Artillery changing sides in barbarrosa

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Jaimainsoyyo
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Artillery changing sides in barbarrosa

Post by Jaimainsoyyo »

One image is better than a thousand of words

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aspqrz02
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RE: Artillery changing sides in barbarrosa

Post by aspqrz02 »

Umm.

Maybe I'm missing something, but ...

* There's NO artillery in the overstacked hex.

Do you mean *armour*???

* There seems to be no hex on the larger map (in the background) or in the one in the message box that actually contains any of the units shown to be in the overstacked hex.

???

Phil
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
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FreddaH
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RE: Artillery changing sides in barbarrosa

Post by FreddaH »

The German units are under the katyusha.
The greatest mistake man ever made was to believe in his own divinity
Shannon V. OKeets
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RE: Artillery changing sides in barbarrosa

Post by Shannon V. OKeets »

What phase of the game are we in?

Did the Russian artillery just ground strike the German units?

Can you reproduce this? If so, please send us a saved game with instructions on how to reproduce (MadExcept@MatrixGames.com).
Steve

Perfection is an elusive goal.
aspqrz02
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RE: Artillery changing sides in barbarrosa

Post by aspqrz02 »

Ah.

So. In short ... one picture wasn't worth any words without an actual explanation [:D]

Phil
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
----------------------------------------------
Email: aspqrz@tpg.com.au
Jaimainsoyyo
Posts: 188
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RE: Artillery changing sides in barbarrosa

Post by Jaimainsoyyo »

ORIGINAL: Shannon V. OKeets

What phase of the game are we in?

Did the Russian artillery just ground strike the German units?

Can you reproduce this? If so, please send us a saved game with instructions on how to reproduce (MadExcept@MatrixGames.com).

The picture shows what happened just right after USSR airstrikes. USSR artillery striked those 3 german units and after that the soviet unit remained stacked with its targets[&:], when next phase began ( USSR rail movement) program calculated one overstack in the target hex forcing me to destroy one german unit [:@].
I can´t reproduce this because every time I tried to load that game the program crash with this message "Error loading saved game "C:\Matrix Games\World in Flames\Scenarios\Barbarossa\Saved Games\yo7.GAM"."
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Toby42
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RE: Artillery changing sides in barbarrosa

Post by Toby42 »

Is not being able to load saved games a big problem, or an isolated one? I'm still contemplating a purchase and I just want to sure and not sorry!!
Tony
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paulderynck
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RE: Artillery changing sides in barbarrosa

Post by paulderynck »

ORIGINAL: jaimain

The picture shows what happened just right after USSR airstrikes. USSR artillery striked those 3 german units and after that the soviet unit remained stacked with its targets[&:], when next phase began ( USSR rail movement) program calculated one overstack in the target hex forcing me to destroy one german unit [:@].
I can´t reproduce this because every time I tried to load that game the program crash with this message "Error loading saved game "C:\Matrix Games\World in Flames\Scenarios\Barbarossa\Saved Games\yo7.GAM"."

Here's a suggestion that may work for you if you didn't turn off Autosaves. Find an Autosave with a time stamp close to - but prior to - the one of yo7.GAM. Load that and see if you can continue.

If the same thing happens you can send the game file in along with info on how to reproduce.
Paul
Shannon V. OKeets
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RE: Artillery changing sides in barbarrosa

Post by Shannon V. OKeets »

ORIGINAL: jaimain

ORIGINAL: Shannon V. OKeets

What phase of the game are we in?

Did the Russian artillery just ground strike the German units?

Can you reproduce this? If so, please send us a saved game with instructions on how to reproduce (MadExcept@MatrixGames.com).

The picture shows what happened just right after USSR airstrikes. USSR artillery striked those 3 german units and after that the soviet unit remained stacked with its targets[&:], when next phase began ( USSR rail movement) program calculated one overstack in the target hex forcing me to destroy one german unit [:@].
I can´t reproduce this because every time I tried to load that game the program crash with this message "Error loading saved game "C:\Matrix Games\World in Flames\Scenarios\Barbarossa\Saved Games\yo7.GAM"."
Do you have the file name extension GAM associated with another game? That was a problem we ran into when beta testing and there is a warning about it in 1.2 of the Players Manual on how to install the game.

Another possibility is that you have not upgraded to version 1.0.1 (aka v1.01). There was a problem for some players with restoring saved games that was fixed in that update.

If neither of those situations apply to you, then one last possibility is that there was a MadExcept error at sometime during the game which caused the saved game file to be incomplete when it was written out to disk.
Steve

Perfection is an elusive goal.
Shannon V. OKeets
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RE: Artillery changing sides in barbarrosa

Post by Shannon V. OKeets »

ORIGINAL: paulderynck
ORIGINAL: jaimain

The picture shows what happened just right after USSR airstrikes. USSR artillery striked those 3 german units and after that the soviet unit remained stacked with its targets[&:], when next phase began ( USSR rail movement) program calculated one overstack in the target hex forcing me to destroy one german unit [:@].
I can´t reproduce this because every time I tried to load that game the program crash with this message "Error loading saved game "C:\Matrix Games\World in Flames\Scenarios\Barbarossa\Saved Games\yo7.GAM"."

Here's a suggestion that may work for you if you didn't turn off Autosaves. Find an Autosave with a time stamp close to - but prior to - the one of yo7.GAM. Load that and see if you can continue.

If the same thing happens you can send the game file in along with info on how to reproduce.
Yes, please send the GAM with instructions on how to reproduce to MadExcept@MatrixGames.com.
Steve

Perfection is an elusive goal.
Jaimainsoyyo
Posts: 188
Joined: Thu Aug 07, 2008 2:47 pm

RE: Artillery changing sides in barbarrosa

Post by Jaimainsoyyo »

[/quote]
Do you have the file name extension GAM associated with another game? That was a problem we ran into when beta testing and there is a warning about it in 1.2 of the Players Manual on how to install the game.

Another possibility is that you have not upgraded to version 1.0.1 (aka v1.01). There was a problem for some players with restoring saved games that was fixed in that update.

If neither of those situations apply to you, then one last possibility is that there was a MadExcept error at sometime during the game which caused the saved game file to be incomplete when it was written out to disk.
[/quote]

1-No I haven´t the fle extension Gam to another game.

2-I´m running MWIF 1.0.1.

I don´t know if there was a MadExcept error.
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Joseignacio
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RE: Artillery changing sides in barbarrosa

Post by Joseignacio »

Steve is saying if it is not 1 or 2, then it needs to be mad except error, and so he is asking you to send the previous savegame you can find, to the address indicated, so that he can try to reproduce it.
chekers_MatrixForum
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RE: Artillery changing sides in barbarrosa

Post by chekers_MatrixForum »

I had this hapen to me as well in one of my earlier attempts at invading Russia. I didn't save the game at all I just kind of laughed.  I'm just really not helpful at all here except just to say this actually happens.
Jaimainsoyyo
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RE: Artillery changing sides in barbarrosa

Post by Jaimainsoyyo »

"Lo sé Jose Ignacio lo sé ,ya se lo he mandado ". I know it Jose Ignacio , I sent it to him yesterday.
Shannon V. OKeets
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RE: Artillery changing sides in barbarrosa

Post by Shannon V. OKeets »

ORIGINAL: chekers

I had this hapen to me as well in one of my earlier attempts at invading Russia. I didn't save the game at all I just kind of laughed.  I'm just really not helpful at all here except just to say this actually happens.
But not all the time.[:@]

I'll try to figure out why.
Steve

Perfection is an elusive goal.
Shannon V. OKeets
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RE: Artillery changing sides in barbarrosa

Post by Shannon V. OKeets »

I've fixed this for the next Update: version 1.0.4.
Steve

Perfection is an elusive goal.
Jaimainsoyyo
Posts: 188
Joined: Thu Aug 07, 2008 2:47 pm

RE: Artillery changing sides in barbarrosa

Post by Jaimainsoyyo »

ORIGINAL: Shannon V. OKeets

I've fixed this for the next Update: version 1.0.4.

Thanks Steeve
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