Problem with battle generator while on campaign

This forum is for official support and troubleshooting FAQs.

Moderator: Jason Petho

nick2
Posts: 3
Joined: Fri Jul 04, 2014 6:20 pm

Problem with battle generator while on campaign

Post by nick2 »

Hello,

I am playing a campaign, German side, and when I upgrade to regiment and try to progress, it gives me an error code due to not being able to find a Russian regiment to start the battle. It then kicks me back out to beginning and I have to go through this 5 or 6 times before it finally lets me progress. Is there a fix? I am playing a campaign, german side.
User avatar
berto
Posts: 21461
Joined: Wed Mar 13, 2002 1:15 am
Location: metro Chicago, Illinois, USA
Contact:

RE: Problem with battle generator while on campaign

Post by berto »


No, no fix. See more discussion about this issue here.

Ultimately, when there is a fix (in the anticipated data "mega patch" due out in a couple of years, more or less), it will be a data fix. Until then, you just have try try again until you succeed, as apparently you did.
Campaign Series Legion https://cslegion.com/
Campaign Series Lead Coder https://www.matrixgames.com/forums/view ... hp?f=10167
Panzer Campaigns, Panzer Battles Lead Coder https://wargameds.com
User avatar
Crossroads
Posts: 18552
Joined: Sun Jul 05, 2009 8:57 am

RE: Problem with battle generator while on campaign

Post by Crossroads »

Nick, alternatively you could modify the Russian campaign00.oob (if that's the only culprit giving the game engine hard time finding a proper regiment lever organization data) so that it only contains the units you want to campaign with/against, and install the modified oob files as a user mod.

I am putting together a little guideline as how to do this. I thought I'd done it already but, alas, real life has intervened. I hope to continue with the guideline on tomorrow or monday.

Yes, it is a bit of extra work, but on the bright side of things I particularly enjoy tweaking the units so that even when randomly generated they are as close to real oobs as possible [:)]
Visit us at: Campaign Series Legion
---
CS: Vietnam 1948-1967 < v2.10.20 Available Now (Dec 03, 2025)
CS: Middle East 1948-1985 < v3.10.20 Available Now (Dec 03, 2025)
nick2
Posts: 3
Joined: Fri Jul 04, 2014 6:20 pm

RE: Problem with battle generator while on campaign

Post by nick2 »

Crossroads,

is it about cutting and pasting into a particular file? Is there a link I can copy and paste into a particular folder? thank.s
User avatar
Jason Petho
Posts: 17691
Joined: Tue Jun 22, 2004 10:31 am
Location: Terrace, BC, Canada
Contact:

RE: Problem with battle generator while on campaign

Post by Jason Petho »

Alternatively, you can look in your MANUALS folder for the following PDF:

Creating and Modifying a DCG.pdf

Jason Petho
James Ward
Posts: 1163
Joined: Tue May 09, 2000 8:00 am
Location: Baltimore, Maryland, USA

RE: Problem with battle generator while on campaign

Post by James Ward »

If a unit size is not available for a specific side or time period could you just copy the unit oob that is closest to it and rename/redesignate it so the game can actually find a similair size force?
James Ward
Posts: 1163
Joined: Tue May 09, 2000 8:00 am
Location: Baltimore, Maryland, USA

RE: Problem with battle generator while on campaign

Post by James Ward »

Is it hard to do?
James Ward
Posts: 1163
Joined: Tue May 09, 2000 8:00 am
Location: Baltimore, Maryland, USA

RE: Problem with battle generator while on campaign

Post by James Ward »

I only played East Front so I would probably start there. Can you just change a single entry in a oob and then save as? Is the issue just limited to Regiment/Brigades or does it effect other choices?
User avatar
Jason Petho
Posts: 17691
Joined: Tue Jun 22, 2004 10:31 am
Location: Terrace, BC, Canada
Contact:

RE: Problem with battle generator while on campaign

Post by Jason Petho »

It affects other choices as well.

You have to copy a particular Brigade from the brigade##.oob to the regiment##.oob and renumber that organization using the proper coding with a unique ID, also ensuring that the relevent higher organizations are recognizing that new Regiment OOB are changed.

Jason Petho
User avatar
Jason Petho
Posts: 17691
Joined: Tue Jun 22, 2004 10:31 am
Location: Terrace, BC, Canada
Contact:

RE: Problem with battle generator while on campaign

Post by Jason Petho »

You can find a document I have written for Modern Wars which explains in pretty good detail on how to mod the OOB files.

Magic Document

It is in Draft mode, so if you something that doesn't make sense, let me know.

Jason Petho
James Ward
Posts: 1163
Joined: Tue May 09, 2000 8:00 am
Location: Baltimore, Maryland, USA

RE: Problem with battle generator while on campaign

Post by James Ward »

So to make it work perfectly you need to consider higher levels the formation may be used in. What if I just wanted keep all the higher formations the same but just create Soviet Regiments so I wouldn't need to keep trying to get the game to pick the right unit opponent, could I just make them to be used against a German regiment in a Campaign?
User avatar
Jason Petho
Posts: 17691
Joined: Tue Jun 22, 2004 10:31 am
Location: Terrace, BC, Canada
Contact:

RE: Problem with battle generator while on campaign

Post by Jason Petho »

It still needs to be recognized in the Campaign and Division OOBs. So yes, all of the organization OOBs need to be modified.

Jason Petho
James Ward
Posts: 1163
Joined: Tue May 09, 2000 8:00 am
Location: Baltimore, Maryland, USA

RE: Problem with battle generator while on campaign

Post by James Ward »

Thanks
James Ward
Posts: 1163
Joined: Tue May 09, 2000 8:00 am
Location: Baltimore, Maryland, USA

RE: Problem with battle generator while on campaign

Post by James Ward »

Could I just modify one Inf and one Arm division for each year to give them regiments and have it work?
User avatar
Jason Petho
Posts: 17691
Joined: Tue Jun 22, 2004 10:31 am
Location: Terrace, BC, Canada
Contact:

RE: Problem with battle generator while on campaign

Post by Jason Petho »

You have to modify the divisions in the Campaign OOB
James Ward
Posts: 1163
Joined: Tue May 09, 2000 8:00 am
Location: Baltimore, Maryland, USA

RE: Problem with battle generator while on campaign

Post by James Ward »

I got that part but could I just modify say one Russian infantry division and one armour division in 1942 and then choose to play a German regiment in1942 or do I have to modify every Soviet division available in 1942?
User avatar
Jason Petho
Posts: 17691
Joined: Tue Jun 22, 2004 10:31 am
Location: Terrace, BC, Canada
Contact:

RE: Problem with battle generator while on campaign

Post by Jason Petho »

Just the divisions that the campaign.oob file accesses, that's all.

Jason Petho
scottintacoma
Posts: 192
Joined: Fri Jan 25, 2008 1:15 am

RE: Problem with battle generator while on campaign

Post by scottintacoma »

The campaign OOBs are at the bottom of the file.
Post Reply

Return to “John Tiller’s Campaign Series Support”