Historiker (J) vs. USS America (A) - no USS America

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PaxMondo
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RE: Historiker (J) vs. USS America (A) - no USS America

Post by PaxMondo »

I know ... which is why we IJ players are stuck with some lousy rolls in china until we can get those leaders replaced.
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RE: Historiker (J) vs. USS America (A) - no USS America

Post by obvert »

ORIGINAL: Historiker

ORIGINAL: PaxMondo

ORIGINAL: Historiker

Regarding the leaders(+), I should definitly consider chaning leaders whereever possible, as soon as PPs are available.

Yeah, a lot of lousy leaders in China at start for IJ. Worse, several of them are quite pricey to replace. [:(]
I'm even impressed that there are any (+) leaders for the chinese at all [;)]

Right now, I need every single PP to buy out garrison units and tank units from Manchuria and Korea as I have a lot of use for them...

I think they get the (+) because they have so many HQs following their troops around. They always have a stack of at least 2/3 troops and 1/3 HQ units in my games at least.

The small cavalry units are cheap and a good way to free larger IJA units for garrison. Also, you probably already have implemented this, but some of those Chinese IJA 'divisions' splitting up to garrison small towns is a good way to go.
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RE: Historiker (J) vs. USS America (A) - no USS America

Post by Historiker »

In former games, I created a XLS with all garrison needs to send the best fitting units. As this is much work and may lead to units of the same size passing each other in different directions (taking always the closes smalles fitting unit is even more work), I simply ordered all garrison units to Suchow.
Having them all together, I start spreading them around. This way, I already have two Divisions freed for further use, with more to follow.
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RE: Historiker (J) vs. USS America (A) - no USS America

Post by Empire101 »

ORIGINAL: Historiker

In former games, I created a XLS with all garrison needs to send the best fitting units. As this is much work and may lead to units of the same size passing each other in different directions (taking always the closes smalles fitting unit is even more work), I simply ordered all garrison units to Suchow.
Having them all together, I start spreading them around. This way, I already have two Divisions freed for further use, with more to follow.

And an XLS is??
Its a good idea to create a 'pool' of garrison units as you are doing, as it can get confusing. [&:]
[font="Tahoma"]Our lives may be more boring than those who lived in apocalyptic times,
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RE: Historiker (J) vs. USS America (A) - no USS America

Post by Historiker »

.xls - an excel file format - a spreadsheet.

As soon as the 89th Chinese Corps is forced away from Pengpu and the railroad, all but the south coast can be reached from Suchow. Staying in strategic mode, they can be rebased within very short notice.

I use that "pool base" for Manchuria, too. All units that shall be bought out are ordered for Chinchow (101,41) That way, I keep it simple and easy later in the game, as I have to get through every Manchurian base on turn 1 anyways.
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RE: Historiker (J) vs. USS America (A) - no USS America

Post by Empire101 »

ORIGINAL: Historiker

.xls - an excel file format - a spreadsheet.

I feel a bit dumb now!![;)]
[font="Tahoma"]Our lives may be more boring than those who lived in apocalyptic times,
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RE: Historiker (J) vs. USS America (A) - no USS America

Post by Historiker »

No need to, Chris! I could've expressed myself more clearly.

5/9/42

Subs:
I change course of my three mine-subs, which were initially ordered normal patrols. I will use them to mine outposts which are unlikely to have mines themselves. There's nothing I hate more than one of my subs hitting a mine...
One of his S-class hits an unescorted xAK, the Aso Maru (Toho Cargo) at Shortlands. Shortlands starts with a significant lack of supplies, so I ordered the xAK to resupply the base from Rabaul. As the game starts without subs at sea, I felt secure but didn't expect the unloading being that slow.
The ship had meen sighted by his Catalinas for three consecutive turns. He obviously reacted on that sighting by sending the S-Class.
Lesson learned: Mike ain't lazy! While I often might not react properly as allied player on such a sighting, he does. So to remember for the future: When he gets intel, he can be expected to react on that intel!

Aleutians:
My fast transport group heading for Adak meets two allied AVD three times! They evade combat each time, and my fast transports finally unload their cargo. While I initially inteded to leave the four Fubuki III DDs in case he returns with his AVDs, I decide to retreat them to Paramushiro Jima which is currently recieving Fuel. He was propably planning to use the AVDs to fly PBs from Adak.
Too sad my DDs evaded combat, I'd have loved to sink this two ships. A base force is under way for Adak which will be conquered next turn.

China:
Several tank units head for Paotow tp start their journey to Lanchow.
Mike already prooves that he knows his ground combat. His forces are moving into better defendable territories. While my armies aren't ready for their respective goals Sian and Changsa, yet, I start smaller movements to intercept some chinese units in open field. To force a Chinese Corps into retreat should render that unit weak for several weeks. That should be worth something.
We also agreed on a new HR: I am allowed to move all those tiny permanently restricted Manchurian units into China proper, when I buy a Manchurian unit with a total loading cost eaqual or bigger than the cobined loading costs of all that small units.
As these units often have the perfect size (20 or 40 AV) for garrison duty, I can free way more combat units than I would otherwise. Nice!


Solomones:
Three DDs start from Rabaul with parts of a Base Force to Tulagi. I want that base ready for operations soon.
KB sorties from Truk together with Mini KB. As there's only one AO at Truk (the others are in the DEI to take fuel where it is in excess), the sortie will be rather short. Propably into the direction of Fiji and back, all at cruise speed. This should help to secure the builtup in the Solomones.
When the KB is south, an AMC will lay mines at Noumea, his main Naval base in the area. As he starts with two CVs therem I can't just move the AMC there without cover. But I gotta check first whether he has DBs there...

Production:
All CVs except Hiyo and Ikoma are accelerated. This costs a staggering 1431 Naval points while I produce 1421 right now with about 100 more to be built. I hope to find a way to accelerate EVERY single CV throughout his building time. This will mean, all CVs are ready for combat until the end of 1943. While it will cost a fortune, I think 1943 should be the last year I can expect anything from my CVs anyways, shouldn't the game turn out way better than expected. While this will mean I will hardly have a HI stockpile at the end of 1943, the reduced costs from then on will hopefully be enough, together with the time I might buy this way.
No clue whether this will work, but I don't think it'll make any difference should I get the first three Unryus from 8/44 and another three between may and june 1945. Either mid 43 to 3/44 or not at all. I can hardly expect to be good enough to still have any chance in mid 1944 in terms of a carrier battle.

Fusan reached lvl 5 port and the two CS-Convois start their work. Right now, 392 Engineers and 22 Engineer Vehicles are working there. What a dream to have those numbers of engineers whereever I need them...

Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

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Crackaces
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RE: Historiker (J) vs. USS America (A) - no USS America

Post by Crackaces »

I think they get the (+) because they have so many HQs following their troops around. They always have a stack of at least 2/3 troops and 1/3 HQ units in my games at least

The Allies do have to spend PP to replace Chineese leaders .. at least I had to ..else that (+) is a (-) [;)] but when I did replace leders I got the leader(+) bonus, which I think is a column shift? At least it seemed that way ..
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RE: Historiker (J) vs. USS America (A) - no USS America

Post by obvert »

ORIGINAL: Crackaces
I think they get the (+) because they have so many HQs following their troops around. They always have a stack of at least 2/3 troops and 1/3 HQ units in my games at least

The Allies do have to spend PP to replace Chineese leaders .. at least I had to ..else that (+) is a (-) [;)] but when I did replace leders I got the leader(+) bonus, which I think is a column shift? At least it seemed that way ..

I'll have to fire up an Allied game. It's been so long I can't remember what I did there. Do the Chinese have any GOOD leaders in the pool? Are they expensive? I'll check it out later.
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RE: Historiker (J) vs. USS America (A) - no USS America

Post by Crackaces »

ORIGINAL: obvert

ORIGINAL: Crackaces
I think they get the (+) because they have so many HQs following their troops around. They always have a stack of at least 2/3 troops and 1/3 HQ units in my games at least

The Allies do have to spend PP to replace Chineese leaders .. at least I had to ..else that (+) is a (-) [;)] but when I did replace leders I got the leader(+) bonus, which I think is a column shift? At least it seemed that way ..

I'll have to fire up an Allied game. It's been so long I can't remember what I did there. Do the Chinese have any GOOD leaders in the pool? Are they expensive? I'll check it out later.

They do have some good leaders in the pool but the game forces the Allies to make some decisions. Indidivually its not expensive but like the "pennies per day to buy life insurance" it all adds up to replace a lot of leaders. So I went after the units in contact with the IJA ..replacing the Army and Corps leaders..
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RE: Historiker (J) vs. USS America (A) - no USS America

Post by Historiker »

5/10/1942

China:
Small battle NE of Taiyuan. My forces destroy 67 Chinese combat squads while only suffering disabled squads themselves. I think I will follow the enemy unit to keep it unusable.
Mike already reacts on my descision to intercept his units in the open. Several units were issued orders, but he seems to have missed a few.

N Australia
A SCTF with CAs Suzuya, Kumano and the CLs Naka and Jintsu dash towards Darwin to take care of all that shipping that is sighted in the area in the last days. They meet two subs on their way, one of them takes 4 DC-Hits, one penetrating and starting fires. I have serious doubts that this means anything more than a few weeks in shipyard, though.
The TF then meets 3 Australian AM 45 miles NW of Darwin and another two directly outside Darwin. They are all artificial reefs, now.

Subs:
He obviously expected me to sortie KB from Truk. I already have identified three enemy subs two to three hexes south of Truk.

Solomones:
KB and Mini-KB are rerouted into the Coral Sea. I have found an enemy TF with 4 ships moving NE into the Solomon Sea. It is quite possible that this is in fact a CV-TF with the two US CVs.
Radio detection shows an enemy TF 45 miles SE of Brisbane. This might be a big convoy to reinforce PM.
This would make sense together with the subs close to Truk. He wants to reinforce PM before I take it and has his subs to detect KB if it intervenes.
While it may be tempting to try taking out a convoy full of enemy troops, I guess a shot at some CVs is more attractive. I will think a little bit more about what to do. Propably running towards the identified TF with full speed.
We'll see...

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RE: Historiker (J) vs. USS America (A) - no USS America

Post by obvert »

Exciting news. I look forward to what you find and hope you can avoid the sub net. Do you use separate ASW DDs following the KB?

Always good to take out Allied escorts and ASW ships. They do get a billion eventually, but for now you've probably created a local shortage.
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RE: Historiker (J) vs. USS America (A) - no USS America

Post by Historiker »

No, the KB only has its own escorts. My idea of saving fuel also might turn into a problem. I decided to move the Oilers to the SRA to refuel where fuel is in excess and not to take it from where it is needed (HI).
This means, I only have one oiler at Truk right now. Consequently, I'll have to save fuel.

I propably cross the solomones chain in the area of Tulagi moving NW towards PM. This might corner him somewhat. If he dries to avoid the KB, he'll be in range of my Nettys with Zero escort. As those units have really good pilots, they might be enough to take out a CV or two by themselves...
Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

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RE: Historiker (J) vs. USS America (A) - no USS America

Post by Historiker »

5/11 and 5/12/42

Subs:
My PBs hunting the enemy subs off Truk loose one PB in each turn to Mk14 Torpedoes. I checked whether reliable turpedoes is on, but it isn't. Still, I retreat my PBs to Truk. No need to loose valuable Escorts for no gain, especially as they are in deep water and only have those crappy DCs...

China
I catch one Chinese Corps on the open between Wuchan and Changsha. It is in reatreat, now...

[font="Tahoma"]--------------------------------------------------------------------------------

Ground combat at 83,51 (near Wuchang)

Japanese Deliberate attack

Attacking force 35402 troops, 328 guns, 0 vehicles, Assault Value = 1187

Defending force 6529 troops, 38 guns, 0 vehicles, Assault Value = 168

Japanese adjusted assault: 776

Allied adjusted defense: 10

Japanese assault odds: 77 to 1

Combat modifiers
Defender: leaders(+), morale(-), experience(-), supply(-)
Attacker:

Japanese ground losses:
224 casualties reported
Squads: 0 destroyed, 28 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 1 disabled


Allied ground losses:
3351 casualties reported
Squads: 71 destroyed, 36 disabled
Non Combat: 130 destroyed, 0 disabled
Engineers: 7 destroyed, 9 disabled
Guns lost 26 (13 destroyed, 13 disabled)
Units retreated 1


Defeated Allied Units Retreating!

Assaulting units:
3rd Division
6th Division
40th Division

Defending units:
20th Chinese Corps[/font]

--------------------------------------------------------------------------------

Three tank regiments, one infrantry regiment and one infantry brigade start advancing to Lanchow.
Another two tank units will bag the two chinese units in the mountains E of Paotow together with some infantry and wipe them out. Once this is done, the two units will start advancing the good road into Gobi Desert.


KB:
The KB is sighted east of Tulagi and swings around to head into coral sea.
The enemy TF there is again and again confirmed with a size of only 4 ships. They are once identified to have one AMC, another time to have a CA in them. As one unprepared Division for PM is arriving in Rabaul in two days and the South Sea Detachment (prepared for PM) starts loading, I don't hunt them down but prepare to cover the PM invasion.
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RE: Historiker (J) vs. USS America (A) - no USS America

Post by Historiker »

5/13 to 5/14/42

Subs:
While my subs continue to be unsuccessfull, he is massing his subs in the Rabaul-Truk area. One of his subs is hit by an Emily and will hopefully go under.

China:
While my forces still move into position, several single Chinese Corps are defeated and forced to retreat, destroying approx. 1.000 Chinese Squads in the process.

Battle of the Coral Sea:
+++ Great Victory for the Imperial forces +++
More informations, soon!
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RE: Historiker (J) vs. USS America (A) - no USS America

Post by Historiker »

Battle of the Coral Sea:

KB:
CVs: Kaga, Akagi, Hiryu, Soryu, Shokaku, Zuikaku
BBs: Kongo, Haruna
CAs: Takao, Atago
DDs: 15 DDs

MKB:
CV: Junyo
CVLs: Ryujo, Shoho, Zuiho
CVE: Hosho
CAs: Maya, Chokai
DDs: 13 DDs

On 5/9/42, KB (red) and MKB (yellow) started from Truk to a small sortie. It was intended to head into the New Caledonia/Fiji area for a show of force to secure the Invasion of Port Moresby. On 5/10 or 5/11, a small enemy TF was sighted in the island chain around Rossel Island. It consisted of 4 ships, and the sightings showed either an AMC or a CA in the following days.
As there was a radio intercept of an allied TF near Brisbane the same day and a massed prsence of allied subs south of Truk and Rabaul, I thought he might try to reinforce Port Moresby, covering his advance with the TF at Rossel Island and the subs.

So the order was given to cross the Solomones Island Chain and steam into the coral sea to take a closer look at the enemy ships.

The last turn, a small TF with a CA in it was sighted by Jakes. Unfortunately, the TBs were set to an attack range of 7, so no attack started as the enemy ships were 8 or 9 nex away. I decided to split KB and MKB and let each of the groups steam to one side of the sighting.

This time, attacks were flown...

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RE: Historiker (J) vs. USS America (A) - no USS America

Post by Historiker »

Battle of the Coral Sea:


--------------------------------------------------------------------------------
Morning Air attack on TF, near Townsville at 97,144

Weather in hex: Light rain

Raid detected at 71 NM, estimated altitude 9,000 feet.
Estimated time to target is 22 minutes

Japanese aircraft
A6M2 Zero x 54
B5N1 Kate x 3
B5N2 Kate x 70
D3A1 Val x 86



Allied aircraft
F4F-3 Wildcat x 8
F4F-4 Wildcat x 7


Japanese aircraft losses
A6M2 Zero: 2 destroyed
B5N1 Kate: 1 damaged
B5N2 Kate: 7 damaged
B5N2 Kate: 2 destroyed by flak
D3A1 Val: 5 damaged
D3A1 Val: 1 destroyed by flak

Allied aircraft losses
F4F-3 Wildcat: 2 destroyed
F4F-4 Wildcat: 2 destroyed

Allied Ships
CA New Orleans, Bomb hits 3, heavy fires
CV Yorktown, Bomb hits 4, Torpedo hits 3, heavy fires, heavy damage
CV Lexington, Bomb hits 1, Torpedo hits 5, and is sunk
DD Hammann, Bomb hits 2, heavy fires, heavy damage
CA Chicago
DD Dewey
DD Perkins, Bomb hits 1, on fire
DD Anderson, Torpedo hits 2, and is sunk
CA Minneapolis, Bomb hits 4, on fire
DD Sims
CA Astoria
CA Chester, Bomb hits 5, heavy fires, heavy damage
DD Morris
DD Aylwin, Bomb hits 3, heavy fires, heavy damage
DD Phelps, Bomb hits 2, heavy fires, heavy damage
DD Worden
CA Portland, Bomb hits 3, on fire
--------------------------------------------------------------------------------
Morning Air attack on TF, near Townsville at 97,144

Weather in hex: Light rain

Raid detected at 76 NM, estimated altitude 9,000 feet.
Estimated time to target is 32 minutes

Japanese aircraft
A6M2 Zero x 26
B5N1 Kate x 18
B5N2 Kate x 6
D3A1 Val x 7



Allied aircraft
F4F-3 Wildcat x 1
F4F-4 Wildcat x 4


Japanese aircraft losses
A6M2 Zero: 1 destroyed
B5N1 Kate: 2 damaged
B5N2 Kate: 1 damaged

Allied aircraft losses
F4F-3 Wildcat: 1 destroyed
F4F-4 Wildcat: 1 destroyed

Allied Ships
CA New Orleans, Torpedo hits 1, heavy fires
CA Minneapolis, Bomb hits 2, Torpedo hits 1, heavy fires, heavy damage
CA Astoria, Torpedo hits 3, heavy damage
CA Chicago, Torpedo hits 2, on fire
CV Yorktown, and is sunk
CA Portland, Bomb hits 2, heavy fires, heavy damage
--------------------------------------------------------------------------------
Morning Air attack on TF, near Rockhampton at 99,149

Weather in hex: Thunderstorms

Raid detected at 40 NM, estimated altitude 10,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
A6M2 Zero x 54



Allied aircraft
F4F-4 Wildcat x 17
SBD-3 Dauntless x 51


Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
F4F-4 Wildcat: 6 destroyed
SBD-3 Dauntless: 11 destroyed, 18 damaged
SBD-3 Dauntless: 2 destroyed by flak

Japanese Ships
CV Shokaku
CV Hiryu
CV Zuikaku, Bomb hits 1 (no damage visible, propably FOW)
CV Soryu
BB Kongo
CV Akagi
BB Haruna, Bomb hits 1 (no damage visible, propably FOW)
CV Kaga
--------------------------------------------------------------------------------
Japanese aircraft
A6M2 Zero x 9
B5N1 Kate x 4



No Japanese losses

Allied Ships
xAK Evi Livanos, Torpedo hits 2, and is sunk


Allied ground losses:
575 casualties reported
Squads: 7 destroyed, 2 disabled
Non Combat: 54 destroyed, 22 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 9 (7 destroyed, 2 disabled)
Vehicles lost 46 (46 destroyed, 0 disabled)
--------------------------------------------------------------------------------
Morning Air attack on TF, near Townsville at 97,144

Weather in hex: Light rain

Raid detected at 32 NM, estimated altitude 8,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
B5N2 Kate x 13



Allied aircraft
F4F-4 Wildcat x 1


Japanese aircraft losses
B5N2 Kate: 1 destroyed, 1 damaged
B5N2 Kate: 1 destroyed by flak

No Allied losses

Allied Ships
CA Chicago, Torpedo hits 3, and is sunk
CA Portland, heavy fires, heavy damage
DD Sims
--------------------------------------------------------------------------------
Morning Air attack on TF, near Townsville at 97,144

Weather in hex: Light rain

Raid detected at 17 NM, estimated altitude 8,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
B5N2 Kate x 9



Allied aircraft
F4F-4 Wildcat x 1


Japanese aircraft losses
B5N2 Kate: 1 destroyed, 1 damaged

No Allied losses

Allied Ships
DD Dewey
CA Minneapolis, heavy fires, heavy damage
DD Sims
--------------------------------------------------------------------------------
Morning Air attack on TF, near Townsville at 97,144

Weather in hex: Light rain

Raid detected at 22 NM, estimated altitude 9,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
B5N2 Kate x 13



Allied aircraft
F4F-4 Wildcat x 1


Japanese aircraft losses
B5N2 Kate: 1 destroyed

No Allied losses

Allied Ships
CA New Orleans, Torpedo hits 4, and is sunk
DD Worden
DD Dewey
--------------------------------------------------------------------------------
The Nettys from Rabaul join the party!

Afternoon Air attack on TF, near Port Moresby at 97,132

Weather in hex: Moderate rain

Raid spotted at 18 NM, estimated altitude 15,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
G3M2 Nell x 25
G4M1 Betty x 9



No Japanese losses

Allied Ships
xAK Beltana, Torpedo hits 4, and is sunk
AMC Westralia, Torpedo hits 3, and is sunk
xAP Duntroon, Torpedo hits 1, on fire
xAK Time, Torpedo hits 3, and is sunk
xAP Morinda, Torpedo hits 1, and is sunk
xAK Lowana, Torpedo hits 2, and is sunk
xAK Era, Torpedo hits 3, and is sunk
DD John D. Ford


Allied ground losses:
1929 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 158 destroyed, 64 disabled
Engineers: 38 destroyed, 21 disabled
Guns lost 111 (109 destroyed, 2 disabled)
Vehicles lost 129 (116 destroyed, 13 disabled)
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Townsville at 97,144

Weather in hex: Clear sky

Raid detected at 40 NM, estimated altitude 8,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M2 Zero x 26
B5M1 Mabel x 6
B5N2 Kate x 19
D3A1 Val x 58



Allied aircraft
no flights

Japanese aircraft losses
B5N2 Kate: 1 damaged
D3A1 Val: 2 damaged

Allied aircraft losses
SOC-1 Seagull: 1 destroyed

Allied Ships
DD Worden, Bomb hits 1
DD Morris
DD Perkins, Bomb hits 5, heavy fires, heavy damage
CA Chester, Bomb hits 1, heavy fires, heavy damage
CA Astoria, Torpedo hits 1, and is sunk
DD Sims
DD Dewey, Torpedo hits 1, and is sunk
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Townsville at 98,144

Weather in hex: Thunderstorms

Raid spotted at 18 NM, estimated altitude 14,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 9
B5N2 Kate x 26
D3A1 Val x 68



Japanese aircraft losses
D3A1 Val: 1 damaged

Allied Ships
xAP Mungana, Bomb hits 1, on fire
xAP Montoro, Bomb hits 4, heavy fires, heavy damage
xAP Rangitata, Bomb hits 3, heavy fires, heavy damage
xAK Theofano Livanos, Bomb hits 3, Torpedo hits 1, and is sunk
xAK Period, Torpedo hits 2, and is sunk
xAP Aorangi, Bomb hits 6, Torpedo hits 1, heavy fires, heavy damage
xAK Ulooloo, Bomb hits 2, heavy fires, heavy damage
xAP Rangitiki, Bomb hits 8, Torpedo hits 3, and is sunk
xAP Murada, Bomb hits 2, Torpedo hits 3, and is sunk


Allied ground losses:
5166 casualties reported
Squads: 184 destroyed, 65 disabled
Non Combat: 293 destroyed, 45 disabled
Engineers: 29 destroyed, 2 disabled
Guns lost 161 (139 destroyed, 22 disabled)
Vehicles lost 185 (176 destroyed, 9 disabled)

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Palm Island at 97,142

Weather in hex: Heavy cloud

Raid detected at 74 NM, estimated altitude 10,000 feet.
Estimated time to target is 32 minutes

Japanese aircraft
A6M2 Zero x 9
B5N2 Kate x 60



Japanese aircraft losses
B5N2 Kate: 2 damaged

Allied Ships
CL Hobart
DD Voyager
CL Achilles, Torpedo hits 3, and is sunk
DD Stuart, Torpedo hits 1, and is sunk
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Rockhampton at 97,152

Weather in hex: Overcast

Raid spotted at 17 NM, estimated altitude 9,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 8
B5N2 Kate x 13



Allied aircraft
F4F-3 Wildcat x 5


No Japanese losses

No Allied losses

Allied Ships
xAP Bloemfontein, Torpedo hits 4, and is sunk


Allied ground losses:
Vehicles lost 44 (38 destroyed, 6 disabled)
--------------------------------------------------------------------------------

So some reinforcements propably will make it...


Afternoon Air attack on TF, near Port Moresby at 97,132

Weather in hex: Moderate rain

Raid spotted at 23 NM, estimated altitude 16,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
G4M1 Betty x 9



No Japanese losses

Allied Ships
DD John D. Ford
xAP Malaita
xAK Cardross
--------------------------------------------------------------------------------



Near Jarvis Island in the South Pacific, an enemy CV is spottet in a rather unpleasant way...
Morning Air attack on TF, near Jarvis Island at 163,141

Weather in hex: Light cloud

Raid spotted at 4 NM, estimated altitude 14,000 feet.
Estimated time to target is 1 minutes


Allied aircraft
F4F-3A Wildcat x 19
SBD-2 Dauntless x 15


No Allied losses

Japanese Ships
AMC Awata Maru, Bomb hits 10, and is sunk



Aircraft Attacking:
11 x SBD-2 Dauntless releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb
4 x SBD-2 Dauntless releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb

Heavy smoke from fires obscuring AMC Awata Maru



Current sightings:


Image
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aab.jpg
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Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson
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Historiker
Posts: 4742
Joined: Wed Jul 04, 2007 8:11 pm
Location: Deutschland

RE: Historiker (J) vs. USS America (A) - no USS America

Post by Historiker »

Knowing my opponent, he'll try to get his Surface forces into battle. So MKB will retreat toward PM and hopefully avoid the superior surface forces while KB will march away a little, but stay in the area. If I am lucky, I will be able to get most of the ships there either at sea or in the harbor!

The sightings are quite unaccurate. He has neither a CVE, nor BBs in the area. While it is theoretically possible to get BBs in the area within 15 turns, it seems unlikely. Also, there isn't an allied CVE in the game, yet!
Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson
User avatar
koniu
Posts: 2763
Joined: Mon Feb 28, 2011 4:19 pm
Location: Konin, Poland, European Union

RE: Historiker (J) vs. USS America (A) - no USS America

Post by koniu »

Congratulations!

Huge victory, and there is another day tomorrow. :)
"Only the Dead Have Seen the End of War"
User avatar
Historiker
Posts: 4742
Joined: Wed Jul 04, 2007 8:11 pm
Location: Deutschland

RE: Historiker (J) vs. USS America (A) - no USS America

Post by Historiker »

ORIGINAL: koniu

Congratulations!

Huge victory, and there is another day tomorrow. :)

Thank you!

According to the tracker, this was today's result:


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aab.jpg (147.52 KiB) Viewed 200 times
Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson
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