OOB Update News
The OOBs I am working on use a standard Naming convention and are compatible with ALL OLDER SPWAW SCENARIOS AND CAMPAIGNS.
It was decided that this was was a must. If a new mode of oobs came in - then all older scenarios as well as campaigns ever done would be worthless as no one could play these anymore. This would produce much grief for many scenario designers and their work. It would set the spwaw gaming world back as everyone will have to download a whole new game and then again another new game version, then another etc... Fewer people would play spwaw than before.
To avoid this, Matrix wants oobs to be compatible with older scenarios and campaigns and this we are doing. Several new units were added to oobs that have no effect on older scenarios and more info on these will be released in time.
All in all, the new oobs have cleaned up units, formations, weapon data, as well as armor rates when necessary. What we have is a revised set of oobs that now work very well with current Mech.exe and produced better effects.
There are coding issues that one may or may not understand that effect game. Armor Pen and HE pen is another. These are set for effects at about 100 yards. From these, the rest of the math is done at longer ranges. Angle and slope hits at long ranges can produce armor defence rates that are high due to the shell glancing off the armor etc.., - which does happen.
What the new oobs do is improve the exsisting effects of penatration while changing nothing in the mech.exe. In other words - a math fix was accomplished which improve the game. 37mm ATGs, for example, can immobilize Heavy armor more than before with side and rear shots. The Tiger Tank is more deadly at long ranges as well as short ranges and will not waste ammo firing endlessly never hitting anything. The Tiger crews will accomplish this even using current default experiece/morale rates current game system uses. The Nashorn is now a very deadly weapon system. Armor combat has be improved. HMGs and MMGs and LMGs are more effective. British Troops fire is more effective. There are many changes - to numerous to write about here

You will soon see the oobs yourselves!
Just a last note - One thing I may not be able to do is a new set of LBM's in time of the soon release of the new oobs but patches can be made of these at a future date.