ORIGINAL: Lokasenna
You get any of those pilots back?
No idea. I'm not using tracker this game, but will check my pools to see if I have a bunch of experienced pilots. I'd actually forgotten to check earlier, thanks for the reminder.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: Lokasenna
You get any of those pilots back?
ORIGINAL: SqzMyLemon
ORIGINAL: Capt. Harlock
VP's currently sit at 16000 (J) vs. 5600 (A). India could become the vital theatre that determines a Japanese AV.
That is a concern. What's the game date?
It certainly is. Game date is April 12/42. Japan holds Pago Pago, Fiji and New Caledonia in the Pacific and Ceylon in the IO. No landings in the Aleutians or Australia as yet. Bataan still has to fall in the Philippines so that will be another large VP haul. China is static at the moment, but once supply is out large numbers of Chinese LCU VP's will start to add up. There has been little air combat to date, but that is ramping up now that India is the playing field. I think I can start to make VP gains in the air and Andre does have to achieve a 4:1 ratio to come out ahead, so there is an opportunity to eat into his VP lead.
I've not been very active naval wise yet. Most of the Allied naval forces are conducting their 4/42 upgrades. Once these are complete I will be in a position to look for opportunities to strike at Japanese naval assets. I'm more of a reactive player, but won't move until I'm ready. The Allied side is fairly new to me and now that I have a better understanding of their early capabilities (or lack thereof), I'd definitely do things differently. It's been a learning curve for me too, but I'm confident I'll come up with something to avoid AV. If not, lesson learned.
ORIGINAL: obvert
The best thing you can do is to build everything! You'll start catching up quickly once the air war heats up and your engineers start flowing in. If it's close near the end those South Pacific big point islands will be vulnerable. The navy can wait until then when you'l need it!
ORIGINAL: SqzMyLemon
Dark days for the Allies.
Changsha falls 15 April 42. AAR follows:
Is it really this easy for Japan? Andre is quite confident that AV will be achievable, Dark days indeed...

ORIGINAL: JocMeister
Heh, told you the allied side wasn´t such a walk in the park...[;)]
But yeah, China is a walk in the park for the Chinese. This throws the whole AV balance out of whack and instead of becoming very hard it becomes quite doable. In a sense it might actually out of your hands but there are some things that helps.
Don´t want to give too much away here so I´ll drop you a PM later tonight or tomorrow evening.
ORIGINAL: Lokasenna
Don't be afraid to lose some assets, just make sure he loses some also. You get more - by and large, with the exception of airframes, he doesn't get any more. Go ahead and trade 50 planes to sink a CA, for example - that's near a 1:1 trade on VPs, and he only gets about 12 of those.
You need more VPs. If he's pushing into India, he can't defend Noumea. If he's defending Noumea, he can't defend Ceylon. Find those big vulnerable VP banks and make plans to take them in the autumn when you've got some more toys.
Beat that drum!
ORIGINAL: Lokasenna
I really don't think this is the case. Note that in my game, VPs never hit 3:1 during 1942, despite my loss of China. True, I didn't lose all of the troops, but the major difference is in my VP total - not the IJ VP total. You need to fight back. Even if you trade at 1.5 or 2 to 1 in his favor, it's a short term win for you. You just need to survive to the point where you're able to invade somewhere and bag lots of VPs in one go.

These are the things he's planned for. The only 'safe' options for me are low value VP moves which he knows won't affect his bid for AV, yet puts my naval assets at extreme risk for little gain. This is what I believe I'm up against.
ORIGINAL: Capt. Harlock
It looks as if he has cast up the numbers well. But there is a possibility that you can turn a low-VP base into one that he cannot afford to ignore, for instance, capturing an island in the Kuriles within B-17 range of Hokkaido.
ORIGINAL: JocMeister
ORIGINAL: Lokasenna
I really don't think this is the case. Note that in my game, VPs never hit 3:1 during 1942, despite my loss of China. True, I didn't lose all of the troops, but the major difference is in my VP total - not the IJ VP total. You need to fight back. Even if you trade at 1.5 or 2 to 1 in his favor, it's a short term win for you. You just need to survive to the point where you're able to invade somewhere and bag lots of VPs in one go.
Yeah, but your VP is unusually high I think. At least so compared to my games. In my game vs Joseph where I had Noumea I ended up just over 8200 VPs in December 42. Granted I didn´t invest very heavily in base building. I did do that against Tom though and without Noumea I might have just passed 8000 VPs. So around 9k with Noumea and most allied bases maxed out. You had what? 12,5k VPs at the end of 42? Thats a very big number and I doubt many allied players reach that kind of number in 42.
Feel free to prove me wrong though! [:)]
ORIGINAL: JocMeister
ORIGINAL: Lokasenna
I really don't think this is the case. Note that in my game, VPs never hit 3:1 during 1942, despite my loss of China. True, I didn't lose all of the troops, but the major difference is in my VP total - not the IJ VP total. You need to fight back. Even if you trade at 1.5 or 2 to 1 in his favor, it's a short term win for you. You just need to survive to the point where you're able to invade somewhere and bag lots of VPs in one go.
Yeah, but your VP is unusually high I think. At least so compared to my games. In my game vs Joseph where I had Noumea I ended up just over 8200 VPs in December 42. Granted I didn´t invest very heavily in base building. I did do that against Tom though and without Noumea I might have just passed 8000 VPs. So around 9k with Noumea and most allied bases maxed out. You had what? 12,5k VPs at the end of 42? Thats a very big number and I doubt many allied players reach that kind of number in 42.
Feel free to prove me wrong though! [:)]
ORIGINAL: Lokasenna
Also, I didn't mean to stick your neck out (like a chicken [;)]) right now - I mean in the fall.
ORIGINAL: Bullwinkle58
To Squeeze I would ask, if you won't use the RN to save Ceylon what are you saving it for? There are good bases all the way north to Karachi. He unloads fast, yeah, but not forever. Two more weeks actually. You don't need carriers to hurt the invasion zones. Trade 10-pt DDs for 10-Pt xAKs and you win the exchange.
ORIGINAL: SqzMyLemon
ORIGINAL: Bullwinkle58
To Squeeze I would ask, if you won't use the RN to save Ceylon what are you saving it for? There are good bases all the way north to Karachi. He unloads fast, yeah, but not forever. Two more weeks actually. You don't need carriers to hurt the invasion zones. Trade 10-pt DDs for 10-Pt xAKs and you win the exchange.
Anywhere, but Ceylon. [:D]
Andre has made a few comments now about the whereabouts of the RN. He's disappointed he's not had a crack at.
I totally agree, it's a naval game, but right now Andre holds too much of an advantage in my opinion, and in this regard he plays like me. When I play as Japan, I use overwhelming force in moving forward. Ask Jocke or Smeulders. I'd welcome any Allied move to counter a naval operation of mine in the first 6 months of the war. I actually appreciate you commenting in the AAR. I still have 8 months for the navy to turn things around.