I'll start listening to you now, Jim.
Well Buzzard, if that's taunting - I like it!
Now
Back to our regularly programmed mayhem -
Buzzard, G.Tatro - if you please
(sorry about stepping on your thread, dudes
Moderator: MOD_SPWaW
" Look alive!! Here comes a Buzzard"Originally posted by Gary Tatro
One thing I think would be very cool is if you could order crews as reinforcements and recrew abandoned tanks/vehicles. I saw it done in lost victories once. I thought wow that was really cool. The senarios starts out with one of your tanks abaondoned then you get a crew as a reinforcment latter on. If you bring it to the tank they recrew it.![]()
" Look alive!! Here comes a Buzzard"
" Look alive!! Here comes a Buzzard"
" Look alive!! Here comes a Buzzard"
" Look alive!! Here comes a Buzzard"Originally posted by Gary Tatro
But I manage to inflict damage anyway. I found a loan mobil artillary piece that had been immobilized and the crew had jumped out in prior turns had been recrewed right next to a ranger squad. God I love bazooka's.Managed to get another unit destroyed by a ATG on top of the southern hill, that makes about 5 kills for that dam unit. Gave it a little present this turn. But it will probably rally since it is German.
Mean those mines. Smart mines is what I use.Originally posted by Gary Tatro
What is it with German Mine's are they like halftrack attractors. The German engineers have been at work again. It seems that they always miss the mines that I have laid though.![]()
I did little this turn shot up some scouts and watched for movement. Still waiting for reinforcements to join the fray.Originally posted by Gary Tatro
Took out an ATG and another infantry. Pretty good turn, not much damage on my part. Back to you oh Carrion crawler.
" Look alive!! Here comes a Buzzard"
" Look alive!! Here comes a Buzzard"
" Look alive!! Here comes a Buzzard"
" Look alive!! Here comes a Buzzard"