ORIGINAL: zuluhour
I've had more time to review my "heavy" raids and I must say I've killed more personnel attacking bases than when specifically targeting ground troops. It's still very early, July '42, however I have ceased all 4E raids against ground troops for now. I may have a chance to try again in desert terrain soon and will report back should that alter my views any. I did notice last time around that the groups needed to fly half a dozen missions before they began to score at all. Could be dice rolls.
To me there are 3 reasons I hit ground forces with air.
1. attrition disabled and destroyed squads, vehicles, and devices
2. send units into combat mode slowing movement
3. disruption
Here is an example attack:
Morning Air attack on 5th Tank Regiment, at 43,22 (Indore)
Weather in hex: Heavy cloud
Raid spotted at 5 NM, estimated altitude 12,000 feet.
Estimated time to target is 1 minutes
Allied aircraft
B-17D Fortress x 6
B-17E Fortress x 6
No Allied losses
Japanese ground losses:
Vehicles lost 33 (2 destroyed, 31 disabled)
Aircraft Attacking:
6 x B-17D Fortress bombing from 6000 feet
Ground Attack: 8 x 500 lb GP Bomb
6 x B-17E Fortress bombing from 6000 feet
Ground Attack: 8 x 500 lb GP Bomb
IJ Armored units are trying to flee Indore to make mischief elsewhere. I smack this unit to slow its movement while other forces are reacting to the IJ's moves. In the process they lose 33 vehicles ...
So in my view it is not always #1 (Attrition) my highest priority. #3 can be critical sometimes when the firepower and AV are close before an attack. I might not get big attrition results from the bombing but some disruption I cannot see on the air attack CR but I note on the ground combat CR with a disruption (-) .... [8D]
I will update this AAR later .. the IJ are doing quite well these days and I might be beat ....
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"