots on the main theaters at hand. You can expect massive Japanese fighter resistance at any point in the map. The key to taking it down is to close Japanese airfields that are most likely to impact your offensive moves and not worry too much about the Japanese air force in lesser theaters.
ORIGINAL: GreyJoy
Seriously guys...i'm not getting the whole jap-pilot/HI cost you're talking about... i mean...i understand the general sense (Rader maybe is able to by-pass the HI cost of draining thousands of pilots into war) but i'm not even trying to understand the complex procedure...Jap economy remains a black mistery to me!

ORIGINAL: Canoerebel
As a dedicated "Here I come DEI, despite hell or high water!" player, I fully agree with Bullwinkle. He is right.
The situation GJ faces cries out for a campaign in the Pacific Islands, where there are limited enemy airfields, where his carefully nurtured carrier power can soon be brought to bear most effectively, and where the full Allied might available in 1944 can overrun just about any enemy strongghold island. (But where's the fun in bludgeoning your way across the Pacific? Far more fun to "ignore" the strongest enemy garrisons while selecting more weakly-held islands that you can put to effective use).
Yes, the DEI promises to be an immense and bloody battle that should really bog down the Allies. The heck with that! Just go for the throat sometime in '44. You can pick off some isolated bases relatively easily (Marcus, Wake, Eniwetok, Ponape) earlier in the year, giving you more experience, and then go for the jugular (Iwo, Okinawa, Formosa or maybe the Kuriles or Hokkaido/Sikhalin Island) later in the year. One benefit of such a plan is that you'll end up bypassing so much of the "key terrain" that rader will be striving to protect (DEI, Borneo, Luzon, Mariannas). He'll be fit to be tied when you bypass these posts, rendering them and all the effort that went into protecting them irrelevant.
In the meantime, you can make lots of feints and noise in areas that rader will be sure to take notice - perhaps Cocos Island, India, Sumatra, Java, Timor, the Solomons, the Kuriles, etc. Creating elaborate feints is fun - send in the occasional DD raiders; suddenly flood an area with subs; use long-range patrol aircraft to coincide with the other two. Rader will naturally conclude that you're giving those remote regions attention for a reason.

ORIGINAL: Cribtop
Indeed. JFB that I am, I wish some compromise could be found between the "hordes of Nates" with PDU Off and the "Hordes of Tojos" with PDU On. In reality, I suspect Japan could have produced more and better planes than they did if they optimized production. Had that occurred, the US would surely have increased allocation of airframes to the PTO to compensate, even under the constraints of "Germany First."
ORIGINAL: princep01
Reek, based on my limited exposure to the IJN/IJA side, they get very little intel of significance at all. Others can confirm or deny my guess, but I do not think he gets much of anything about units being prepped for this action or that. This is based on what the Japanese players have told me about their intel intercepts in the three games I've played as the Allies.
Also, as your "friend" and cheif tormentor, I join the chorus of those urging you to reframe from the Java jab.

ORIGINAL: GreyJoy
Please read this thread:
printable.asp?m=2385586
Also read and understand this thread referenced in the first link:
tm.asp?m=2377907&mpage=2&key=
The seocnd link is VERY, VERY important for you to understand if you want to have insight into how HI and pilots correlate in rader's worldview.
Funny enough the second thread was started by Rader himself... got it however...but if it takes 50k clicks as they say...i bet noone with a good mental health would chose to do that
ORIGINAL: Dan Nichols
ORIGINAL: GreyJoy
Please read this thread:
printable.asp?m=2385586
Also read and understand this thread referenced in the first link:
tm.asp?m=2377907&mpage=2&key=
The seocnd link is VERY, VERY important for you to understand if you want to have insight into how HI and pilots correlate in rader's worldview.Funny enough the second thread was started by Rader himself... got it however...but if it takes 50k clicks as they say...i bet noone with a good mental health would chose to do that
You should also reference this thread tm.asp?m=2941238&mpage=1&key=�
michaelm states that you can no longer pull pilots out of training. I do not know when it was changed or what version you are playing.
ORIGINAL: GreyJoy
I've also spent the whole morning going through PzB vs AndyMac match,