Bonehead award

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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topeverest
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Bonehead award

Post by topeverest »

I must claim the bone head award of the week. I set a task force of DD's to bombard an enemy base and failed to set retire...oh yeah did I pay for it. Scratch one DD task force. It was pounced on by enemy LBA and CV's.

I just hate it when I do that!
Andy M
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witpqs
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RE: Bonehead award

Post by witpqs »

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geofflambert
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RE: Bonehead award

Post by geofflambert »

You shall not hold that bonehead award for long, I shall snatch it from you with all the attendant accolades.

Cpt Sherwood
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RE: Bonehead award

Post by Cpt Sherwood »

I would never do anything like that.
“Luck is what happens when preparation meets opportunity.” ― Lucius Annaeus Seneca
HexHead
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RE: Bonehead award

Post by HexHead »

Image

"No, Jerry, I am King of the Idiots."

PbeM vs Lokasenna. I have his CV TFs spotted; I have several TFs, including an important cruiser TF, near Fiji or approaching. "Ah, ha, need to reroute these guys."

Make all the decisions on the Turn & End Turn - without doing the one thing I wanted to do. Result? Destruction and mayhem at Fiji, entirely needless. No, Jerry, I am King of the Idiots.
"Goddamn it, they're gittin' away!!"
- unknown tincan sailor near the end of Leyte Gulf, when Kurita retired
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tigercub
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RE: Bonehead award

Post by tigercub »

[8|][:D][:D]...
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You have enemies? Good. That means you've stood up for something, sometime in your life
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Lokasenna
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Location: Iowan in MD/DC

RE: Bonehead award

Post by Lokasenna »

ORIGINAL: HexHead

Image

"No, Jerry, I am King of the Idiots."

PbeM vs Lokasenna. I have his CV TFs spotted; I have several TFs, including an important cruiser TF, near Fiji or approaching. "Ah, ha, need to reroute these guys."

Make all the decisions on the Turn & End Turn - without doing the one thing I wanted to do. Result? Destruction and mayhem at Fiji, entirely needless. No, Jerry, I am King of the Idiots.

But I was hoping for so much more :( Those torpedoes sure didn't make a big enough 'boom'.
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dr.hal
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Location: Covington LA via Montreal!

RE: Bonehead award

Post by dr.hal »

The only saving grace for you is to know that you are certainly NOT alone.... We've all been there, done that.
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LoBaron
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RE: Bonehead award

Post by LoBaron »

Does knowingly entering a full scall CV battle - after triplechecking everything - with your TBs set to navS count?
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Lokasenna
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RE: Bonehead award

Post by Lokasenna »

ORIGINAL: LoBaron

Does knowingly entering a full scall CV battle - after triplechecking everything - with your TBs set to navS count?

Were they TBDs? They weren't going to hit anything anyway [:D]. Probably get better use out of them on NavS.
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tocaff
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RE: Bonehead award

Post by tocaff »

I thought for sure you guys had my picture posted when I saw bonehead.
Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768
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LoBaron
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RE: Bonehead award

Post by LoBaron »

Nope, about 300 Avengers with a healthy percentage of 1C versions, uniform ~70 skill crews and 0 fat. All set to NavS as primary and 30% search. It was the Helldiver crews that saved the day back then.

Do I qualify?
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SenToku
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Joined: Wed Nov 28, 2012 11:48 pm

RE: Bonehead award

Post by SenToku »

Vision check time!

Test game against AI. Tarawa falls, but there is another TF heding for Makin which has only one Nv Gsn unit defending.

Enemy TF lacking CV protection (enemy CV's now south of Tarawa, heading SE). KB in the area testing new formations against enemy subs with 13 flight decks (4 light, 2 Hiyo class and 7 full sized) and sprints to position north of Makin, intending to sink the amphibs before landing.

Strike, perfectly co-ordinated, goes in with 200 fighters escorting 400 strike planes.;

Afternoon Air attack on TF, near Makin at 136,125

Weather in hex: Overcast

Raid detected at 110 NM, estimated altitude 21,000 feet.
Estimated time to target is 28 minutes

Japanese aircraft
A6M2 Zero x 11
A6M3a Zero x 118
A6M5 Zero x 95
B5N1 Kate x 16
B5N2 Kate x 154
D4Y1 Judy x 233



Japanese aircraft losses
B5N2 Kate: 3 damaged

Allied Ships
DD Ammen
CL Leander, Bomb hits 1, Torpedo hits 2, heavy fires, heavy damage
CM Terror
DD Gillespie
LSD Carter Hall, Bomb hits 1, on fire
DD Barton
DD Renshaw
LST-31
LST-17
KV Chilliwack



Aircraft Attacking:
29 x D4Y1 Judy bombing from 18000 feet
Naval Attack: 1 x 500 kg SAP Bomb


Yeah... I did check. Twice. Pressed "All Carrier Dive Bombers In Hex"- button and then confirmed from another TF's Judy squardon that altitude was set to 13'000 feet. So three checks and still managed to launch worst carrier strike ever and Makin falls. [:(]
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geofflambert
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RE: Bonehead award

Post by geofflambert »

ORIGINAL: SenToku

Vision check time!

Test game against AI. Tarawa falls, but there is another TF heding for Makin which has only one Nv Gsn unit defending.

Enemy TF lacking CV protection (enemy CV's now south of Tarawa, heading SE). KB in the area testing new formations against enemy subs with 13 flight decks (4 light, 2 Hiyo class and 7 full sized) and sprints to position north of Makin, intending to sink the amphibs before landing.

Strike, perfectly co-ordinated, goes in with 200 fighters escorting 400 strike planes.;

Afternoon Air attack on TF, near Makin at 136,125

Weather in hex: Overcast

Raid detected at 110 NM, estimated altitude 21,000 feet.
Estimated time to target is 28 minutes

Japanese aircraft
A6M2 Zero x 11
A6M3a Zero x 118
A6M5 Zero x 95
B5N1 Kate x 16
B5N2 Kate x 154
D4Y1 Judy x 233



Japanese aircraft losses
B5N2 Kate: 3 damaged

Allied Ships
DD Ammen
CL Leander, Bomb hits 1, Torpedo hits 2, heavy fires, heavy damage
CM Terror
DD Gillespie
LSD Carter Hall, Bomb hits 1, on fire
DD Barton
DD Renshaw
LST-31
LST-17
KV Chilliwack



Aircraft Attacking:
29 x D4Y1 Judy bombing from 18000 feet
Naval Attack: 1 x 500 kg SAP Bomb


Yeah... I did check. Twice. Pressed "All Carrier Dive Bombers In Hex"- button and then confirmed from another TF's Judy squardon that altitude was set to 13'000 feet. So three checks and still managed to launch worst carrier strike ever and Makin falls. [:(]

Sen Toku, you don't seriously think you can contend with a lame performance like this? To win the highest award, the "Bonehead Award First Class" you must do much better than that. You're describing indescribably bad luck. You clearly don't have the stuff to compete for the high accolades in boneheadedness. I declare you unseeded in this tournament.
My own entry here is when I sent a minelaying TF with about 300 mines going to one of my newly aquired bases, but due to a enemy surface threat, I diverted them to a hex elsewhere to wait for the threat to go away. I forgot to turn off "lay mines" so they dumped them all in the middle of the Pacific. Sea turtles (you know how long they live) are still telling that story and laughing their tails off. I fear that this alone will not bring me the Bonehead Award, but I will re-double my efforts!

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witpqs
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Location: Argleton

RE: Bonehead award

Post by witpqs »

Is that why sea turtles have such short tails?
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