ORIGINAL: Mac Linehan
ORIGINAL: Icedawg
ORIGINAL: JWE
No.
It provides load/unload support at the same rate as equivalent SavSup squads. But it does nothing else. It does not support repair. It does not support rearm. It is not extended by action of an appropriate HQ unit. It does not support anything except load/unload in the hex where it is at. And the AI doesn't recognize it, so the AI doesn't (can't) use it.
SavSup? or NavSup?
I assume NavSup.
So Shore Parties' unload bonus is equal in magnitude to that of Naval Support. And that's all they do - unload. Got it.
Icedawg -
Stock AE Naval Support both rearmed / repaired and assisted in loading / unloading. Babes has separated the rearm / repair support from the "load / unload" aspect. Shore Party - separately tagged to a device (AE Game editor, device menu) represents stevedores and other manpower used strictly to help load / unload.
In Stock AE, Naval Support is more common. In Babes, Naval support is few and far between - and should be protected and based with care. Shore Party is more common, and because separate, can be used closer to the front lines, thus gives the player more flexibility.
In Babes, a Shore Party tagged device i.e. "IJN Construction Labor Squad" (assists load/unload only) is part of the "2nd Naval Construction Battalion, Engineer" which also includes "IJN Construction Engineering Squad" devices (that build, but do not help load / unload). 2nd Nav Const Bn is currently at Miri, enlarging the airfield there. The engineers expand the airfield, the Labor Squad devices help unload the tons of supply needed to keep the engineers in business - in a small size two port.
The 3rd Fleet Naval HQ, with x90 Naval Support devices, is located at Takao, Formosa - a size four port - and major staging base. 90 Naval support in a size four port can rearm a good range of shipborne weapons (x5 per Nav Support Squad), in addition to providing repair points in conjunction with the port.
Hope that this helps.
I think I have it right <grin>
Mac
Thanks for the confirmation on shore parties' sole ability - unloading ships.
But are you sure about the construction labor squads? The OP says they don't have shore party capability. Therefore, I would assume they don't help unload. Accordin to the OP, all they do is sit there taking up space and consuming supplies. Sounds like my wife's description of me sometimes! [:D]





